| Mutiny in Marienburg Kick off | |
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+6Grimscull Von Kurst DeafNala Chief Tugboat RationalLemming DicLombardi 10 posters |
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DicLombardi Veteran
Posts : 105 Trading Reputation : 0 Join date : 2013-06-17
Personal Info Primary Warband played: Merchants (BTB) Achievements earned: none
| Subject: Mutiny in Marienburg Kick off Sun 24 Jul 2016 - 10:15 | |
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RationalLemming Etheral
Posts : 1483 Trading Reputation : 0 Join date : 2008-11-05 Age : 40 Location : Toowoomba, Qld, Australia
Personal Info Primary Warband played: Ostlanders Achievements earned: none
| Subject: Re: Mutiny in Marienburg Kick off Sun 24 Jul 2016 - 11:05 | |
| Wow! That would have been an epic battle. An excellent way to start the campaign. | |
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Chief Tugboat Captain
Posts : 71 Trading Reputation : 0 Join date : 2016-03-23
| Subject: Re: Mutiny in Marienburg Kick off Sun 24 Jul 2016 - 11:48 | |
| Awesome looking warbands and board! It definitely looked like a chaotic battle. Can't wait to see more! | |
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DeafNala Admin
Posts : 21701 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Mutiny in Marienburg Kick off Sun 24 Jul 2016 - 13:35 | |
| OUTSTANDING! The game looks SPLENDID AND the miniatures & terrain are WONDROUS to behold. Who makes this fantastic piece: | |
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DicLombardi Veteran
Posts : 105 Trading Reputation : 0 Join date : 2013-06-17
Personal Info Primary Warband played: Merchants (BTB) Achievements earned: none
| Subject: Re: Mutiny in Marienburg Kick off Sun 24 Jul 2016 - 13:56 | |
| It's excellent isn't it! It's a forge world mourngul. Our player is using it as a bone giant obviously, and it destroyed everyone it came in contact with! The match was brutal for the full game, we do have a house rule where you reroll death of its your first game but injuries are plenty. There'll be plenty of updates my players are super pumped after this opener! | |
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DeafNala Admin
Posts : 21701 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Mutiny in Marienburg Kick off Sun 24 Jul 2016 - 14:18 | |
| Thanks for the info, Dic! It really is quite an imaginative piece...nicely painted & based as well. | |
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Von Kurst Distinguished Poster
Posts : 7973 Trading Reputation : 3 Join date : 2009-01-19
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Mutiny in Marienburg Kick off Sun 24 Jul 2016 - 19:18 | |
| Woot! Loving all the photos and especially the ships - Quote :
- 2 games and 1 game at once in a way if that makes sense.
Um...not really. So what have you modified about MiM? | |
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DicLombardi Veteran
Posts : 105 Trading Reputation : 0 Join date : 2013-06-17
Personal Info Primary Warband played: Merchants (BTB) Achievements earned: none
| Subject: Re: Mutiny in Marienburg Kick off Mon 25 Jul 2016 - 0:14 | |
| It was basically two games but the police and master minds teams could decide where to deploy when they arrived at the end of turn 1 and two respectively to make it interesting. Also the watch could send their whistled men to the other game if they wished. I've filled in the gaps in MIM, while we wait for the full supplement to be released, we love all werekins work and have finished 2 btb campaigns!
So basically the extra plots, the random happenings, the craftsmarket, the undercity, daemon swamp, and a few scenarios.
The thing I'm most proud of is a jack the ripper type character that is a random happening that the police can actually catch and identify trough and murder investigation who then becomes a dramatis personae | |
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DicLombardi Veteran
Posts : 105 Trading Reputation : 0 Join date : 2013-06-17
Personal Info Primary Warband played: Merchants (BTB) Achievements earned: none
| Subject: Re: Mutiny in Marienburg Kick off Mon 25 Jul 2016 - 6:43 | |
| - Von Kurst wrote:
- Woot! Loving all the photos and especially the ships
yeah the boats are great! theyre paper/card kits from http://russia-best.com/category/medieval-town/thinking about getting some buidlings as the boats turned out so nice! | |
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Von Kurst Distinguished Poster
Posts : 7973 Trading Reputation : 3 Join date : 2009-01-19
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Mutiny in Marienburg Kick off Sun 31 Jul 2016 - 19:40 | |
| Thanks. Now about more reports... | |
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DicLombardi Veteran
Posts : 105 Trading Reputation : 0 Join date : 2013-06-17
Personal Info Primary Warband played: Merchants (BTB) Achievements earned: none
| Subject: Re: Mutiny in Marienburg Kick off Mon 29 Aug 2016 - 2:54 | |
| Hey , sorry about the lack of posts, we’re up to 5 rounds now, everythings going great, there’s been a few changes to the rule book as we iron out the kinks or all this untested rules. The Official MiM stuff is great the new warbands are all very cool, Fimir as super staunch but a bad mist roll can cripple them, the Watchmen are very dangerous to engage in prolonged battles with, the Sea Ghosts are cool and unique, very balanced for an Elf team.
The main thing about this campaign is how powerful teams can become so quickly with lots of crazy items and “stores” getting around, items being gifted through exploration and scenarios.
The Banking House has made many of the humanoid teams pull ahead, maxing out their warbands early on, but leaving them in a lot of debt. We had to implement a Skaven equivalent in the Undercity called the “Clan Grutnick Warpstone Mine” which works similar to the after battle slaving, slaver teams can do with prisoners.
A couple of encampments have been found (Rat Rock, taken appropriately by clan eshin, and the Mortuary) but no sting or stockade yet to test out how they work with each other.
The two most powerful teams right now are, our lone undead force, the Restless dead (Promise of Power) gaining heaps of CP from its acquired corpses and Arcane Items, and the Black Dwarves; mainly thanks to a brutal player who has no qualms about capturing everything in sight.
Next round is the first of our all in matches, “The South Dock Massacre” which happens when the first player reaches 10cp, so I will report again after this match, hopefully with more Pictures!
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Grimscull Etheral
Posts : 1649 Trading Reputation : 2 Join date : 2010-11-22
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Mutiny in Marienburg Kick off Mon 29 Aug 2016 - 13:23 | |
| More pics would be great, yes. But it already reads interesting enough. | |
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DeafNala Admin
Posts : 21701 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
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Chief Tugboat Captain
Posts : 71 Trading Reputation : 0 Join date : 2016-03-23
| Subject: Re: Mutiny in Marienburg Kick off Mon 29 Aug 2016 - 15:29 | |
| Yes more pictures! Great scenery and miniatures! | |
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Joker2and53 Warlord
Posts : 205 Trading Reputation : 0 Join date : 2008-10-24 Age : 40 Location : Tallahassee, FL
Personal Info Primary Warband played: Middenheimers Achievements earned: none
| Subject: Re: Mutiny in Marienburg Kick off Mon 29 Aug 2016 - 17:09 | |
| What rules are you using for Mutiny in Marienburg? My understanding from Werekin is the that the setting is incomplete, and is not going to be completed. I need to go through his website and collect all the .pdfs, have you done so already?
Thank you!! | |
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DicLombardi Veteran
Posts : 105 Trading Reputation : 0 Join date : 2013-06-17
Personal Info Primary Warband played: Merchants (BTB) Achievements earned: none
| Subject: Re: Mutiny in Marienburg Kick off Mon 29 Aug 2016 - 23:50 | |
| I'll post some pictures later today hopefully! I have many phone ones but the player with the slr camera puts them to shame so I'll wait for more of them! Joker2and53, the pdfs are all available in werekins drop box, https://www.dropbox.com/sh/91frsd2dftrq7ds/AAC0pPIH_icZ_EALGczkdM7ca?dl=0But yeah it's incomplete, i have made my own complete version but it is definitely in flux right now as i add errata and balances after each round, but I can send you a link latest version of you like? | |
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Von Kurst Distinguished Poster
Posts : 7973 Trading Reputation : 3 Join date : 2009-01-19
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Mutiny in Marienburg Kick off Tue 30 Aug 2016 - 0:39 | |
| A link to your latest version would be appreciated. Looking forward to pics. | |
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DicLombardi Veteran
Posts : 105 Trading Reputation : 0 Join date : 2013-06-17
Personal Info Primary Warband played: Merchants (BTB) Achievements earned: none
| Subject: Re: Mutiny in Marienburg Kick off Tue 30 Aug 2016 - 10:19 | |
| Here's a few mediocre pictures taken by me! I promise some excellent ones are coming soon, but our photographer is also our restless dead player so expect them to be majority photos of skeletons! A Black Market Lagoon Map The Fearsome Hornswagglers of Hashut Burrow Town Collapsing Again, with Homemade WQ Tiles
The Chaos Engine The Black Sea Devils, our Dark Elf Team Potion Square The Maneaters leader And a Youngblood | |
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DeafNala Admin
Posts : 21701 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Mutiny in Marienburg Kick off Tue 30 Aug 2016 - 12:44 | |
| Thanks for all the WONDERFUL photos. The scenery, minis &, ergo, the game look TERRIFIC. GREAT STUFF! | |
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Von Kurst Distinguished Poster
Posts : 7973 Trading Reputation : 3 Join date : 2009-01-19
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Mutiny in Marienburg Kick off Wed 31 Aug 2016 - 0:40 | |
| Thanks man | |
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DicLombardi Veteran
Posts : 105 Trading Reputation : 0 Join date : 2013-06-17
Personal Info Primary Warband played: Merchants (BTB) Achievements earned: none
| Subject: Re: Mutiny in Marienburg Kick off Wed 31 Aug 2016 - 12:19 | |
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DeafNala Admin
Posts : 21701 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Mutiny in Marienburg Kick off Wed 31 Aug 2016 - 13:56 | |
| The mass effect of miniatures & scenery is STUNNING...picking out details adds to the enjoyment. GREAT STUFF! | |
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Millenium_King Captain
Posts : 69 Trading Reputation : 0 Join date : 2016-04-17
| Subject: Re: Mutiny in Marienburg Kick off Mon 5 Sep 2016 - 21:28 | |
| I love the mournghoul! And I love the weird rhino-turned-cart pulled by that big bloody monster. I also love the gallows - I have that piece of terrain too.
Where did you get the great ships?
I use monsters in my Mordheim campaigns too - our house rules give them special attacks (Slam, Whirlwind and Impact). It makes them more dynamic (but also tougher...) and opens up more strategic options for them.
Any chance of a more detailed battle report? Usually when I do a battle report for Mordheim, I just summarize the beginning, middle and end rather than go turn-by-turn since Mordheim has so many turns per game! | |
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Von Kurst Distinguished Poster
Posts : 7973 Trading Reputation : 3 Join date : 2009-01-19
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Mutiny in Marienburg Kick off Sun 18 Sep 2016 - 18:39 | |
| Love the photos! Good work | |
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DicLombardi Veteran
Posts : 105 Trading Reputation : 0 Join date : 2013-06-17
Personal Info Primary Warband played: Merchants (BTB) Achievements earned: none
| Subject: Re: Mutiny in Marienburg Kick off Tue 27 Sep 2016 - 13:50 | |
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| Mutiny in Marienburg Kick off | |
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