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 Maudeheim & Environs, Part II: Updated 06/30/16

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DeafNala
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Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Empty
PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Icon_minitimeTue 7 Jan 2014 - 15:20

Thanks, Braxen. You've given me my jolt of motivation for the day.  What a Face
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Icon_minitimeWed 8 Jan 2014 - 2:39

I don't really frequent King's Hobby too much. I heard quite a few years ago that they made a big deal about being a train and model shop and looked down their noses at gamers. That was a long time ago though, and may have been an exaggeration to start with...
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Icon_minitimeWed 8 Jan 2014 - 2:48

I would say King's was mostly models & railroad stuff...good source of brushes & scenery things. They do have a couple of game tables & some minis of various types on display. They were also really enthusiastic about my stuff. Over at Dragon's Lair they weren't interested in seeing it...so we left it in the car.   What a Face
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Icon_minitimeWed 8 Jan 2014 - 21:00

Ooohhhh, Shroomies!
The big violet one looks sooo awesome, nice blending al.
Great to hear that the folks at kings enjoyed your work, wish i could get there, i envy them for it.
Like mom said, its a shame that all that water is in between.

For how long will it stay at kings? Are there games going on on those, or just for display?

Again, great work al!

_________________
Lord Flasheart: And always remember - if you want something, take it! Bobby!
Bob Parkhurst: [enters] My lord?
Lord Flasheart: I want something.
Bob Parkhurst: Take it!
[she undoes her shirt - exeunt]
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DeafNala
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Icon_minitimeWed 8 Jan 2014 - 21:23

Thanks, floedebolle!   What a Face 
The pieces only visited King's for the day & then returned to their dusty little tables here. King's Hobby got its name by the way from the street its on: Konig Street...the Hill Country of Texas has a very high percentage of Folks of German origin.   clown
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Icon_minitimeThu 9 Jan 2014 - 20:28

Your workshop looks awesome - well organised and full of stuff perfectly suitable to create such brilliant terrains Very Happy !
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DeafNala
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Icon_minitimeThu 9 Jan 2014 - 23:09

Thanks, Kapitan!   What a Face 
I'm not so sure about how well organized the place is, but it sure is full of stuff.   clown


Last edited by DeafNala on Fri 10 Jan 2014 - 18:55; edited 1 time in total
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Icon_minitimeFri 10 Jan 2014 - 18:43

Yeah, Dragon's Lair, in many ways has just gotten WAY too big for its own good. I don't think I would ever be interested in trying to host a game there, unless it was some kind of tourney.
Have you tried Emerald Tavern on Burnet and 183? Small, and an interesting atmosphere.
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Icon_minitimeFri 10 Jan 2014 - 19:15

mikeyc222 wrote:
Yeah, Dragon's Lair, in many ways has just gotten WAY too big for its own good. I don't think I would ever be interested in trying to host a game there, unless it was some kind of tourney.
Have you tried Emerald Tavern on Burnet and 183? Small, and an interesting atmosphere.

I think Dragon's Lairs main focus is the Comic Books/Graphic Novels with minis & games as an alternate income source. The Staff seems intent on being or appearing cool...they haven't a clue.

I haven't tried Emerald Tavern yet...sounds good.   What a Face
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Icon_minitimeFri 10 Jan 2014 - 19:26

Yeah, give them a shot. They're right around the corner from DL. I don't know if they even do comics at all. Pretty much their sole focus is gaming. Not a big inventory for sale, but they do have a bar for those that want to enjoy a few brews while gaming a their tables.
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Icon_minitimeFri 10 Jan 2014 - 19:47

Even though I no longer drink, that does sound good...DL is the easiest of the hobby stores to get to & from. My long ago war games club had their games in the basement of the Mai Tai Bar; SO Emerald Tavern should feel homey to moi.   What a Face
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Icon_minitimeFri 10 Jan 2014 - 21:38

I don't drink either, which is why I've only been by there once. Smile
Not sure how they handle minors since they're a "tavern." Minors might not be allowed.
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Icon_minitimeFri 10 Jan 2014 - 22:52

mikeyc222 wrote:
I don't drink either, which is why I've only been by there once. Smile
Not sure how they handle minors since they're a "tavern." Minors might not be allowed.

I can't imagine War Hammer or 40K without all those socially challenged teenage boys...sounds WONDERFUL though.   clown
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Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Empty
PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Icon_minitimeSun 26 Jan 2014 - 18:21

Well having just now snapped out of a bit of a creative slump, I've started finishing the details on The Shanty Town. I'll post photos as I go along to keep from being overwhelmed. SO...

...here's a couple of views of Mid Way & High Street:
Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 DSCN2198

Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 DSCN2197

The sign at the Hole In The Wall:
Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 DSCN2194

Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 DSCN2191

The Under Way:
Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 DSCN2188

Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 DSCN2189

AND some of the residents by The Tree of Wohoo (the next board over will be a Graveyard & Goblin building materials cache):
Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 DSCN2184

Today I will be adding some candles & maybe a few more mushrooms; photos will be forthcoming. In the meanwhile your kind comment & critiques would be a welcome source of motivation.  clown 
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Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Empty
PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Icon_minitimeSun 26 Jan 2014 - 18:28

Looks like the shrooms are takin' over the Underway! Loving the layers of boardwalks Al. thumbsup thumbsup 
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Icon_minitimeSun 26 Jan 2014 - 18:41

That little part of town looks absolutely brilliant. Saved for inspiration.
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Icon_minitimeSun 26 Jan 2014 - 18:54

Thanks MUCHO for the kind replies. The motivation is appreciated!   What a Face
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Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Empty
PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Icon_minitimeSun 26 Jan 2014 - 19:04

As always great work Alan, nice to see your stuff  Very Happy 
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Icon_minitimeSun 26 Jan 2014 - 19:34

Thanks for the kind reply, Rat! I'm glad your enjoying the stuff.   thumbsup
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Icon_minitimeMon 27 Jan 2014 - 2:12

awesome. I would love a chance to play a few games on all that crazy terrain. I bet it adds tons of character to your games. Smile
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Icon_minitimeMon 27 Jan 2014 - 2:59

Although it has yet to be used, I think it will be fun to play on. The different levels add swashbuckling potential. Maybe we can get together for a test game some time.   What a Face
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Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Empty
PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Icon_minitimeMon 27 Jan 2014 - 5:31

Might be doable. Maybe then I can also try out the Statue of the Damned. Smile
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Icon_minitimeMon 27 Jan 2014 - 12:40

Definite possibilities.   What a Face

Addendum: just in case, I better dig out the rules book & see if I remember any of it...highly unlikely.   Suspect


Last edited by DeafNala on Mon 27 Jan 2014 - 18:35; edited 1 time in total
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Icon_minitimeMon 27 Jan 2014 - 14:56

Whilst the whole update is as per usual very droolworthy material, those last mushrooms, the purple ones ar quite possibly my most favourite so far...

Those orange dots look just like they're over-ripe zits ready to burst at the merest touch.
Best not carry around any mirrors because you'll never be able to clean 'm properly afterwards pig 
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 9 Icon_minitimeMon 27 Jan 2014 - 15:25

Thanks, Quase! I think I inadvertently stole the idea for the newer mushroom from the Fantacide Gore Caps. Mine have my own twist to them, but there is a decided similarity.

http://www.architectsofwar.com/fanticidegorecapmushrooms6.aspx

 clown
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» Maudeheim & Environs, Part III: Updated 06/14/20
» Maudeheim & Environs, Part III: Updated 04/29/24
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