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 Maudeheim & Environs, Part III: Updated 06/14/20

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Rhydderch
Grimscull
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Friedrich Hetzenauer
Tha Tall One
bitxo
carturello
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DeafNala
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Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Empty
PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/14/20   Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Icon_minitimeThu 8 Sep 2016 - 0:00

Thanks, Ben...glad you like it.
I have the last of the buildings ready for a dry brush of white; then some photos. A trip to Austin did in my productivity for today. What a Face
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/14/20   Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Icon_minitimeThu 8 Sep 2016 - 17:24

The Blight is now ready for some paint & detail. Building #11 of 11 is all base coated:
Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2734

...with closeups for the Door Fans:
Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2735

Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2736

Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2737

...another door:
Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2738

Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2739

Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2740

AND a look around The Blight with all the holes filled...so to speak:
Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2741

Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2742

Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2743

Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2744

Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2745

...with all the buildings now crafted & base coated, the FUN begins.  clown pig
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DarkLordDaniel
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Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Empty
PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/14/20   Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Icon_minitimeThu 8 Sep 2016 - 17:58

Your output (both quantity and quality) continues to astonish. cheers cheers cheers
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/14/20   Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Icon_minitimeThu 8 Sep 2016 - 18:27

Thanks, for the kind reply, DarkLordDaniel! This is one of those pieces that I started & became convinced I would never finish. That it is nearing completion is astonishing to moi as well.   What a Face
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/14/20   Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Icon_minitimeThu 8 Sep 2016 - 23:03

This board is my current favorite thumbsup thumbsup
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DeafNala
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/14/20   Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Icon_minitimeThu 8 Sep 2016 - 23:18

Thanks, Jim. I think it might be my favorite also...don't tell the others.   What a Face
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DeafNala
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/14/20   Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Icon_minitimeSun 11 Sep 2016 - 17:39

When I dug out The Blight to work on a few months ago, there were two tentacles in the cellar window of the only complete building on the board. I was pretty sure there had been three. Now that I 'm at the detailing stage I figured I'd add a couple more to fill The Thing & the window out:
Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2766

Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2767

Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2762

Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2763

...kind of creepy, eh?!  clown pig
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/14/20   Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Icon_minitimeSun 11 Sep 2016 - 22:29

DeafNala wrote:

...kind of creepy, eh?!  clown pig

Oh yes...
It is!!
Shocked Wink
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DeafNala
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/14/20   Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Icon_minitimeSun 11 Sep 2016 - 23:25

Thanks, Dragonhunter. There is something so disturbing about tentacles...especially ones that appear where they shouldn't be.   clown
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/14/20   Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Icon_minitimeWed 14 Sep 2016 - 16:18

Tentacles should be everywhere! What a Face

Great addition to the neighborhood thumbsup
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/14/20   Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Icon_minitimeWed 14 Sep 2016 - 18:50

Thanks, Jim...this is a tentacle type of place.   What a Face
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/14/20   Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Icon_minitimeMon 19 Sep 2016 - 13:37

There is nothing new to report on The Blight; re, I volunteered to paint a D&D crew for a Fellow T.B.M.F. Guy. They're Freeblade minis for a Pathfinder game:

Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2806

...that's the Group thus far. Hopefully they will be done in a couple more days, then back to the twisted streets.  clown
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/14/20   Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Icon_minitimeTue 20 Sep 2016 - 0:35

AND today:

Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2811

clown
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GameDoc
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/14/20   Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Icon_minitimeTue 20 Sep 2016 - 15:18

I just caught up looking through your last few posts and have to agree by stating that The Blight is becoming a favorite of mine as well. Looking forward to seeing it painted. Excellent job, as always, on the D&D party. Thanks for continually sharing your creativity stimulating work.
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Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Empty
PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/14/20   Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Icon_minitimeTue 20 Sep 2016 - 16:33

Those tentacles are all types of no! Well done.
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/14/20   Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Icon_minitimeTue 20 Sep 2016 - 17:38

GameDoc wrote:
I just caught up looking through your last few posts and have to agree by stating that The Blight is becoming a favorite of mine as well. Looking forward to seeing it painted. Excellent job, as always, on the D&D party. Thanks for continually sharing your creativity stimulating work.

Thanks for the kind reply Doc. I just finished wrapping up literally the Pathfinder Crew, SO it's back to The Blight...I'm looking forward to the color also.  What a Face

theomar pius wrote:
Those tentacles are all types of no! Well done.

Thanks, Theo. Nothing is quite as creeoy as a bunch of tentacles.  What a Face

AND here's the Gang in The Blight:

Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2829

clown pig
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/14/20   Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Icon_minitimeWed 21 Sep 2016 - 1:08

Great work on the adventurers. I really like the warhammer guy in red and gold.
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Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Empty
PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/14/20   Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Icon_minitimeWed 21 Sep 2016 - 1:33

Thanks, Jim. I had my doubts about that one; I'm delighted you like him & the others as well.   What a Face
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Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Empty
PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/14/20   Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Icon_minitimeThu 22 Sep 2016 - 1:43

With the Gang winging their way to Oklahoma, it's back to The Blight.
The Tinkers Guild House got some chimney pipes:
Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2830

Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2831

Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2832

Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2833

...with an overview:
Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2834

Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2835

...AND something for the Watch House....can you guess?:
Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2836

Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2837

...right you are; Spy Glasses:
Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2838

Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2839

Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2840

Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2841

...not too shoddy a day's work...at least not for moi.  clown pig
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/14/20   Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Icon_minitimeThu 22 Sep 2016 - 20:32

Following a suggestion, I made a few Twisted Telescopes:
Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2842

Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2843

...one of which wound up in the Watch House:
Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2844

Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2845

The Watch House may get a chimney pipe or two. It seems more the sort of place to use braziers for heat & other things best not though about.  clown
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/14/20   Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Icon_minitimeSun 25 Sep 2016 - 14:53

I did a little modifying & started adding color to the S. White Pharmacology Consortium.
I added a back piece that limits the interior view & provides a roof top walkway:
Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2846

Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2847

...this is the main color with a base coat on the brickwork:
Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2848

...hopefully more will get done today.   clown
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/14/20   Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Icon_minitimeSun 25 Sep 2016 - 19:03

Wow you are a regular George W. Romney! The Blight is looking better and better thumbsup

LOVE the telescopes!
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DeafNala
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Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Empty
PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/14/20   Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Icon_minitimeSun 25 Sep 2016 - 19:24

Thanks, Jim. It's starting to come together...mostly. I'm happy you like it.   What a Face
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/14/20   Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Icon_minitimeMon 26 Sep 2016 - 20:39

...AND the photos finally uploaded. SO I added some more color to S. White's, the base colors for roof, doors, windows, & woodwork:
Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2852

Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2853

Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2849
 
...this is how the green highlights:
Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2854

Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2856
 
...with some disturbing wriggly additions to The Hole-In-The-Wall Thingy:
Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 DSCN2855
 
...AND the day is still young...I'm glad something is.  clown
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 06/14/20   Maudeheim & Environs, Part III: Updated 06/14/20 - Page 10 Icon_minitimeMon 26 Sep 2016 - 20:42

cheers Fantastic job al, love the colour scheme you´ve chosen, nice!

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