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 Maudeheim & Environs, Part II: Updated 06/30/16

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DeafNala
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Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Empty
PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Icon_minitimeTue 22 Jul 2014 - 14:44

Thanks for the kind reply, folketsfiende....WELCOME HOME!   What a Face 
Keeping busy keeps me out of trouble for the most part...mostly.   clown
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Icon_minitimeTue 22 Jul 2014 - 16:10

To give you, my Fellow Forum Folk, a better idea what's happening in the Slums/Ghetto here's a quick tour of the 'hood (remember these are the foundations; there will be twisted, rickety, floor on top):

The long view:
Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 DSCN2837

...my steam punk door:
Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 DSCN2824

...adjoining stairs:
Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 DSCN2826

...going up:
Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 DSCN2828

...to the walkway/bridge:
Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 DSCN2827

...wandering the streets:
Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 DSCN2830

...we come to the other side of the walkway/bridge:
Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 DSCN2831

There now, you have a better idea what the place is like. Comments, as always, would be lovely.   clown
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theomar pius
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Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Empty
PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Icon_minitimeTue 22 Jul 2014 - 19:31

Love these fpv shots, really looking forward to more!
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Icon_minitimeTue 22 Jul 2014 - 19:46

Thanks for the reply, theomar. Your feedback is GREATLY appreciated. Doing the pieces for Dr. J's sci fi board have given me all sorts of interesting ideas to apply to this one. I'm looking forward to the new developments too..lack of planning has its rewards.  What a Face 
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Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Empty
PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Icon_minitimeTue 22 Jul 2014 - 21:06

Wow , fantastic al, all those different views of the alleys, great!
Looks like this gamingboard will become one of the finest things i´ve seen been created by yourself, chapeau!

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Lord Flasheart: And always remember - if you want something, take it! Bobby!
Bob Parkhurst: [enters] My lord?
Lord Flasheart: I want something.
Bob Parkhurst: Take it!
[she undoes her shirt - exeunt]
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Icon_minitimeTue 22 Jul 2014 - 21:35

Thanks, Ben. I think you might enjoy where this is going; there is a something truly nuts about the whole thing.  clown 
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Icon_minitimeTue 22 Jul 2014 - 22:15

Deafnala wrote:
there will be twisted, rickety, floors on top

There let me help you.

You will need lots of height to match the other boards....
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Icon_minitimeTue 22 Jul 2014 - 22:28

Von Kurst wrote:
You will need lots of height to match the other boards....

...AND connecting walkways at each of the various levels that match the buildings in their state of decay. Even without opponents this could be a dangerous place to hangout. This will be keeping me busy for awhile.  What a Face 
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Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Empty
PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Icon_minitimeTue 22 Jul 2014 - 22:37

The "Steam Punk" door knob is very nice touch!
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Icon_minitimeTue 22 Jul 2014 - 22:45

Thanks, Mr Ree...glad you like it!  What a Face 
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Icon_minitimeTue 22 Jul 2014 - 23:12

Really good  thumbsup  Nice cracked wall, cobblestone and door  Smile
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Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Empty
PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Icon_minitimeTue 22 Jul 2014 - 23:44

Thanks, Fat Rat! While there isn't much to photograph, the Slum progressed nicely today...I'm picking up momentum.   What a Face
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Icon_minitimeWed 23 Jul 2014 - 13:19

The cracked walls and especially the cobblestones look great. I love the drains too!
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Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Empty
PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Icon_minitimeWed 23 Jul 2014 - 14:03

Thanks for the kind reply, elde.   What a Face
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Icon_minitimeFri 25 Jul 2014 - 19:01

I had a request for a How-To post from a Fellow on the Reaper Forum, SO, having given my word, here is a quick face run through...the face is supposed to look a bit like Puck from A Midsummer Night's Dream:

First I drilled two shallow holes above the door, painted the holes black to protect the foam, &, once dry, glued in two beads for eye...they're looking down:
Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 DSCN2838

I then added a cone of Green Stuff between the eyes for the eyelids, nose, upper lip, & teeth:
Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 DSCN2839

next a ball of Green Stuff for the chin & lower lip:
Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 DSCN2840

then two balls for the cheeks & the outer edges of the eye sockets:
Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 DSCN2841

a couple of cones for the pointy ears & sideburns, a ball flanked by two cones for some spike hair:
Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 DSCN2842

AND voila; done:
Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 DSCN2843

A couple of shots to show how he looks in his present surroundings:
Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 DSCN2847

Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 DSCN2846

Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 DSCN2845

There you go; now you can add little touches to creep out your friends & loved ones...or not.  clown 
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Icon_minitimeFri 25 Jul 2014 - 19:36

Fantastic al!Wink " It´s very rude to stare.......!" " WHAT?!  cheers 
Hurray for labyrinth, love it!

_________________
Lord Flasheart: And always remember - if you want something, take it! Bobby!
Bob Parkhurst: [enters] My lord?
Lord Flasheart: I want something.
Bob Parkhurst: Take it!
[she undoes her shirt - exeunt]
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Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Empty
PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Icon_minitimeFri 25 Jul 2014 - 20:17

Thanks, Ben!   What a Face 
I'm going for a Froudian/flodebollesque look.   affraid clown
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Icon_minitimeFri 25 Jul 2014 - 21:08

And i love it! bounce 

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Lord Flasheart: And always remember - if you want something, take it! Bobby!
Bob Parkhurst: [enters] My lord?
Lord Flasheart: I want something.
Bob Parkhurst: Take it!
[she undoes her shirt - exeunt]
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Icon_minitimeFri 25 Jul 2014 - 22:07

Ha! Wonderful idea! "I don't like the look of this neighborhood..."
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Icon_minitimeSat 26 Jul 2014 - 0:39

Great addition to the neighborhood  thumbsup thumbsup 
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Icon_minitimeSat 26 Jul 2014 - 1:41

Thanks for the kind replies, Guys. After sitting dormant for more than four years, the Old Place is starting to come to life...literally.   What a Face
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Icon_minitimeMon 28 Jul 2014 - 21:03

I took a photo of one of the buildings from my W.I.P. Smugglers' Board that accidentally fit into one of the foundation. This is only to give an idea how the board will be going; there are a couple of points on it that don't match up. That aside, a taste of the future:

Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 DSCN2849

...now picture all the foundations with a rickety building of similar size; AND you'll have a idea where this is going.   clown
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Icon_minitimeMon 28 Jul 2014 - 22:53

Remarkably amazing  What a Face 
Right now it looks great  thumbsup 
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Icon_minitimeMon 28 Jul 2014 - 23:02

That face and door and stuff. Wow! I was a bit hesitant when I first saw the eyes and the initial blobs of greenstuff, but it turned out amazing. A piece of stone the wall and a bit too much alive at the same time. And I really love the worn-down look you gave it.

The house looks really cool. Are you going to make a lot of pieces with that much height? Like a maze of towers and stairs to fall off of when crossbow bolts starts flying.
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 18 Icon_minitimeTue 29 Jul 2014 - 0:03

Fat Rat wrote:
Remarkably amazing  What a Face 
Right now it looks great  thumbsup 

Thanks, Fat Rat. I'm happy you like it!   What a Face 

Per wrote:
That face and door and stuff. Wow! I was a bit hesitant when I first saw the eyes and the initial blobs of greenstuff, but it turned out amazing. A piece of stone the wall and a bit too much alive at the same time. And I really love the worn-down look you gave it.

The house looks really cool. Are you going to make a lot of pieces with that much height? Like a maze of towers and stairs to fall off of when crossbow bolts starts flying.

Thanks, Per. I've actually got a couple of Guys on L.A.M. who are going to give the face sculpt a try...I hope they have as much fun with it as moi.
The game plan is for all the foundations (11) to sport a building of roughly the same height...that one is 26" to the roof top with interconnecting walkways of dubious safety & questionable stability at various heights..daring do can not be done without something daring to do.   clown
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