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 Maudeheim & Environs Part I: Updated 10/29/13

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DeafNala
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DeafNala
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 Icon_minitimeFri 5 Apr 2013 - 20:39

Thanks, Lion01...glad you like the stuff! What a Face

The big arched front door on O'Leery's is a Rackham/Confrontation piece. All the others are home grown; they're a mix of insulation foam with styrene plastic hinges, jewelry pieces, & balsa wood braces.
While we're at it, I found a new species of Mutant Mushrooms lurking in the dark recesses of my work bench from Hell!:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 DSCN1592

clown
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HumanFly
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 Icon_minitimeSat 6 Apr 2013 - 1:26

Those are some shrooms i don't want in my risotto! Very Happy
Well done!
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 Icon_minitimeSat 6 Apr 2013 - 3:33

lol! Thanks, HumanFly! Garnishing anything with one of these Evil Mushrooms could set the culinary arts back centuries. affraid clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 Icon_minitimeSat 6 Apr 2013 - 4:05

Wonderful job. You can really see Spring coming in full force and all those mushrooms growing.
The most amazing bit is the towering buildings, though. You've proven that it's possible to create such impressive foundations. Now, I must try that for myself! Smile

Joao
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Von Kurst
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 Icon_minitimeSat 6 Apr 2013 - 5:48

Great updates! So glad you could get back on the web to show them to us. The newest shrooms are my new favorites. thumbsup
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 Icon_minitimeSat 6 Apr 2013 - 15:40

Thanks, Guys. I'm delighted you like the stuff & took the time to say so! What a Face

JoaoS wrote:
Wonderful job. You can really see Spring coming in full force and all those mushrooms growing.
The most amazing bit is the towering buildings, though. You've proven that it's possible to create such impressive foundations. Now, I must try that for myself! Smile

Joao

The mention of Spring conjured up an image of the Mushroom on the right belching out a cloud of feathers...so much for the first harbinger of Spring. affraid
I'm a big fan of TALL Buildings & daring duels at dizzying heights above the unforgiving rocks/pavement below...I give escalating points for aerial combat. On a practical note, tall buildings give a greater gaming area without increasing the foot print of the board...or will once the walkways are in place. What a Face

Von Kurst wrote:
Great updates! So glad you could get back on the web to show them to us. The newest shrooms are my new favorites. thumbsup

I found that not being able to get on the Internet & interact on the Forums was incredibly stressful/depressing...kind of like drug withdrawal.
The grin on the left hand(tentacle) Mushroom reminds me of Phil Silvers. clown
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Spectre76
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 Icon_minitimeSun 7 Apr 2013 - 20:58

VERY cool nala! Getting ready to do some spring cleaning soon, and I wouldn't be surprised if I found a couple things that looked like these guys in the nooks of my house! Laughing
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 Icon_minitimeSun 7 Apr 2013 - 21:41

Thanks, Spectre! What a Face
I tend to find Strange Thingies lurking in the dark & dusty corners whenever I pretend to clean also. affraid
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 Icon_minitimeMon 8 Apr 2013 - 8:27

Although this certain style of yours really isn´t my cup of tea I really love to see what your somewhat warped mind does next!

All i can think of when i see it is Alice in Wonderland on drugs or some twisted sibling to Avatars wildlife.. (not in a bad way that is!)

So keep those colorful and creative ideas of yours flowing!
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 Icon_minitimeMon 8 Apr 2013 - 13:48

Thanks, Soulblight! What a Face
Since I frequently have Grace Slick wailing out White Rabbit going through my head when I'm working on this stuff, the Alice on drugs thing is an astute observation. clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 Icon_minitimeMon 8 Apr 2013 - 19:31

AND NOW IN GLORIOUS FULL COLOR, the latest mutant Mushroom manifestation:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 DSCN1599

Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 DSCN1597

As always, your kind & positive feedback would be most appreciated...mostly. clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 Icon_minitimeTue 9 Apr 2013 - 2:06

You know, all these mushrooms would be an absolute treasure trove for a goblin shaman. It'd be cool to see one directing "volunteers" to go collect, and things going horribly and suitably wrong!
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 Icon_minitimeTue 9 Apr 2013 - 5:48

The Shrooms! The Shrooms are coming! cheers
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 Icon_minitimeTue 9 Apr 2013 - 15:09

Thanks for the feedback, Guys! What a Face

IT'S MUSHROOM APOCALYPSE! AND those devious, little stoners; i.e., the Goblins, are behind it all! (Being "behind" is normally a much safer place to be.) affraid clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 Icon_minitimeThu 11 Apr 2013 - 0:10

All hail to the fantastic shrooms of great Shroommaster Deafnala, Hail indeed!
They look fantastic, also a different look compared to the " classic" ones , and the best thing is, the two of them remind me about the " day of the tentacle", and believe me , that brings back fantastic memorys. Oh, and again: Hail shroomies!

_________________
Lord Flasheart: And always remember - if you want something, take it! Bobby!
Bob Parkhurst: [enters] My lord?
Lord Flasheart: I want something.
Bob Parkhurst: Take it!
[she undoes her shirt - exeunt]
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 Icon_minitimeThu 11 Apr 2013 - 1:00

Thanks, floedebolle! I'm glad you like the Fungus Fellows & took the time to say so! What a Face
I based up the two new Guys today; AND have the Malignant Seven plus a couple getting the basing treatment. There should be some individual photos & a Group Portrait in a few days...or not. clown
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 Icon_minitimeMon 15 Apr 2013 - 19:24

Now that the more active Mushroom Lads are all based up, they demanded new photos...really. SO here they are wandering around Town...& Country.

The Twisted Two in Maudeheim:
Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 DSCN1603

Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 DSCN1604

AND The Malignant Seven:
Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 DSCN1605

Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 DSCN1606

AND some shenanigans at Heep's Place:
Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 DSCN1600

Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 DSCN1601

Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 DSCN1602

Comments & critiques are as always most welcome...mostly. clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 Icon_minitimeMon 15 Apr 2013 - 20:18

more great and creepy mushrooms.
Is that the elusive and rare Venus mantrap?
Vary cool
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 Icon_minitimeMon 15 Apr 2013 - 21:38

Love them! They are cute and brough an immediate smile to my face! Very Happy

Joao
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 Icon_minitimeMon 15 Apr 2013 - 22:08

Thanks for the kind comments, Guys! What a Face
It seems that my creations, such as they are, are silly & disturbing in equal measure. It might be due to their surrealism...or all those teeth. These are a variety of the infamous Clarabella Carnivorus. clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 Icon_minitimeTue 16 Apr 2013 - 0:24

Agree wholeheartedly on the equal parts cute and creepy! Nicely done sir. Sir, yes sir!
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 Icon_minitimeTue 16 Apr 2013 - 0:28

Thanks, Spectre...glad you like them! What a Face
The buildings around Town & Heep's Place will be getting some attention next...hopefully. clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 Icon_minitimeTue 16 Apr 2013 - 12:14

Nice, very nice indeed.

Disturbingly creepy, what with their big, bulgy eyes, but still cute as whiskers on kittens

Do you have any rules for these guys?
Or do you do a 'counts as'?

It'd be a big shame if you didn't use them in some kind of game...
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 Icon_minitimeTue 16 Apr 2013 - 14:45

Thanks, Quase! The Mushrooms look to moi like something out of a Tim Burton cartoon; i.e., a combination of cute, creepy, & bizarre. What a Face
I'm still hoping to do some gaming, but as of yet I haven't given much thought to specific rules for the Mushrooms. Got any ideas? Shocked
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 35 Icon_minitimeTue 16 Apr 2013 - 14:53

There's the man-eating plant rules from Lustria...

Oh those little shrooms turned out great! Especially in their natural (?) environment. thumbsup
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