To my knowledge, Mordheim has no rules for hand-to-hand combat over defended obstacles such as walls or barricades. Admittedly, it’s not often an issue as players tend to go around or over them. However, we use Mordheim mechanics for all sorts of games and I can envisage situations in which there could be little choice but to attack a defender behind such an obstacle. So, does anyone have any good house rules for such situations?
FWIW, Warhammer in one of it’s previous incarnations had attackers needing 6 to hit in the first round of combat, but that seems pretty major for Mordheim.
How about charging attackers simply losing their always strikes first advantage so that blows are struck in initiative order?