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 Project : Porto Pulpo

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neuh
Vagabond
JoaoS
Pervavita
Dreng Tromm
Von Kurst
Boreas_NL
Goglutin
Spectre76
folketsfiende
Captain Bernhardt
DeafNala
theomar pius
WarbossKurgan
floedebolle
Knightei
Quase
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JoaoS
Etheral
Etheral
JoaoS


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PostSubject: Re: Project : Porto Pulpo   Project : Porto Pulpo - Page 4 Icon_minitimeMon 21 Jan 2013 - 14:37

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http://fistful-minis.blogspot.co.uk/
Quase
Elder
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Quase


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PostSubject: Re: Project : Porto Pulpo   Project : Porto Pulpo - Page 4 Icon_minitimeMon 21 Jan 2013 - 14:50

Thanks for those links guys!

DeafNala, I will check those at home since my works' firewall is blocking those sites.

JoaoS, thanks! I had checked their site... who would've known they'd hide the goats under 'religious' Shocked

My next building is currently being built : a square house, to provide a counterweight to the twisted asymetrical build of the Salty Dog
Up until now I have maneged to remember taking piccies every single step.
Now just find the time to upload them to a PC, process them, host them on the interwebs and provide them with an explanatory text.
The general idea is to try to give you guys an insight into my inspirational process, the phases from concept to a finished build, experimenting with new techniques/materials, possible errors along the way and how I dealt with them, changes of mind etc.

All in all a pretty time-consuming process, specifically time I could've spent building/painting stuff clown

Stay tuned for updates, same bat-time, same bat-forum
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JoaoS
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PostSubject: Re: Project : Porto Pulpo   Project : Porto Pulpo - Page 4 Icon_minitimeMon 21 Jan 2013 - 23:53

Looking forward to seeing those photos and get into that creative brain of yours, mate.

Yes, goats in the Religious section is something else! Smile

They also have 15mm goats, but I wonder how suitable they are for what you want...

http://www.magistermilitum.com/product.asp?numRecordPosition=11&P_ID=2696&strPageHistory=cat&strKeywords=&SearchFor=&PT_ID=729

Joao
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Quase
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PostSubject: Re: Project : Porto Pulpo   Project : Porto Pulpo - Page 4 Icon_minitimeSun 10 Mar 2013 - 23:29

JoaoS wrote:
Looking forward to seeing those photos and get into that creative brain of yours, mate.

So, I hope the step-by-step was what you expected?

In the meantime, I've finally found the time to finish painting my square house!
Project : Porto Pulpo - Page 4 101_2553_zps7428fd1a
Project : Porto Pulpo - Page 4 101_2554_zps1e2c8579
Project : Porto Pulpo - Page 4 101_2555_zpsfc8b1771
Project : Porto Pulpo - Page 4 101_2556_zps9e3aa1d8
And a close-up of the Widow's Walk
Project : Porto Pulpo - Page 4 101_2557_zpsfba1620d

I'm really fond on how the wrinkeled newspaper turned out... I think I have a keeper there!

Whilst I was awaiting for specific layers to dry up, I painted this little bit of scenery which won't look astray in a pirates prot, it even might play an active role in one or another specific scenario...
Project : Porto Pulpo - Page 4 101_2558_zpsfc804a80
Project : Porto Pulpo - Page 4 101_2559_zps5e758210

Hope you guys like what you see!
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JoaoS
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PostSubject: Re: Project : Porto Pulpo   Project : Porto Pulpo - Page 4 Icon_minitimeMon 11 Mar 2013 - 1:52

Fantastic!!! Love that unusual shape! Awesome work, as always. Lovely to see it painted. Smile

Joao
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DeafNala
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PostSubject: Re: Project : Porto Pulpo   Project : Porto Pulpo - Page 4 Icon_minitimeMon 11 Mar 2013 - 12:50

Your brushwork has brought he place to as FINE a conclusion as could possibly be hoped for...TERRIFIC choice of colors. AND The Orc Artiste & Jolly Boat are COOL...GREAT paint jobs &, in the case of the Artiste, basing; you managed a subdued palette without being dull. VERY WELL DONE! thumbsup
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theomar pius
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PostSubject: Re: Project : Porto Pulpo   Project : Porto Pulpo - Page 4 Icon_minitimeMon 11 Mar 2013 - 15:33

The house looks really good painted up, the gold hues look good, original.
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Quase
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PostSubject: Re: Project : Porto Pulpo   Project : Porto Pulpo - Page 4 Icon_minitimeWed 13 Mar 2013 - 10:57

Thanks for the kind comments!

As for the Orc, I usually put a 28mm fig somewhere in my scenery pictures, to provide a sense of scale, but I was getting tired of always having to open my fig-transport-bags for a size-comparison, so now I have a fig whose sole reason of existance is posing for the scale.

It also allowed me to do something entirely diferent from all other Orc/Ork figs around.

His name is Barry by the way Wink

Getting the colours right was indeed a chore, as I wanted them to tie together as much as possible, but still be different for wood, stone and plastering.
To get that effect, I used Bestial Brown (no idea of the current name) mixed in in each and every colour, shade and highlight I applied to the house. It ties everything together quite nicely.
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Lion01
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PostSubject: Re: Project : Porto Pulpo   Project : Porto Pulpo - Page 4 Icon_minitimeWed 13 Mar 2013 - 19:32

Quase wrote:
I used Bestial Brown (no idea of the current name) mixed in in each and every colour, shade and highlight I applied to the house. It ties everything together quite nicely.

That's a clever idea, I need to rememeber that for some of my future projects! The house turned out really well, and I like how the top of the roof is flat; it offers a load of gaming potential!
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Quase
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PostSubject: Re: Project : Porto Pulpo   Project : Porto Pulpo - Page 4 Icon_minitimeThu 14 Mar 2013 - 8:45

Thanks!

The flat roof is indeed an added bonus for long rifle-toting figs!

As for the painting, what I did was first cover up the whole fig in a basecoat of Bestial Brown over the Chaos Black primer.
Then small amounts (I do need to stress the 'small' part there) of Bestial mixed in in each colour/colour mix.
Too much and you alter the colour too much.
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Quase
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PostSubject: Re: Project : Porto Pulpo   Project : Porto Pulpo - Page 4 Icon_minitimeMon 13 May 2013 - 10:24

And I've been busy (again Wink )

First off, a canoe from Warlord Games, who attended our clubs' Fig-Fair :

Project : Porto Pulpo - Page 4 30Canoe1_zpsb6d91f75
Project : Porto Pulpo - Page 4 30Canoe2_zps150406fb

Then, inspired by a couple of examples found on this very, boring, forum, I made two market stalls :

A butcher's shop
Project : Porto Pulpo - Page 4 30MarketStallbutcher1_zpsce63f9af
Project : Porto Pulpo - Page 4 30MarketStallbutcher2_zpsa8858999
Project : Porto Pulpo - Page 4 30MarketStallbutcher3_zps4001f5e6

And a weapons' merchant
Project : Porto Pulpo - Page 4 30MarketStallshooty1_zpscad3e006
Project : Porto Pulpo - Page 4 30MarketStallshooty2_zpsbda72c0a
Project : Porto Pulpo - Page 4 30MarketStallshooty3_zpsb63c0c4e

Ye ole group shotte
Project : Porto Pulpo - Page 4 30MarketStallstop_zps57e35e2e

And a size-comparison :
Project : Porto Pulpo - Page 4 30MarketStallssize_zps0861ff6d
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WarbossKurgan
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PostSubject: Re: Project : Porto Pulpo   Project : Porto Pulpo - Page 4 Icon_minitimeMon 13 May 2013 - 10:58

Love the market stalls Smile
The Orc butcher is very cool too.
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JoaoS
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PostSubject: Re: Project : Porto Pulpo   Project : Porto Pulpo - Page 4 Icon_minitimeMon 13 May 2013 - 11:00

Love it! Very Mordheimish.

The weapons stall is my favourite!

I will probably steal some of these designs if you don't mind! Wink

Joao
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Quase
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PostSubject: Re: Project : Porto Pulpo   Project : Porto Pulpo - Page 4 Icon_minitimeMon 13 May 2013 - 11:19

Steal away!

After all, isn't that what Mordheims' all about?

I tried to stick to a general form, but altering both stalls enough to make them individual (other width of planks, ...)
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JoaoS
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PostSubject: Re: Project : Porto Pulpo   Project : Porto Pulpo - Page 4 Icon_minitimeMon 13 May 2013 - 12:05

Yeah, they look amazing!

Do you have a board to display all of these great creations of yours?

Joao
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Quase
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PostSubject: Re: Project : Porto Pulpo   Project : Porto Pulpo - Page 4 Icon_minitimeMon 13 May 2013 - 12:15

Not yet, not yet

Doing a board is part of the project...
A part I am afraid of, to be honest.

I have zero woodcraft skills, but I would like to make a kind of suitcase which, when opened, gives me a 4x4 board, including a dock with water onto which I can plonk down all of my scenery. A portable gaming table as it were.
I've never even been able to finish drawing it out...
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PostSubject: Re: Project : Porto Pulpo   Project : Porto Pulpo - Page 4 Icon_minitimeMon 13 May 2013 - 12:46

I know what you mean...

Well, I saw some portable tables out there.

Here's one example which might help you:

http://privateerpressforums.com/showthread.php?90386-Pake-s-portable-gaming-board

Joao
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PostSubject: Re: Project : Porto Pulpo   Project : Porto Pulpo - Page 4 Icon_minitimeMon 13 May 2013 - 13:49

The Shops are FINE examples of the unconquerable entrepreneurial spirit;i.e., Greed will win over all. They'd look TERRIFIC with just about any Mordheim setting...especially one of the shanty towns that surround the city. They, the SPLENDID canoe, & Bill the OH-SO-COOL Butcher are BEAUTIFULLY modeled & painted! VERY WELL DONE! thumbsup
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PostSubject: Re: Project : Porto Pulpo   Project : Porto Pulpo - Page 4 Icon_minitimeMon 13 May 2013 - 16:48

Thanks for the nice comments!

JoaoS wrote:

http://privateerpressforums.com/showthread.php?90386-Pake-s-portable-gaming-board


That is indeed the thread that infected me with that idea... And now that I've got it in my head, no way I'll settle for anything less Very Happy
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JoaoS
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PostSubject: Re: Project : Porto Pulpo   Project : Porto Pulpo - Page 4 Icon_minitimeMon 13 May 2013 - 17:00

Good man!

Having seen your previous projects, I don't expect anything less! Wink

Joao
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PostSubject: Re: Project : Porto Pulpo   Project : Porto Pulpo - Page 4 Icon_minitimeTue 14 May 2013 - 21:34

Love those market stalls. Brilliant use of bits.
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PostSubject: Re: Project : Porto Pulpo   Project : Porto Pulpo - Page 4 Icon_minitimeTue 14 May 2013 - 21:38

Love those marketstalls!

_________________
Lord Flasheart: And always remember - if you want something, take it! Bobby!
Bob Parkhurst: [enters] My lord?
Lord Flasheart: I want something.
Bob Parkhurst: Take it!
[she undoes her shirt - exeunt]


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PostSubject: Re: Project : Porto Pulpo   Project : Porto Pulpo - Page 4 Icon_minitimeWed 15 May 2013 - 18:23

+1 to all the praise for the stalls. I must build more of them myself!
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Quase
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PostSubject: Re: Project : Porto Pulpo   Project : Porto Pulpo - Page 4 Icon_minitimeTue 28 May 2013 - 22:58

Thanks for the feedback!

I realised it's been ages since I added any posters to my builds, so I decided to embellish my stalls a bit further :
Project : Porto Pulpo - Page 4 30MarketStallsposters_zps8685a828

And this time around, my newest addition is not scratshbuilt, it's the 'Ramshackle Barn' from Renedra, and even though it is only slightly unkempt, not ramshackle at all, I do like it a lot.
Next to no cleaning needed, supersimple fits, easy to glue, and full of nice little details...
Project : Porto Pulpo - Page 4 31Ramshacklebarnfront_zpsb99548f1
Project : Porto Pulpo - Page 4 31Ramshacklebarnleft_zps2b010ab9
Project : Porto Pulpo - Page 4 31Ramshacklebarnrear_zps01fec1c7
And, of course, the roof is detachable :
Project : Porto Pulpo - Page 4 31Ramshacklebarnroof_zps46c0183d
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PostSubject: Re: Project : Porto Pulpo   Project : Porto Pulpo - Page 4 Icon_minitimeTue 28 May 2013 - 23:37

The New Addition is a SPLENDID piece...VERY NICE brushwork. Renedra make some fine looking models & you made the most of this one.
Posters are terrific for adding a touch of personality to a building or whatever you stick them on. They're perfect accessories for the Merchants' Stalls. GREAT WORK! thumbsup

The timing on the posters was also perfect. I had bit of left over Green Stuff & nothing much to do with it...Voila Posters! clown
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