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 skink's WIP Reikland band

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skink
Youngblood
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PostSubject: skink's WIP Reikland band   skink's WIP Reikland band Icon_minitimeMon 21 Oct 2013 - 11:49

Morning all,

Got pretty burnt out this time last year with painting over a hundred Space Marines and associated paraphernalia, and whilst I never really played Mordheim, the background and modelling has always really engaged me. I actually painted a few mercenaries when I got back into GW 3 years or so ago, as a painting reminder.

The new girlfriend is very hobby amenable, so over the last month or so I have become more and more immersed in those old Mordheim mercenaries, to the extent that I would like to utilise them to build up a warband (and additional models) for when (if!!) I can get around to starting a campaign.

I'm not the strongest painter, and am certainly no sculptor, so I'm afraid that the figures are kitbashes rather than true conversions, but I like the characters which have been created, mostly from the Empire Free Company set and a couple of other bits. However, I'm sure you'll notice (and hopefully appreciate!) a smattering of older figures; I have a nostalgic fondness for these, a hangover from ~15 years ago!

I'll present my warband in this post below, and then make a new post with photos. No names or backstories as yet; maybe that will come with time/I'll make some up now!!



Reikland Mercenaries: The Wulf Pack 499


Captain Lars Wulfheim, brace of duelling pistols, mace, dagger

Champion, sword, mace

Champion, sword, mace

Young Blood, spear, dagger

Young Blood, spear, dagger

Marksman, crossbow, dagger

Marksman, crossbow, dagger

Marksman, crossbow, dagger

Marksman, crossbow, dagger

Elf Ranger, hired sword
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skink
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PostSubject: Re: skink's WIP Reikland band   skink's WIP Reikland band Icon_minitimeMon 21 Oct 2013 - 11:57

Some shots of the warband as it currently stands...


skink's WIP Reikland band <a href=skink's WIP Reikland band P1100147_zps9774c83c" />

Captain Lars Wulfheim, and a future champion. Note the champion has a choice of arms; this will be elucidated in a subsequent post... Additionally, Lars has a sword and a pistol, as opposed to a brace. The second pistol is on route and will be attached appropriately.


skink's WIP Reikland band <a href=skink's WIP Reikland band P1100145_zps1770de48" />

Champions


skink's WIP Reikland band <a href=skink's WIP Reikland band P1100143_zps9a825b82" />

Young Bloods


skink's WIP Reikland band <a href=skink's WIP Reikland band P1100142_zps8ab7fb7c" />
skink's WIP Reikland band <a href=skink's WIP Reikland band P1100141_zpsf6a6e5f0" />

Marksmen; currently useless in combat, so will eventually be bought maces (you can see a couple have been modelled on already...)


skink's WIP Reikland band <a href=skink's WIP Reikland band P1100148_zps791006bd" />

Aenur (painted ...12? years ago? Up here for posterity!) and Elf Ranger (an old Shadow Warrior)
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skink
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PostSubject: Re: skink's WIP Reikland band   skink's WIP Reikland band Icon_minitimeMon 21 Oct 2013 - 12:03

Now then...

Characters and henchmen improved and adapt as campaigns progress. Time for painting is precious, as are raw material for building miniatures - particularly legs and torsos. As such (and inspired by 40k...) I have attempted to mitigate this with...

Magnets!

I don't know if this is a common Mordheim tactic, but from a modelling perspective it is very enjoyable! So without any further ado, I present the modular champion!!


skink's WIP Reikland band <a href=skink's WIP Reikland band P1100149_zpsa520e89e" />

Jointed at neck, shoulders and waist. I now have a bunch of interchangable arms (3 pairs) and currently two torsos to attach them too.


skink's WIP Reikland band <a href=skink's WIP Reikland band P1100150_zpsb299db4d" />

You get the idea... I'm hopeful that it should allow flexibility as my heroes and henchmen progress!
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skink
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PostSubject: Re: skink's WIP Reikland band   skink's WIP Reikland band Icon_minitimeMon 21 Oct 2013 - 12:06

Final image now...

A trio of old favourites, that I think will fit excellently into a Reiklander band. Thinking about it, they could even initiate their own longbow toting warband as Captain and two Champions... Uh oh...


skink's WIP Reikland band <a href=skink's WIP Reikland band P1100146_zps965f98d8" />

Updates as and when, cheers now...
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DeafNala
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PostSubject: Re: skink's WIP Reikland band   skink's WIP Reikland band Icon_minitimeMon 21 Oct 2013 - 14:29

NOT BAD AT ALL! That is a FINE start to your War Bands Project. You have a good sense of colors & the finer points of brushwork will come with practice...having an encouraging Girl in your life will be a tremendous advantage in your development as a painter. GREAT WORK!  thumbsup 
I've never tried the magnets, but it seems to be a splendid idea...especially with the cost of minis these days.  clown
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Von Kurst
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PostSubject: Re: skink's WIP Reikland band   skink's WIP Reikland band Icon_minitimeTue 22 Oct 2013 - 0:38

Nice work with the magnets, several of the locals swear by them. I haven't tried them yet, but they do look like an excellent solution to the evolving nature of Mordheim heroes.
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Novogord
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PostSubject: Re: skink's WIP Reikland band   skink's WIP Reikland band Icon_minitimeTue 22 Oct 2013 - 8:25

Lovely work!
I especially love the use of magnets Smile I should try it to, I have the stuff Wink

With those old Brettonia charchters you could start an Outlaw warband?
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skink
Youngblood
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PostSubject: Re: skink's WIP Reikland band   skink's WIP Reikland band Icon_minitimeWed 23 Oct 2013 - 11:14

Thanks for the comments all.

The magnets were pretty simple and quite enjoyable to do; there is also something satisfying about being able to aim my Captain's Duelling Pistols, then swap them for his sword and mace after the first round of combat.

That said, painting them is going to be a slightly limiting factor, as arms will have to match torsos. It's great that I don't have to build a new central column for a Hero everytime I want to re-equip him, but I won't be able to share arms (literally) between figures unless everyone is the same colour... Still, at a few pence a throw, it's not the end of the world if I burn through a bunch of magnets, and painting arms is quick and easy.

Novogord: The Bretonnian characters have really inspired me to start a parallel warband! The Wulf Pack seems fairly traditional in it's Mercenary vibe (pistols and crossbows), but it will be very easy to put together a bow orientated posse of Merry Men (using Bretonnian archers) which will be much more mobile and maybe play a bit differently. I would like to get hold of the classic Bretonnian damsel as well, swap the staff for a bow, and use her as Marian, utlising Elf Ranger rules.

Can't believe that I'm already planning multiple warbands...
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