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 Maudeheim & Environs Part I: Updated 10/29/13

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DeafNala
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Icon_minitimeFri 4 Jan 2013 - 13:38

Thanks, Amigo! What a Face
Spooky thing is The Air Guitarist bears a resemblance to an erstwhile friend who was addicted to Guitar Hero...naming him after said friend might or might not be a good idea.
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Icon_minitimeTue 8 Jan 2013 - 17:51

YET ANOTHER Isle is under way. This one will sport some of the newly discovered Mushroom Mutations. It's name probably will be a corruption of Fraggle's Rock of T.V. fame...at least on this side of the Atlantic or Pacific if your out there.

SO viewed from several directions & angles here it is:
Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 DSCN1351

Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 DSCN1354

Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 DSCN1355

Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 DSCN1357

Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 DSCN1359

Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 DSCN1360

Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 DSCN1361

Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 DSCN1362

There you go...whatcha think? clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Icon_minitimeTue 8 Jan 2013 - 19:44

Wow looks all kinda weird but I like what I see Very Happy

Very good sculpting and a very good paintjob, and not to forget the tiny details (In Fungo veritas! I just love things like that!!!)

Wanna see more Smile
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Icon_minitimeTue 8 Jan 2013 - 20:43

Thanks for the kind comments, Jerry! What a Face
Hopefully there will be lots of new things going on in The Woods/Swamp/Wherever. clown
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Von Kurst
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Icon_minitimeWed 9 Jan 2013 - 3:30

That version of Fraggle Rock will never make it to Public Television! cheers

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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Icon_minitimeWed 9 Jan 2013 - 14:03

And the mad genius strikes again!

Very nice work as usual.

Maybe some inspiration for your builds including trees (dead or not) . You can include mutated tree-mushrooms on them to make the large, grey trees like in your last post more interesting visually.
Here's an inspirational piccie :
Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Images?q=tbn:ANd9GcTDBAusYrSaMO3MTFdi01CvyEx3Etj-xJnnp309hdoSv_n4LWDq

This, so you can alter from the elongated faces you've usually got on your trees...
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Icon_minitimeWed 9 Jan 2013 - 14:18

Thanks for the positive feed back, Guys! A jolt of motivation is, along with coffee, the best way to start the day. What a Face

Von Kurst wrote:
That version of Fraggle Rock will never make it to Public Television! cheers


OH NUBBINS! There goes all those bucks from N.E.A. Sad

@Quase: thanks for the photo. Those are BEAUTIES. The Little Worm Guy that drakkol made for me is sitting on one of those shelf mushrooms:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 DSCN1271

clown
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Quase
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Icon_minitimeWed 9 Jan 2013 - 14:42

Ah, OK, missed that piccie somewhere.

Sorry!
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Icon_minitimeWed 9 Jan 2013 - 15:16

Quase wrote:
Ah, OK, missed that piccie somewhere.

Sorry!

On the contrary...THANK YOU for posting the Oh-So-Cool Mushrooms; it gives me a better idea of where I'm going with the Shelf type Mushrooms, a bit of a push to doing some larger trees, & a chance to show off drakkol's lovely work. Wormy's mushroom does look upside down, but nothing else in The Woods/Swamp is quite right...SO it fits right in. clown
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theomar pius
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Icon_minitimeWed 9 Jan 2013 - 23:08

Soooo, how much further do you have to go, or is this a never ending project?
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Icon_minitimeWed 9 Jan 2013 - 23:22

Actually I have no idea where this will wind up...it's part of the excitement. I would imagine some parts of The Project will conclude or branch off in other directions. What those directions are is yet to be seen...how's that for vague? clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Icon_minitimeThu 10 Jan 2013 - 0:51

DeafNala wrote:
Actually I have no idea where this will wind up...it's part of the excitement. I would imagine some parts of The Project will conclude or branch off in other directions. What those directions are is yet to be seen...how's that for vague? clown

That's how my village started! Laughing
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Icon_minitimeThu 10 Jan 2013 - 1:03

theomar pius wrote:
That's how my village started! Laughing

Now if my Project turns out as well, I'll be one happy Old Guy. thumbsup
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Icon_minitimeThu 10 Jan 2013 - 4:59

Sometimes that's how some of the better creative works go. Just let the inspiration take you wherever you feel drawn, and the end result will usually be a pleasant surprise! Cool
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Icon_minitimeThu 10 Jan 2013 - 9:16

I would like to see the picture of whole table setup? Can this be done? : ) Thank you! : )
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Icon_minitimeThu 10 Jan 2013 - 14:41

Hey Guys; I'm typing this as I guzzle my first cup of coffee...I hope I make sense. clown

Spectre76 wrote:
Sometimes that's how some of the better creative works go. Just let the inspiration take you wherever you feel drawn, and the end result will usually be a pleasant surprise! Cool

It works for moi. I used to do some sketches before projects. As a basis they worked fine, but rarely did the finished piece resemble the concept drawing. Now I do sketches after the fact, & even then there is little resemblance.

Vagabond wrote:
I would like to see the picture of whole table setup? Can this be done? : ) Thank you! : )

I've got a couple of group shots on page 28 with the Stoned Hedge pics, & some more on page 25 with Crazy Mary's Cay. When I finish this piece, there will be an updated Group Shot..hopefully with the first walkways.

I finished making the candles, door, & trapdoor. Just about everything is in place; SO I'll start painting later today. What a Face
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Icon_minitimeTue 15 Jan 2013 - 15:54

Well I'm having issues with my Photo Bucket again, but thank God for Google.
Here's Frag's Sacred Rock Bar & Grill almost completed...just need some signs/posters & the surrounding reeds.

The Long View:
Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 DSCN1363

Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 DSCN1364

Close Ups:
Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 DSCN1368
Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 DSCN1369
Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 DSCN1370
Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 DSCN1371
Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 DSCN1372
Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 DSCN1375
Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 DSCN1376

There you go...that was like pulling teeth.
Your kind commentary would be appreciated. clown
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Da Great MC
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Icon_minitimeTue 15 Jan 2013 - 23:20

I like it a lot. Great work as always Smile
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Icon_minitimeTue 15 Jan 2013 - 23:49

Thanks MUCHO, MC! I'm glad you like The Stuff. There's more in the works...you could take that as a warning. clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Icon_minitimeWed 16 Jan 2013 - 0:26

Pulling teeth or having them pulled?

The piece is wonderfull. Who's Frag?
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Icon_minitimeWed 16 Jan 2013 - 0:44

Probably having them pulled. My Fire Fox went down in flames, but I discovered I can bulk upload to Photo Bucket from Google..not quite a total loss then.

I'll probably do up a Goblin Barkeeper for Far; it's just a shortened form of Fraggle for The Sacred Rock. At any rate how do you like the piece? clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Icon_minitimeWed 16 Jan 2013 - 1:00

LOve it! Ja, one cant stop once addicted to shroomerie, reminds me of my own shroom project, cam to an stand still. Thanks for those fantastic pics al!

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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Icon_minitimeWed 16 Jan 2013 - 1:28

Thanks, Senor floedeboole. As a kindred spirit, I always enjoy your posts. What a Face
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Icon_minitimeWed 16 Jan 2013 - 3:40

ALWAYS cool to see your new terrain pieces, nala. Looking forward to seeing your goblin barkeep Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 387809
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 30 Icon_minitimeWed 16 Jan 2013 - 5:45

Those colors are just oustanding!
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