| Maudeheim & Environs, Part III: Updated 06/14/20 | |
|
+20Rhydderch Grimscull SimpleAsWar Friedrich Hetzenauer Tha Tall One bitxo carturello Codsticker Dragonhunter DarkLordDaniel steve Bobscene GameDoc theomar pius Da Great MC Fat Rat Chief Tugboat floedebolle DeafNala Von Kurst 24 posters |
|
Author | Message |
---|
DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Mon 8 Aug 2016 - 1:16 | |
| | |
|
| |
DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Thu 11 Aug 2016 - 14:24 | |
| | |
|
| |
GameDoc Veteran
Posts : 101 Trading Reputation : 0 Join date : 2016-06-15 Age : 53 Location : Florida, USA
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Thu 11 Aug 2016 - 17:10 | |
| I like the odd angles and appropriate masonry stress fractures of #6. I’m so used to seeing all those spooky faces on your buildings that I’m even seeing ones that I’m not sure are intentional like on pic number eight of your last post just above the exposed bricks on the left side. Maybe just too much coffee. The doors are unique and creative (love the submarine hatch handles). Those angled pics make for some great eye candy. Lastly, to sound like a broken record… more Swamp Thing! | |
|
| |
DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Thu 11 Aug 2016 - 19:43 | |
| Thanks for the reply, Doc...glad you like it. You're not alone; i.e., a few other Folk have started seeing faces that aren't there...surrealistic suggestion. I couldn't decide what to work on today. SO I made a couple of Mushrooms that might like life in The Swamp. | |
|
| |
Von Kurst Distinguished Poster
Posts : 7973 Trading Reputation : 3 Join date : 2009-01-19
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Sun 14 Aug 2016 - 18:37 | |
| Great update, even though I don't think I have seen a bad update.... Love the texture of the plaster. | |
|
| |
DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Sun 14 Aug 2016 - 22:00 | |
| Thanks, Jim. It's cooking along nicely. The texture is for the most part natural to the foam with a little assistance from Woodland Scenic's Foam Putty. | |
|
| |
DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Mon 15 Aug 2016 - 20:28 | |
| | |
|
| |
DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Tue 16 Aug 2016 - 0:35 | |
| AND what I was thinking about while I making Mushrooms was the ruined upper stories of Building #6 (#7 will be the one with the currently pick top). Now I have a good idea what it will eventually look like. This is what is for sure: ...the third floor floor: ...the second floor & below: ...sweet dreams. | |
|
| |
Von Kurst Distinguished Poster
Posts : 7973 Trading Reputation : 3 Join date : 2009-01-19
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Tue 16 Aug 2016 - 1:21 | |
| Cool stuff Al! Loving the variety of shrooms.
| |
|
| |
DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Tue 16 Aug 2016 - 2:03 | |
| Thanks, Jim. The things I do with Green Stuff: Mushrooms, Flowers, Spooky Trees are the things I enjoy the most. I'm glad you enjoy them also. | |
|
| |
DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Fri 19 Aug 2016 - 23:54 | |
| | |
|
| |
GameDoc Veteran
Posts : 101 Trading Reputation : 0 Join date : 2016-06-15 Age : 53 Location : Florida, USA
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Sat 20 Aug 2016 - 0:37 | |
| The Blight is coming along amazingly strong! You consistently churn out creativity like a machine. Steam driven, of course. The way you built the ruins to showcase that eye peering hole in the floor is impressive. The newly, initially accidental, animated morels are a definite improvement. The little guy on the far left who started the new movement, literally and figuratively speaking, reminds me of an old cartoon/costumed character I can’t quite place. First I’m seeing faces in your buildings that aren’t there and now I’m fixated on a mushroom face with some yet unidentifiable link to my childhood. Dammit Alan! Your work is driving me normal! | |
|
| |
DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Sat 20 Aug 2016 - 1:02 | |
| FIGHT IT! First it's normal; then it's a fondness for Trump or Mussolini...take your pick. HOWEVER, I'm glad you like the stuff, Doc. | |
|
| |
GameDoc Veteran
Posts : 101 Trading Reputation : 0 Join date : 2016-06-15 Age : 53 Location : Florida, USA
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Sat 20 Aug 2016 - 8:16 | |
| Well said brother. Keep up the great craft. | |
|
| |
Von Kurst Distinguished Poster
Posts : 7973 Trading Reputation : 3 Join date : 2009-01-19
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Sat 20 Aug 2016 - 20:37 | |
| Wow! And OH BABY!The ground floor is pretty creepy | |
|
| |
DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Sat 20 Aug 2016 - 20:59 | |
| Thanks for the enthusiastic response, Jim. The creepiness factor will increase with the details. | |
|
| |
DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Mon 22 Aug 2016 - 21:41 | |
| | |
|
| |
GameDoc Veteran
Posts : 101 Trading Reputation : 0 Join date : 2016-06-15 Age : 53 Location : Florida, USA
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Mon 22 Aug 2016 - 23:42 | |
| Each structure is a work of art in itself but when seen together in all their odd angled glory it’s mesmerizing. I’ve read enough of your posted works both here and on LAF to realize that your art can often be best complimented with just two words, so here it goes. OH BABY! | |
|
| |
DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Tue 23 Aug 2016 - 1:19 | |
| Thanks for the kind reply, Doc...glad you like the stuff. I'm REALLY hoping the enthusiasm holds up long enough to finish the thing. | |
|
| |
DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Tue 23 Aug 2016 - 22:28 | |
| | |
|
| |
Von Kurst Distinguished Poster
Posts : 7973 Trading Reputation : 3 Join date : 2009-01-19
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Wed 24 Aug 2016 - 1:22 | |
| I love this neighborhood! Oh BABY! | |
|
| |
DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Wed 24 Aug 2016 - 4:15 | |
| Thanks, Jim. I'm glad you like it. The 'hood has developed a personality even with out the denizens. | |
|
| |
GameDoc Veteran
Posts : 101 Trading Reputation : 0 Join date : 2016-06-15 Age : 53 Location : Florida, USA
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Wed 24 Aug 2016 - 6:52 | |
| Not crowded, but aesthetically crowd full. So who are the denizens going to be? | |
|
| |
DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Wed 24 Aug 2016 - 14:05 | |
| Thanks, Doc. I have a few different Gangs in mind. S. White's Drug Consortium & Seedy Johann Apfel's Undead Assassins for two. | |
|
| |
GameDoc Veteran
Posts : 101 Trading Reputation : 0 Join date : 2016-06-15 Age : 53 Location : Florida, USA
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Wed 24 Aug 2016 - 15:43 | |
| I envision mad, slovenly dwarfs stumbling across The Blight while being stalked by ghouls and zombies carrying casks of hard cider wearing cooking pots for hats. Looking forward to seeing what your imagination comes up with. | |
|
| |
Sponsored content
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 | |
| |
|
| |
| Maudeheim & Environs, Part III: Updated 06/14/20 | |
|