| Maudeheim & Environs, Part III: Updated 06/14/20 | |
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+20Rhydderch Grimscull SimpleAsWar Friedrich Hetzenauer Tha Tall One bitxo carturello Codsticker Dragonhunter DarkLordDaniel steve Bobscene GameDoc theomar pius Da Great MC Fat Rat Chief Tugboat floedebolle DeafNala Von Kurst 24 posters |
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DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Sat 29 Sep 2018 - 20:17 | |
| Thanks for the replies, Guys...glad you like the stuff. whe the Goblins get color I'll post them in the Painting & Modeling section. | |
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DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Tue 2 Oct 2018 - 3:07 | |
| SO another Mushroom has been added to the October batch: These are the other Mushrooms sans the Goblins: AND the Gang with Leo Sizechek for comparison: They are BIG Guys. | |
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Harrocks Warlord
Posts : 296 Trading Reputation : 0 Join date : 2018-08-30
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Tue 2 Oct 2018 - 10:41 | |
| the first guy (?) is making me think trombone / tuba ... got a feeling there's going to be some emissions going on there ... aural or otherwise ... | |
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DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Tue 2 Oct 2018 - 13:18 | |
| ...with the smaller ones around him, he could sound like a steam calliope...kind of. | |
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Harrocks Warlord
Posts : 296 Trading Reputation : 0 Join date : 2018-08-30
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Tue 2 Oct 2018 - 14:00 | |
| well that's good - learnt what a steam calliope is today! fantastic looking things (haven't got to the sound yet).
but the picture in the minds eye of a group of your 'shrooms producing a similar performance is great. | |
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DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Tue 2 Oct 2018 - 14:07 | |
| Steam calliopes used to be big with circuses & circus parades. They have a wonderful sound that is unique & works well with the circus atmosphere. | |
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Rhydderch Venerable Ancient
Posts : 670 Trading Reputation : 0 Join date : 2017-06-12 Location : Cumbria
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Fri 5 Oct 2018 - 11:45 | |
| ... Oh man, an evil steam calliope would make such a cool centrepiece for a Carnival of Chaos warband. Play it as an alternative to the wagon, with some of the happy dancing Nurglings around it. Something Wicked This Way Would Come. | |
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Harrocks Warlord
Posts : 296 Trading Reputation : 0 Join date : 2018-08-30
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Fri 5 Oct 2018 - 12:16 | |
| and could be some very amusing game-play aspects too - a range of 'notes' - doing 'different' things as AoE on percentage chances etc | |
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DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Fri 5 Oct 2018 - 14:57 | |
| Thanks for the replies, Guys! A steam calliope could be an interesting piece to make. If you have a parts store available, the 40 K Sisters pipe organ would make a fine start to the beasty. Privateer Press makes the Death Knell, which is a chaos looking wagon complete with a little gremlin marching band. It's part of the Hordes game. I'm not a rules type, but the story possibilities are excellent. | |
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DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
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Codsticker Venerable Ancient
Posts : 604 Trading Reputation : 3 Join date : 2016-08-01
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Mon 8 Oct 2018 - 17:27 | |
| You DN, they look a little cheery- not so creepy. | |
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DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Mon 8 Oct 2018 - 18:03 | |
| I have had mixed reactions to the Mushrooms, Trees, & such. Most Folks find the Mushrooms to be cheering with a few people getting nightmares from them...c'est la vie, eh?. Thanks for the reply, Codsticker. The August/September fancy photos will be up momentarily. | |
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Harrocks Warlord
Posts : 296 Trading Reputation : 0 Join date : 2018-08-30
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Mon 8 Oct 2018 - 18:13 | |
| beautiful colour as always.
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DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Mon 8 Oct 2018 - 18:21 | |
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Last edited by DeafNala on Mon 8 Oct 2018 - 19:12; edited 1 time in total | |
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DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Mon 8 Oct 2018 - 19:00 | |
| Thanks, Harrocks. I am glad you like them. | |
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Harrocks Warlord
Posts : 296 Trading Reputation : 0 Join date : 2018-08-30
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Mon 8 Oct 2018 - 19:46 | |
| fantastic. looking so fine on your superb photo-stage. Lovely controlled (?) lighting too.
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DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Tue 9 Oct 2018 - 13:36 | |
| Thanks for the reply, Harrocks...glad you like it. I shot through the hole in a circular florescent lamp where the magnifying lens once was. I have a regular light overhead. | |
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Von Kurst Distinguished Poster
Posts : 7973 Trading Reputation : 3 Join date : 2009-01-19
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Wed 10 Oct 2018 - 0:54 | |
| OH BABY!So much cool shroomness | |
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DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Wed 10 Oct 2018 - 1:41 | |
| Thanks, Jim. I am happy you like them...I can never get too many " OH BABY" replies. | |
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Codsticker Venerable Ancient
Posts : 604 Trading Reputation : 3 Join date : 2016-08-01
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Wed 10 Oct 2018 - 16:35 | |
| - DeafNala wrote:
- Thanks for the reply, Harrocks...glad you like it. I shot through the hole in a circular florescent lamp where the magnifying lens once was. I have a regular light overhead.
That's a brilliant idea DN- I am going to try that. | |
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DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Wed 10 Oct 2018 - 17:07 | |
| - Codsticker wrote:
- DeafNala wrote:
- Thanks for the reply, Harrocks...glad you like it. I shot through the hole in a circular florescent lamp where the magnifying lens once was. I have a regular light overhead.
That's a brilliant idea DN- I am going to try that. I also set the light source setting on my CoolPix for fluorescent light. Shooting through the opening seems to give me better control over the area lit. | |
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DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Thu 11 Oct 2018 - 17:45 | |
| The prototype for the three remain (thus far) October Mushroom is done. The one on the right reminds me of Zero Mostel; SO I was thinking of calling this type of Mushroom Mostels. | |
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DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
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Harrocks Warlord
Posts : 296 Trading Reputation : 0 Join date : 2018-08-30
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Fri 12 Oct 2018 - 10:30 | |
| fabulous character and painting. | |
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DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 Fri 12 Oct 2018 - 13:55 | |
| Thanks, Harrocks. I am glad you like them. | |
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| Subject: Re: Maudeheim & Environs, Part III: Updated 06/14/20 | |
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| Maudeheim & Environs, Part III: Updated 06/14/20 | |
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