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 Maudeheim & Environs Part I: Updated 10/29/13

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DeafNala
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Icon_minitimeSun 19 Feb 2012 - 15:38

Thanks, MoM...glad you're enjoying the additions. What a Face
I'm Oh-So-Slowly starting to write up an article on The Project for Matakashi's Tea Room; this is helping to get me focused on a possible outcome for the Beasty...SO more stuff is on the way. affraid
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Zero2Hero-DK
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Icon_minitimeThu 23 Feb 2012 - 14:13

I absolutely LOVE your work! In Really inspired indeed! especially your demonic trees are epic!

I might steal an idea or two for a tree I have in mind for Random Happenings

Thank you so much for sharing! cheers
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http://Zero2Hero.tabletopgeeks.com
DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Icon_minitimeThu 23 Feb 2012 - 14:54

Thanks for the kind comments, Zero. Of course, you're more than welcome to "steal" any ideas you'd like from my stuff...since stealing adds a certain flavor to projects, don't allow any implied "permission" spoil the experience. If you need any how-to info, give a holler & I'll explain. clown
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DeafNala
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Icon_minitimeFri 24 Feb 2012 - 12:09

As I slowly work on Heep's Place, I did a couple of denizens:

When did you get so tall, Greta?:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 DSCN0596

No more for you, Snorri!:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 DSCN0595

& a couple more shots:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 DSCN0594

Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 DSCN0593

Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 DSCN0597

Your kind comments & critiques are, as always, appreciated. clown
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JoaoS
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Icon_minitimeFri 24 Feb 2012 - 18:43

I love those models and certainly the painjob and setting that you created for those two!

The only problem is that these dwarfs are slightly bigger than the normal 25mm or 28mm scales. A shame, as I bought the whole range of dwarf civilans hoping it would suit my 28mm scale collection...

Joao
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http://fistful-minis.blogspot.co.uk/
DeafNala
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Icon_minitimeFri 24 Feb 2012 - 22:41

Thanks, JoaoS! I had gotten those two Dwarf World minis a a little bonus from Armorcast. Like all of Bob Olley's Dwarfs, they are on the large size. They do match up nicely with West Wind's Dwarf Wars Dwarfs however. What a Face
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izmerul
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Icon_minitimeThu 1 Mar 2012 - 5:27

WOW! You've created a whole world havent you? How do you sleep at night?!!!

It's very creative and unique and inspiring! Havent gone through all the pictures yet cause my connection here is very slow! So far i've loved ALLl of it, the Trees with faces the great paintjob on the goblins the fungus ... EVERYTHING ^^
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DeafNala
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Icon_minitimeThu 1 Mar 2012 - 13:49

Thanks for the kind commentary, izmerul. What a Face
The Project has taken on a life all it's own. It's partly an attempt to combine all the things I come to love about Fantasy/Horror/Steam-Punk into one more or less cohesive place. This is probably yet another sign of imminent senility combined with a strange sleeping pattern (how'd you guess?). At any rate, I don't see any point in conforming to someone else's ideas about a Fantasy World.
I hope you enjoy your tour of my surrealistic place. clown
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DeafNala
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Icon_minitimeMon 26 Mar 2012 - 22:33

I somehow forgot to inflict these Guys on Y'all. Be that as it may, here are a new batch/crop of Scarecrow types from West Wind:

Pumpkin Head Jones (West Wind's name):

Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 DSCN0598

Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 DSCN0602

Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 DSCN0601

AND the Sack Head Killers:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 DSCN0613

Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 DSCN0614

Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 DSCN0615

Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 DSCN0616

Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 DSCN0617

Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 DSCN0618

Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 DSCN0619

Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 DSCN0620

AND The Group Photo:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 DSCN0621

These Guys will be joined by Yet More Pumpkin Heads from West Wind & Moi. In the mean time, your comments & critiques would be hardily appreciated...for the most part. clown
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Von Kurst
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Icon_minitimeWed 28 Mar 2012 - 1:51

Wow! Excellent work on the scarecrow guys. I've had those models as part of my zombie horde for years. Yours look so much better!
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DeafNala
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Icon_minitimeWed 28 Mar 2012 - 4:01

Thanks, Amigo! I was afraid for awhile that no one would notice the new additions; I'm glad you like them. I've been slowly acquiring quite a few of West Winds Gothic Horror pieces. The Horror style fits my Spooky Woods & Creepy Town Project nicely; plus their minis work well with my painting style...such as it is. clown

I have some new Pumpkin Head W.I.P.s about 1/2 way down the page here, if you'd like to check them out:

https://boringmordheimforum.forumieren.com/t6254p25-share-your-work-in-progress
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izmerul
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Icon_minitimeWed 28 Mar 2012 - 6:51

Ah Deaf those are! eeexcellent!

And the WIP pumpkins are looking great as usuall! Perhaps even better Razz

I love how your tree-faces are always lurking in the background!!
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DeafNala
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Icon_minitimeWed 28 Mar 2012 - 12:43

Thanks for the kind words, izmerul! What a Face
I figured I should use the trees for something. SO they've become my background...they seem to like it. clown
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oldschoolgameroo
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Icon_minitimeThu 29 Mar 2012 - 1:44

Trying to catch up on all the thread updates I missed since I been gone and I am glad I got to this early before tread-read burnout hit. I always love your style of whimsical horror and picking models that that go with your style and tying it all together. The trees are excellent and I love the 'sack-heads' they are a perfect contrast to the pumpkin heads. I forget though, this warband is representative by the undead roster no?
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DeafNala
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Icon_minitimeThu 29 Mar 2012 - 2:02

Thanks for the kind comment, oldschool. What a Face
I have a strange variant set of solo rules for most of my minis. They don't quite work like a normal Undead War Band...if I was doing a straight game against other players, I would go with one of the undead rosters. Is that vague & confusing enough? clown
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DeafNala
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Icon_minitimeThu 29 Mar 2012 - 13:09

Keeping the Lads in one place, here are the new Pumpkin Heads previously seen in the Share Your Work Thread:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 DSCN0638

Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 DSCN0639

Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 DSCN0630

Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 DSCN0632

Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 DSCN0633

Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 DSCN0634

Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 DSCN0635

Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 DSCN0636

Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 DSCN0637

As always your thought on the minis would be appreciated...mostly. clown
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The_Ferret
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Icon_minitimeThu 29 Mar 2012 - 14:20

Deaf - I must say I wait in anticipation for the next set of pics! Truly the product of a creatively deranged mind - keep up the brilliant work!
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DeafNala
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Icon_minitimeThu 29 Mar 2012 - 15:48

Thanks Ferret! I've put a lot of time & effort into becoming a Crazy Old Man. I'm glad you like the minis also. clown
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izmerul
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Icon_minitimeThu 29 Mar 2012 - 15:55

aye because straight old men are just boring!

LOONEY is the only way to go!
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qboid
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Icon_minitimeFri 30 Mar 2012 - 18:19

Really nice work as usual Deaf.

Have you thought about pumpkin heads riding flying mushroom tops?
Sort of like Disks of Tzeentch?

Some of those definitely look very close to it already, surfing poses, and they look only tentatively connected to the ground already.
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oldschoolgameroo
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Icon_minitimeSat 31 Mar 2012 - 0:01

As always a big fan mate!! You split the uprights with all your pieces for sure cheers
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Icon_minitimeSat 31 Mar 2012 - 4:56

Thanks for the kind words pertaining both the my state of sanity & the minis, Guys! What a Face

If you notice the spiral, coil like stems on the Mushrooms, I was thinking of doing a released one either extending up & outward from a fixed spot or going air born. A flying mushroom cap though has possibilities...maybe a mutated one with bat wings. clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Icon_minitimeSat 31 Mar 2012 - 5:15

Now that you mention it, they do look ready to pounce ...

*hides*
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DeafNala
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Icon_minitimeMon 2 Apr 2012 - 22:56

As advertised, the first of the latest batch (from the patch) is done. SO without further ado, here he is:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 DSCN0642

Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 DSCN0643

Once more your comments would be GREATLY appreciated...for the most part. clown
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Icon_minitimeTue 3 Apr 2012 - 3:44

As always nalla, Love you work! Truely an insane mind after my own heart!
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 15 Icon_minitime

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