Thanks alot yet another time for your inputs!
- Rhoaran wrote:
- Add beastmen to the 'Chaos' list
Consider it done! Does any of you have other cool chaos warbands you might share? (All but Maruders of chaos - I think they are too overpowered... or is it just me?)
- Rhoaran wrote:
- I don't think Mercs should ever be considered 'Evil'
I thourght the same. Though some mercenaries can be driven to greed and murder for the smallest thing - take cuttthroat's den, it's inhabited by all kinds of scrawl, and mercenaries as well waiting to find their fortune in Mordheim. I really do think I'll keep mercs on the evil list... or are there some warbands which are categorical NOT evil?
- Rhoaran wrote:
- O&G might be considered neutral also if its leaders acted greedily so perhaps allow that
I agree, O&G is now neutral as well
- Rhoaran wrote:
- The 'Excellence of the Damned' final objective doesn't really seem appropriate for most of the 'Evil' groups
Hereby changed to include a different territory for Undead warbands
- Rhoaran & RationalLemming wrote:
- Under 'Reckless at Best', I think it's hard enough to take an enemy OoA with a diving charge that you don't need to perform a diving charge twice in a battle
Actually if you have a clustered terrain, as we will have, I don't think this is such a hard thing to do. On the other hand, its a great reward given for accomplishing this feat D3 campaign points out of 40... It is bound to be a Reckless act to try pull this off
Thanks alot for the map! I have made one my self as well in the same style as yours. I've placed entrence markers as well as divided the territories. The warbands has to "Escape" Mordheim through these bottenecks in order to visit their encampments. All exits, lead to all encampments just to make the rules easy to follow (so no skirmishes outside the walls of Mordheim unless it's an encampment
)
Here's my take on the map: