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 Maudeheim & Environs Part I: Updated 10/29/13

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DeafNala
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 Icon_minitimeFri 14 Oct 2011 - 13:10

Thanks for the kind words, Guys. What a Face
@Demoriel: Thanks for the suggestion. I'll experiment on one of the pieces to see how the gloss effect looks. clown
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 Icon_minitimeFri 14 Oct 2011 - 17:33

I took a couple of W.I.P. photos of the WONDERFUL Jareth & Hoggle minis that drakkol made for moi.

Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 DSCN0266

Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 DSCN0267

Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 DSCN0268

Cool, huh! Now I hope my paint job will be worthy of my friend's efforts. clown
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luckyjoe
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 Icon_minitimeFri 14 Oct 2011 - 19:03

Those look cool! Looking forward to seeing your paint job.
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 Icon_minitimeSat 15 Oct 2011 - 14:00

I think drakkol did a SPLENDID job with the minis. Here's Hoggle in glorious full color...mostly:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 DSCN0272

Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 DSCN0275

Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 DSCN0276

As always, your commentary would be GREATLY appreciated. clown
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luckyjoe
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 Icon_minitimeSat 15 Oct 2011 - 15:30

Wow! Excellent job. Fast, too. The face looks really good, and I love your color pallet. When's Jareth gonna be done?
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Von Kurst
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 Icon_minitimeSat 15 Oct 2011 - 16:42

Hoggle does look spledid. The lad does seem to missing a pint in that right hand though. drunken
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 Icon_minitimeSun 16 Oct 2011 - 1:19

Hoggle looks great!
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drakkol
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 Icon_minitimeMon 17 Oct 2011 - 16:23

It's a real pleasure see my work improved by your painting! I love it! Smile
Although I told it yet...CHAPEAU my dear friend!
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 Icon_minitimeMon 17 Oct 2011 - 22:59

Thanks, Guys. Jareth is underway; thus far I've finished his base...so ever-so-so progress.
Hoggle's grumpy disposition may very well be explained by the lack of a pint/fifth/whatever. clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 Icon_minitimeTue 18 Oct 2011 - 0:36

hej, thats a surprise, but who else but an absolute fanatic concerning the labyrinth could have earned the honour for recieving those awesome sculpts of the great italian artist known as leo....., oh know, drakkol, right thats him.

Fantastic models, and a superb paintjob on hoggle mr. deafnala, cant wait to see jareth. Who´s next, i would vote for the little machinegun guy in the end, getting squashed under this lubo-rock, that would be a challenge, or what?!

_________________
Lord Flasheart: And always remember - if you want something, take it! Bobby!
Bob Parkhurst: [enters] My lord?
Lord Flasheart: I want something.
Bob Parkhurst: Take it!
[she undoes her shirt - exeunt]
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 Icon_minitimeTue 18 Oct 2011 - 8:54

Cool stuff! Wonderful to see those two beloved characters rendered as miniatures. Good work drakkol, and with Nalas brushwork Hoggle really came to life!
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drakkol
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 Icon_minitimeTue 18 Oct 2011 - 9:54

Thanks guys...you make me blush... Embarassed

They're not that good...But luckly (for me) DeafNala is improving them much with his painting.
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 Icon_minitimeTue 18 Oct 2011 - 15:07

Thanks Guys...glad you liked what I did with Hoggle. What a Face
From an unbiased perspective, I think my painting at best compliments the SPLENDID job drakkol did creating him. The Jareth mini also sports some really cool details; the tiny mushroom next to him & another around behind have exquisite little faces sculpted onto them. AND there's a tethering ring fashioned like The Door Knockers from the film....definitely COOL & CHALLENGING pieces.
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 Icon_minitimeWed 19 Oct 2011 - 12:57

AND VIOLA Jareth has joined his Flunky as a completed piece. SO without further ado, some TRULY MEDIOCRE photos:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 DSCN0277

Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 DSCN0280

Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 DSCN0284

Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 DSCN0285

AND the prerequisite Group Shot:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 DSCN0286

Once more your comments & critiques are requested. What a Face


Last edited by DeafNala on Wed 19 Oct 2011 - 14:40; edited 1 time in total
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drakkol
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 Icon_minitimeWed 19 Oct 2011 - 14:07

Thanks Alan for your speed! I hope you enjoyed painting them. You colours covered some of my errors but made some others come out(not your fault...but mine). Embarassed I'll try to do better with next minis...
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 Icon_minitimeWed 19 Oct 2011 - 14:40

great paint job nala, jareth and hoggle together, they look awesome, big compliment to bothe the sculpter and the painter!

_________________
Lord Flasheart: And always remember - if you want something, take it! Bobby!
Bob Parkhurst: [enters] My lord?
Lord Flasheart: I want something.
Bob Parkhurst: Take it!
[she undoes her shirt - exeunt]
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 Icon_minitimeWed 19 Oct 2011 - 20:18

Thanks, Guys! I've been concentrating on The Spooky Woods just long enough that doing the minis was at once refreshing & frustrating. I'm glad you liked the results. clown
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luckyjoe
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 Icon_minitimeThu 20 Oct 2011 - 3:36

I think Jareth came out great. I like your color choices.
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drakkol
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 Icon_minitimeThu 20 Oct 2011 - 8:24

Frustrating? 0_o

Good job on those bases too...
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 Icon_minitimeThu 20 Oct 2011 - 14:58

Thanks again, Guys! What a Face
I went with the red coat to give him a Ring Master feel...there are some Carnival minis in the works including other drakkol originals.

drakkol wrote:
Frustrating? 0_o

...only in the sense that I was out off practice with the minis; SO everything seem to take longer & was more labored. Suspect

drakkol wrote:
Good job on those bases too...

Thanks...I love doing bases; it's a form of mental illness. clown
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drakkol
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 Icon_minitimeThu 20 Oct 2011 - 17:08

Oh...i'm mental ill too. XD

Are you talking about Da Amparor? Will you paint it? ^_^
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 Icon_minitimeWed 26 Oct 2011 - 1:44

This REALLY is proving to be addictive. Be that as it may, here are three more reason to believe I severed the last of my tenuous hold on Reality:

I'm not all that sure what the Little Beasty in the center is, but he was fun to make up. His larges Flora Friends aren't thrilled with the way the neighborhood is going:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 DSCN0287

Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 DSCN0288

Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 DSCN0289

Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 DSCN0290

As always, your perspective on the Thingies would be GREATLY APPRECIATED.


Last edited by DeafNala on Mon 28 Jan 2013 - 16:11; edited 1 time in total
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drakkol
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 Icon_minitimeWed 26 Oct 2011 - 8:28

That is obviously a pumpkin...it decided to take a look around and see the world. Laughing
Horns are there because they prevent bad things to come too coser to "Mrs Orange"
lol!

Great model!
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 Icon_minitimeWed 26 Oct 2011 - 9:50

Awesome trees and creatures! I can't get enough of them! Smile

Joao
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 Icon_minitimeWed 26 Oct 2011 - 11:19

The little thing that could walk looks very promising... not too sure about its pumpkinness, though - a more likely explanation is that things like that arise from the infernal dimensions of filth you might find in swamps, sewers, and under my bathtub...
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 8 Icon_minitime

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