| Night Goblins and Chaos | |
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+9magokiron Fungomungus Trulsa lord siwoc Paluke Myntokk Andy DeafNala mudboy 13 posters |
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lord siwoc Venerable Ancient
Posts : 570 Trading Reputation : 3 Join date : 2008-04-03 Age : 50 Location : Denmark
Personal Info Primary Warband played: Reiklanders Achievements earned: None
| Subject: Re: Night Goblins and Chaos Sat 12 Dec 2009 - 8:32 | |
| Indeed it was, gives a good contrast in my humble opinion. | |
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mudboy Champion
Posts : 49 Trading Reputation : 0 Join date : 2009-11-20 Age : 40 Location : Denmark
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Night Goblins and Chaos Tue 15 Dec 2009 - 18:42 | |
| After another (won ) game one of my hero's got to choose a new skill. I thought about giving him weapons training and give him a long bow for the increased range. Or a crossbow. Or a handgun. No. A BLUNDERBUSS! I can just picture this little fellow running around a corner, take up a firing stance and BLAM! A couple of enemies getting showered in pellets and the little goblin flying several meters backwards because of the recoil. It was just to funny to imagine, even if the blunderbuss is'nt a very good choice. So here he is. Mguz Stinkmouth with his brand new toy: | |
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DeafNala Admin
Posts : 21694 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Night Goblins and Chaos Tue 15 Dec 2009 - 19:06 | |
| Well you've certainly got the idea about what Goblins are all about...it's not winning or losing that matters; it's how REALLY SILLY they can be. NICE bit of kit bashing there. | |
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Pathfinder Dubstyles Venerable Ancient
Posts : 778 Trading Reputation : 0 Join date : 2008-04-11 Age : 40 Location : North Carolina, US
Personal Info Primary Warband played: Possessed Achievements earned: None
| Subject: Re: Night Goblins and Chaos Wed 16 Dec 2009 - 19:31 | |
| Great blunderbusser! It does create a humerus mental image. | |
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mudboy Champion
Posts : 49 Trading Reputation : 0 Join date : 2009-11-20 Age : 40 Location : Denmark
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Night Goblins and Chaos Sat 9 Jan 2010 - 18:29 | |
| After reading Sartori's new chaos warband i got a sudden urge to make a chaos knight warband. So after a quick tour of the bitzbox i had enough bitz to make the knight and two warriors. I also have load of warhounds and marauders somewhere but nothing to act as a sorcerer. Anyways, here they are: The knight is basicly a std. warrior and the warriors are warrior legs and marauder torso's(a very usefull combo for any evil armored man-thing). To bad the chaos steeds are so expensive as i got a box of chaos knights that really wants to be used for some heretical deed | |
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Dazza Hero
Posts : 39 Trading Reputation : 0 Join date : 2009-11-15 Location : Manchester
Personal Info Primary Warband played: Pirates (Unofficial) Achievements earned: none
| Subject: Re: Night Goblins and Chaos Sun 10 Jan 2010 - 22:59 | |
| I've been watching this thread with great interest as I've been putting together my own Night Goblin Posse and have been puzzling whether to field my snotlings on one base or individually. I've noticed you've done yours separately and they look great. I was worried they might look a little lost on the bases on their own.
Great work with the blunderbuss, somehow I never imagined the little fellas with blackpowder weapons but yours work so well.
Any plans for a troll? | |
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mudboy Champion
Posts : 49 Trading Reputation : 0 Join date : 2009-11-20 Age : 40 Location : Denmark
Personal Info Primary Warband played: Achievements earned: none
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Skavenblight Venerable Ancient
Posts : 746 Trading Reputation : 0 Join date : 2008-09-11 Age : 37 Location : Warsaw, Poland
Personal Info Primary Warband played: Carnival of Chaos (EIF) Achievements earned:
| Subject: Re: Night Goblins and Chaos Sat 20 Mar 2010 - 12:05 | |
| The Sorcerer looks great... although... my first thought was "oh, what a nice priest of Taal!"... I don't know why. Maybe he looks not so evil | |
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mudboy Champion
Posts : 49 Trading Reputation : 0 Join date : 2009-11-20 Age : 40 Location : Denmark
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Night Goblins and Chaos Sat 20 Mar 2010 - 12:37 | |
| Most likely the braids | |
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Pathfinder Dubstyles Venerable Ancient
Posts : 778 Trading Reputation : 0 Join date : 2008-04-11 Age : 40 Location : North Carolina, US
Personal Info Primary Warband played: Possessed Achievements earned: None
| Subject: Re: Night Goblins and Chaos Sun 21 Mar 2010 - 17:03 | |
| HeroQuest! That is an excellent use of a classic model, I just can't bring myself to cut up one of the two i have...
Those integral bases are annoying aren't they? I spent hours removing one from a zombie in order to expand my Necromunda plague zombies. | |
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mudboy Champion
Posts : 49 Trading Reputation : 0 Join date : 2009-11-20 Age : 40 Location : Denmark
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Night Goblins and Chaos Tue 23 Mar 2010 - 23:24 | |
| Yeah, i figured it would be too much work to remove it completly so i just roughed it up a bit so it looks like a rock. I bought him on Ebay. My brother would'nt let me cut up his precious little dolls | |
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