| Maudeheim & Environs, Part II: Updated 06/30/16 | |
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+65HarryMason Jedfordski wanna993 Friedrich Hetzenauer Zak1 Echo-Rider Lars Wurst IngoisT™ darkmaterials Sir Ragnar Unwanted qboid Carantur thornz Pervavita Admin Tom cutp wrinklestiltskin Din mweaver Slannman The_Ferret Blade Runner Per elde Mr Ree folketsfiende BigD De Gaule G-or-G Mike flipchuck Foot_of_adhesive_tape Alex Goglutin Ashton havre Powerposey blessed knight Kapitan_Hak Skavenblight Ezekiel Captain Bernhardt izmerul Braxen WarbossKurgan mikeyc222 Figgy SerialMoM monkeylite jacques Bolbotos christian drakkol Spectre76 floedebolle theomar pius Da Great MC Quase Von Kurst Captain Ludwig of Altdorf Fat Rat Vagabond JoaoS DeafNala 69 posters |
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Von Kurst Distinguished Poster
Posts : 7973 Trading Reputation : 3 Join date : 2009-01-19
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part II: Updated 06/30/16 Tue 29 Jul 2014 - 2:14 | |
| OH BABY! Now THAT'S what I'm talking about! All that twisty craziness tangling together is going to be great! | |
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folketsfiende Venerable Ancient
Posts : 998 Trading Reputation : 2 Join date : 2009-05-08 Location : Stockholm, Sweden
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part II: Updated 06/30/16 Tue 29 Jul 2014 - 11:28 | |
| Rickety buildings ftw! It will look great! | |
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DeafNala Admin
Posts : 21607 Trading Reputation : 9 Join date : 2008-04-03 Age : 76 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part II: Updated 06/30/16 Tue 29 Jul 2014 - 13:00 | |
| Thanks for the positive feedback, Guys. I think this may have some interesting possibilities...twisted, strange possibilities. | |
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Blade Runner Warrior
Posts : 24 Trading Reputation : 0 Join date : 2014-06-25 Location : Vienna Austria
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part II: Updated 06/30/16 Tue 29 Jul 2014 - 14:08 | |
| Very nice, I wanna see more :-) | |
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DeafNala Admin
Posts : 21607 Trading Reputation : 9 Join date : 2008-04-03 Age : 76 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part II: Updated 06/30/16 Tue 29 Jul 2014 - 19:48 | |
| Thanks. Blade Runner! Things are progressing. | |
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floedebolle Honour Guard
Posts : 2397 Trading Reputation : 2 Join date : 2010-05-17 Location : Danmany
Personal Info Primary Warband played: Possessed Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part II: Updated 06/30/16 Wed 30 Jul 2014 - 14:04 | |
| Crazy stuff al, and i love it, MORE! _________________ Lord Flasheart: And always remember - if you want something, take it! Bobby! Bob Parkhurst: [enters] My lord? Lord Flasheart: I want something. Bob Parkhurst: Take it! [she undoes her shirt - exeunt]
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DeafNala Admin
Posts : 21607 Trading Reputation : 9 Join date : 2008-04-03 Age : 76 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part II: Updated 06/30/16 Wed 30 Jul 2014 - 14:21 | |
| - floedebolle wrote:
- Crazy stuff al, and i love it, MORE!
...Your wish is my command, so to speak! Thanks, Ben...glad you like it. At this stage, I'm not all that sure if I could make terrain that wasn't NUTS. | |
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BigD Veteran
Posts : 114 Trading Reputation : 0 Join date : 2012-08-18 Location : Amsterdam
Personal Info Primary Warband played: Witch Hunters Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part II: Updated 06/30/16 Fri 1 Aug 2014 - 22:59 | |
| The board with the tall crooked building looks promising. It will be an interesting board for shooty warbands when it's done.
D | |
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DeafNala Admin
Posts : 21607 Trading Reputation : 9 Join date : 2008-04-03 Age : 76 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part II: Updated 06/30/16 Fri 1 Aug 2014 - 23:08 | |
| Thanks, BigD. I'm glad you like it. With most of the buildings of a similar height & with all the crisscrossing walkways, I have a feeling that there will be a limited line of sight for missile weaponry. Of course, point blank does have a certain appeal to it. | |
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BigD Veteran
Posts : 114 Trading Reputation : 0 Join date : 2012-08-18 Location : Amsterdam
Personal Info Primary Warband played: Witch Hunters Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part II: Updated 06/30/16 Fri 1 Aug 2014 - 23:13 | |
| Ofcourse, I didn't think about the obscured sight. Then point blank it is. Do you have small members in your gaming group, by the way? This won't be a board for the vertically-challenged? D | |
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DeafNala Admin
Posts : 21607 Trading Reputation : 9 Join date : 2008-04-03 Age : 76 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part II: Updated 06/30/16 Fri 1 Aug 2014 - 23:46 | |
| I have an image of the place with all the buildings & such in place, but just looking at that one towering structure would give your the impression of a sniper's Paradise. SO I can see your point as well. Thus far my Mordheim games have been solo affairs. Only one of my War Bands made the trip to Texas with me; i.e.,my Red Brotherhood UberGoblin (counts as Orcs) & Goblin War Band. I am planning a few others with Dwarfs as one of them. I can make some accommodations for the Vertically Challenged. I'm sure no one in my group will object.
Last edited by DeafNala on Sun 3 Aug 2014 - 21:21; edited 1 time in total | |
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SerialMoM Honour Guard
Posts : 1181 Trading Reputation : 0 Join date : 2010-05-18 Location : Weiterstadt, Germany
Personal Info Primary Warband played: Marienburgers Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part II: Updated 06/30/16 Sun 3 Aug 2014 - 20:19 | |
| Another thread I visit faaaar too seldom.
I love your new work. The cobble stone is awesome. The small little alleys are perfect. | |
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DeafNala Admin
Posts : 21607 Trading Reputation : 9 Join date : 2008-04-03 Age : 76 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part II: Updated 06/30/16 Sun 3 Aug 2014 - 21:25 | |
| Thanks, MoM...glad you like it. Considering how busy you are with all your other projects, stopping by on an irregular basis is understandable; I'm happy your dropped in & left a comment when the opportunity presented itself. | |
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SerialMoM Honour Guard
Posts : 1181 Trading Reputation : 0 Join date : 2010-05-18 Location : Weiterstadt, Germany
Personal Info Primary Warband played: Marienburgers Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part II: Updated 06/30/16 Fri 8 Aug 2014 - 19:10 | |
| You are wellcome. The other projects are all outsourced. My two little devils at home use all my energy. ( And yeah and my dragon too, hope she does not read this ) I really hope to soon find the time and energy to paint a mini on my own again. | |
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DeafNala Admin
Posts : 21607 Trading Reputation : 9 Join date : 2008-04-03 Age : 76 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part II: Updated 06/30/16 Mon 11 Aug 2014 - 17:54 | |
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floedebolle Honour Guard
Posts : 2397 Trading Reputation : 2 Join date : 2010-05-17 Location : Danmany
Personal Info Primary Warband played: Possessed Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part II: Updated 06/30/16 Mon 11 Aug 2014 - 20:59 | |
| Damn sweet senor al, nice sightseeing con amigo george!Like it, and now the upper floors please!Oh, and will there be SHROOMS?!!!! _________________ Lord Flasheart: And always remember - if you want something, take it! Bobby! Bob Parkhurst: [enters] My lord? Lord Flasheart: I want something. Bob Parkhurst: Take it! [she undoes her shirt - exeunt]
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DeafNala Admin
Posts : 21607 Trading Reputation : 9 Join date : 2008-04-03 Age : 76 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part II: Updated 06/30/16 Mon 11 Aug 2014 - 21:17 | |
| Thanks, Ben! Sometimes I think my terrain is merely a backdrop for the Mushrooms. | |
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Von Kurst Distinguished Poster
Posts : 7973 Trading Reputation : 3 Join date : 2009-01-19
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part II: Updated 06/30/16 Tue 12 Aug 2014 - 4:13 | |
| - Quote :
- Sometimes I think my terrain is merely a backdrop for the Mushrooms.
Gotta go with what works! Thanks for the tour Looking forward to more... | |
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DeafNala Admin
Posts : 21607 Trading Reputation : 9 Join date : 2008-04-03 Age : 76 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part II: Updated 06/30/16 Tue 12 Aug 2014 - 4:48 | |
| Thanks, V.K.! The Place certainly does have a lot of possibilities. I think this is going to be an interesting piece to make &, hopefully, to watch develop. | |
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Guest Guest
| Subject: Re: Maudeheim & Environs, Part II: Updated 06/30/16 Tue 12 Aug 2014 - 10:01 | |
| That is beautiful!!!!
Could you give us an aerial shot of what it looks like from above?
Seriously inspirational. Looking at this I kind of wished I had gone this route instead of the more open cityscape I am currently at. Not that I can't mix and match...
Are you going to be adding rubble and patches of dirt or mildew or something? |
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DeafNala Admin
Posts : 21607 Trading Reputation : 9 Join date : 2008-04-03 Age : 76 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part II: Updated 06/30/16 Tue 12 Aug 2014 - 14:33 | |
| Thanks for the kind reply, Daniel! There will be all sorts of debris, slime, & fungi with the odd street merchant or two. AS to the overhead view, here you go: For some reason or other I neglected to include them...imminent senility raises its ugly head once more. | |
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elde Hero
Posts : 32 Trading Reputation : 0 Join date : 2014-03-18
Personal Info Primary Warband played: Reiklanders Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part II: Updated 06/30/16 Tue 12 Aug 2014 - 16:36 | |
| This looks awesome. I'm beginning to wonder, whether I should go and start building different sized platforms to place on our game table too... Really nice work! | |
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DeafNala Admin
Posts : 21607 Trading Reputation : 9 Join date : 2008-04-03 Age : 76 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part II: Updated 06/30/16 Tue 12 Aug 2014 - 17:06 | |
| Thanks for the kind reply, elde. Glad you like it. Variations in height add a lot to the visual impact of a gaming/display board & definitely add to the excitement. SO if your up to it, doing up a variety of platforms would be cool. | |
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Von Kurst Distinguished Poster
Posts : 7973 Trading Reputation : 3 Join date : 2009-01-19
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part II: Updated 06/30/16 Wed 13 Aug 2014 - 2:35 | |
| The overhead shots are pretty well done I really like the layout of the buildings. I am especially interested in the little arched bridge across the street. | |
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DeafNala Admin
Posts : 21607 Trading Reputation : 9 Join date : 2008-04-03 Age : 76 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Maudeheim & Environs, Part II: Updated 06/30/16 Wed 13 Aug 2014 - 2:48 | |
| Thanks, V.K.. I think I had originally left the overhead shots out because there was a blending in effect that made them confusing. The stairs leading up to the bridge in particular are hard to pick out from the surrounding paving stones. | |
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| Subject: Re: Maudeheim & Environs, Part II: Updated 06/30/16 | |
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| Maudeheim & Environs, Part II: Updated 06/30/16 | |
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