Today I have for you photos of another table module with the ruins of Mordheim, which shows the second city gate.
Like the previous modules, this one was also built of plaster casts made in molds from Rotten Factory, and cork, clay bricks and a whole lot of bits from Alien Lab Miniatures, Micro Art Studio and GW, among others.
In turn, I placed the Hive City Grim Reaper Statue and the Angel Statue from Kromlech on the monuments.
As you can see from the photos, the module comes with a bridge that can be used for some scenarios in Warheim FS.
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DeafNala Admin
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Subject: Re: [WIP] Building of Ruins of Mordheim modular table Thu 7 Sep 2023 - 14:15
VERY atmospheric! The details really add to the Mordheim feel. OUTSTANDING WORK! Are the crates & statues glue in place or can the be move around?
_________________ "I'd NEVER join a club that would have me as a member." Groucho Marx
Today, in photos published on the DansE MacabrE blog, I wanted to present you another ready-to-paint table module with Mordheim ruins for Warheim FS, which shows warehouses.
Like the previous modules, this one was also made of plaster casts made in molds from Rotten Factory, and cork, clay bricks and a whole lot of bits, mainly crates from Micro Art Studio and a monument from Rotten Factory, but also Alien Lab Miniatures, Dunkeldorf Miniatures, Mini Monsters and others.
DeafNala Admin
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Subject: Re: [WIP] Building of Ruins of Mordheim modular table Thu 14 Sep 2023 - 11:02
All the details are WONDERFULLY in keeping with the Mordheim feel. GREAT WORK!
_________________ "I'd NEVER join a club that would have me as a member." Groucho Marx
Today I have for you photos of the tallest model I built as part of the modular table project with the ruins of Mordheim.
In addition to the HDF laser-cut house from Lasercut Buildings, the module includes a signal tower made of XPS cut bricks glued to a Pringles tube, as well as a few bits including an Orc monument from Mini Monsters and a road sign from Dunkeldorf Miniatures and figures from Games Workshop.
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DeafNala Admin
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Subject: Re: [WIP] Building of Ruins of Mordheim modular table Thu 28 Sep 2023 - 12:41
The Tower is a WONDERFUL creation. OUTSTANDING WORK!
_________________ "I'd NEVER join a club that would have me as a member." Groucho Marx
Today I have another module for you with a tower and several shrines of Dark Cults and a small gladiator arena.
Most of the bits on this module are parts from GW, but there are also pieces from Mini Monsters, Rotten Factory and Dunkeldorf Miniatures and Micro Art Studio.
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Subject: Re: [WIP] Building of Ruins of Mordheim modular table Mon 9 Oct 2023 - 22:21
LOOKIN' GOOD! That is a splendidly detailed board. VERY WELL DONE!
_________________ "I'd NEVER join a club that would have me as a member." Groucho Marx
The presentation of the modules prepared for painting has definitely passed the halfway point.
Today I have for you photos of the inn and stables, which were created by combining several models from Lasercut Buildings. Additionally, I placed a few bits from GW, Alien Lab Miniatures and other manufacturers on the module.
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DeafNala Admin
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Subject: Re: [WIP] Building of Ruins of Mordheim modular table Thu 12 Oct 2023 - 15:18
VERY NICELY DONE The gate is particularly nice.
_________________ "I'd NEVER join a club that would have me as a member." Groucho Marx
The next table module with the ruins of Mordheim presents a moving carousel made of bits.
To build the module, in addition to plaster casts from Rotten Factory molds, I used bits from GW, Mini Monsters, Dunkeldorf Miniatures, Mantic and Wargames Atlantic.
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DeafNala Admin
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Subject: Re: [WIP] Building of Ruins of Mordheim modular table Thu 19 Oct 2023 - 12:23
I had forgotten about the Carousel. It is a delightfully creepy piece. VERY IMAGINATIVELY DONE!
_________________ "I'd NEVER join a club that would have me as a member." Groucho Marx
I'm slowly approaching the end of the presentation of the table modules with Mordheim ruins for Warheim FS prepared for painting.
The module visible in the photos below is the second city gate, containing an optional bridge that can be used when playing mixed scenarios in Warheim FS.
As with many other modules, this one includes building ruins made into models from Lasercut Buildings, as well as a lot of bits from various manufacturers, including Games Workshop, Micro Art Studio, SpellCrow, Dunkeldorf Miniatures, Mini Monsters and a monument from HQ Resin
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DeafNala Admin
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Subject: Re: [WIP] Building of Ruins of Mordheim modular table Fri 27 Oct 2023 - 12:44
VERY IMPRESSIVE! I really like the bridge, but everything is beautifully made, & nicely detailed.
_________________ "I'd NEVER join a club that would have me as a member." Groucho Marx
Today I have for you photos of the penultimate module of the table with the ruins of Mordheim.
I ruined the model of a building depicting a granary from Lasercut Buildings and valorized it with bits from GW.
The buildings model is almost ready for painting, almost because I still miss something and I will probably add something to it in the future..
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Gatlag Stonetooth Ancient
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Subject: Re: [WIP] Building of Ruins of Mordheim modular table Thu 9 Nov 2023 - 10:59
Looking good already! But if you're missing something then perhaps you can add a sign on the front of the Granary display the name (and logo) of the company owning the building?
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DeafNala Admin
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Subject: Re: [WIP] Building of Ruins of Mordheim modular table Thu 9 Nov 2023 - 12:53
Gatlag Stonetooth wrote:
Looking good already! But if you're missing something then perhaps you can add a sign on the front of the Granary display the name (and logo) of the company owning the building?
That is a good point. There is a general lack of signs through out. It doesn't detract from the scenes, but it would be a nice touch to identify the buildings.
_________________ "I'd NEVER join a club that would have me as a member." Groucho Marx
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Subject: Re: [WIP] Building of Ruins of Mordheim modular table Thu 16 Nov 2023 - 9:37
Thank you very much for your comments. Yes, it's a good idea, I think there will be more signs. And I have to make a door, because there are obviously none in the ruins.
I think the time has come when I can consider the Mordheim ruins table module for Warheim FS to be adequately dense with various types of terrain elements.
One of the last sets I decided to use to complete the ruins is Realmscape Objective Set from Games Workshop, the review of which you will be able to read tomorrow HERE.
I still have an idea for a few details, including making some larger bridges connecting the modules, but the time for painting is really fast approaching.
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Subject: Re: [WIP] Building of Ruins of Mordheim modular table