| Dunbrough and Gripenhem WIP log | |
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Von Kurst Distinguished Poster


Posts : 7950 Trading Reputation : 3 Join date : 2009-01-19
Personal Info Primary Warband played: Achievements earned: none
 | Subject: Re: Dunbrough and Gripenhem WIP log Thu 31 Mar 2016 - 2:39 | |
| Lots of layers. Its going to be fairly amazing though. | |
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havre Champion


Posts : 41 Trading Reputation : 0 Join date : 2012-01-08 Location : Norway
Personal Info Primary Warband played: Reiklanders Achievements earned: none
 | Subject: Re: Dunbrough and Gripenhem WIP log Wed 6 Apr 2016 - 15:58 | |
| Woodland scenics sounds like the safe way to go. I had some success with ENvirotex lite, though. While still having to add layers, the can be somewhat thicker than the woodland ones. And I belive the price is better? Your waterfall looks fine, and will look fabolous after it is thoroughly dried and transparent. | |
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theomar pius Venerable Ancient


Posts : 643 Trading Reputation : 0 Join date : 2011-09-22 Age : 45 Location : Woodhaven, Michigan
 | Subject: Re: Dunbrough and Gripenhem WIP log Mon 16 May 2016 - 16:01 | |
| Working on waterfalls and townsfolk. Town Watch to be specific. I'm getting anxious to finish, this water is taking forever.   | |
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DeafNala Honour Guard


Posts : 20848 Trading Reputation : 8 Join date : 2008-04-03 Age : 73 Location : Horseshoe Bay, TX, USA
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
 | Subject: Re: Dunbrough and Gripenhem WIP log Mon 16 May 2016 - 16:10 | |
| Water effects do take time, AND you cant't rush the process. It does look WONDERFUL though. The Town Watch look SPLENDID as well. OUTSTANDING WORK!  | |
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Von Kurst Distinguished Poster


Posts : 7950 Trading Reputation : 3 Join date : 2009-01-19
Personal Info Primary Warband played: Achievements earned: none
 | Subject: Re: Dunbrough and Gripenhem WIP log Mon 16 May 2016 - 18:56 | |
| WoW!!! Well everything looks just fantastic | |
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DarkLordDaniel Captain


Posts : 68 Trading Reputation : 0 Join date : 2016-04-27 Location : London, UK
Personal Info Primary Warband played: Marienburgers Achievements earned: none
 | Subject: Re: Dunbrough and Gripenhem WIP log Tue 17 May 2016 - 23:58 | |
| It may be taking ages, but the effect looks fantastic! | |
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TenebraeLux Warrior


Posts : 16 Trading Reputation : 0 Join date : 2015-04-20
 | Subject: Re: Dunbrough and Gripenhem WIP log Wed 18 May 2016 - 20:29 | |
| - theomar pius wrote:
 If I didn't know any better, I would be completely fooled into thinking that's a real– life scene photographed by a naturalist. It really is that good. | |
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theomar pius Venerable Ancient


Posts : 643 Trading Reputation : 0 Join date : 2011-09-22 Age : 45 Location : Woodhaven, Michigan
 | Subject: Re: Dunbrough and Gripenhem WIP log Thu 19 May 2016 - 3:37 | |
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theomar pius Venerable Ancient


Posts : 643 Trading Reputation : 0 Join date : 2011-09-22 Age : 45 Location : Woodhaven, Michigan
 | Subject: Re: Dunbrough and Gripenhem WIP log Thu 26 May 2016 - 19:36 | |
| Texturing the water with Woodland Scenics Water Effects, and an old 2″ paint brush to stipple it.  | |
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Dragonhunter General


Posts : 153 Trading Reputation : 0 Join date : 2011-02-06 Age : 46 Location : Annweiler, Germany
Personal Info Primary Warband played: Possessed Achievements earned: none
 | Subject: Re: Dunbrough and Gripenhem WIP log Thu 26 May 2016 - 21:39 | |
| Great!! | |
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DeafNala Honour Guard


Posts : 20848 Trading Reputation : 8 Join date : 2008-04-03 Age : 73 Location : Horseshoe Bay, TX, USA
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
 | Subject: Re: Dunbrough and Gripenhem WIP log Thu 26 May 2016 - 23:00 | |
| I know I posted a reply earlier & now it's gone...it's spooky here at Tom's. Be that as it may, the water effect is WONDERFULLY realistic. BEAUTIFULLY WELL DONE! | |
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DarkLordDaniel Captain


Posts : 68 Trading Reputation : 0 Join date : 2016-04-27 Location : London, UK
Personal Info Primary Warband played: Marienburgers Achievements earned: none
 | Subject: Re: Dunbrough and Gripenhem WIP log Fri 27 May 2016 - 5:51 | |
| The addition of the water effects really brings the realism of the water up a notch. Are you planning on adding anything else, or will the water be done once you've finished adding them? | |
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Von Kurst Distinguished Poster


Posts : 7950 Trading Reputation : 3 Join date : 2009-01-19
Personal Info Primary Warband played: Achievements earned: none
 | Subject: Re: Dunbrough and Gripenhem WIP log Fri 27 May 2016 - 5:57 | |
| OH BABY!
Even if you didn't ask for one. Man, that is amazingly realistic. Wonderful work. | |
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Grimscull Etheral


Posts : 1643 Trading Reputation : 2 Join date : 2010-11-22
Personal Info Primary Warband played: Achievements earned: none
 | Subject: Re: Dunbrough and Gripenhem WIP log Fri 27 May 2016 - 15:57 | |
| - DeafNala wrote:
- I know I posted a reply earlier & now it's gone...it's spooky here at Tom's.
Thank you for saying that. I was starting to think the beers I had over the last couple of years finally started messing with my head, because I thought I had posted something. What I was saying earlier: please keep up your work, I really enjoy beholding your work every time you post something new! | |
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theomar pius Venerable Ancient


Posts : 643 Trading Reputation : 0 Join date : 2011-09-22 Age : 45 Location : Woodhaven, Michigan
 | Subject: Re: Dunbrough and Gripenhem WIP log Sat 28 May 2016 - 3:15 | |
| - DarkLordDaniel wrote:
- The addition of the water effects really brings the realism of the water up a notch. Are you planning on adding anything else, or will the water be done once you've finished adding them?
Well, the stuff cures clear, so I will have to go back and carefully paint a lot of water white. But yeah, waves and ripples and water will be done, I can move onto growing things. | |
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DarkLordDaniel Captain


Posts : 68 Trading Reputation : 0 Join date : 2016-04-27 Location : London, UK
Personal Info Primary Warband played: Marienburgers Achievements earned: none
 | Subject: Re: Dunbrough and Gripenhem WIP log Sat 28 May 2016 - 14:13 | |
| Ah, I was under the impression that the water effects dried white. I look forward to seeing more then.  | |
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cianty Honour Guard


Posts : 5284 Trading Reputation : 5 Join date : 2007-09-27 Location : Berlin
Personal Info Primary Warband played: Monks (BTB) Achievements earned: Silver Tom
 | Subject: Re: Dunbrough and Gripenhem WIP log Sat 28 May 2016 - 17:21 | |
| That is a truly excellent water effect. Very impressive. | |
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theomar pius Venerable Ancient


Posts : 643 Trading Reputation : 0 Join date : 2011-09-22 Age : 45 Location : Woodhaven, Michigan
 | Subject: Re: Dunbrough and Gripenhem WIP log Mon 30 May 2016 - 0:04 | |
| - DarkLordDaniel wrote:
- Ah, I was under the impression that the water effects dried white. I look forward to seeing more then.
 It would be easier if it did, because I'm going to go right back and paint it white. It would cut a step. | |
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theomar pius Venerable Ancient


Posts : 643 Trading Reputation : 0 Join date : 2011-09-22 Age : 45 Location : Woodhaven, Michigan
 | Subject: Re: Dunbrough and Gripenhem WIP log Tue 31 May 2016 - 18:00 | |
| Growing a small forest of furnace filter trees for Gripenhem. I’m realizing that I’ll need a large small forest of furnace filter trees to finish the project out.  | |
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Fat Rat Elder


Posts : 320 Trading Reputation : 0 Join date : 2013-06-19 Age : 37 Location : Poland
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Von Kurst Distinguished Poster


Posts : 7950 Trading Reputation : 3 Join date : 2009-01-19
Personal Info Primary Warband played: Achievements earned: none
 | Subject: Re: Dunbrough and Gripenhem WIP log Wed 1 Jun 2016 - 16:34 | |
| Et tu Theomar? Its starting to look positively arboreal around here Excellent trees. | |
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DeafNala Honour Guard


Posts : 20848 Trading Reputation : 8 Join date : 2008-04-03 Age : 73 Location : Horseshoe Bay, TX, USA
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
 | Subject: Re: Dunbrough and Gripenhem WIP log Wed 1 Jun 2016 - 18:39 | |
| Trees are THE IN thing this season...those are BEAUTIES. GREAT WORK!  | |
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floedebolle Honour Guard


Posts : 2391 Trading Reputation : 2 Join date : 2010-05-17 Location : Danmany
Personal Info Primary Warband played: Possessed Achievements earned: none
 | Subject: Re: Dunbrough and Gripenhem WIP log Wed 1 Jun 2016 - 21:45 | |
| Great trees theo, the furnace cleaner style has a lot of possibilities , fantastic job sir! Looks like we two are going to force tom to soon rename this website into " Toms boring empire in flames forum"  Looking forward to your forest! Think i will need a lot of trees more, cause to get the real dense forest feeling there have to be a lot of those , think you know exactly what iam talking about, so, on to more trees! _________________ Lord Flasheart: And always remember - if you want something, take it! Bobby! Bob Parkhurst: [enters] My lord? Lord Flasheart: I want something. Bob Parkhurst: Take it! [she undoes her shirt - exeunt]
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DeafNala Honour Guard


Posts : 20848 Trading Reputation : 8 Join date : 2008-04-03 Age : 73 Location : Horseshoe Bay, TX, USA
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
 | Subject: Re: Dunbrough and Gripenhem WIP log Wed 1 Jun 2016 - 22:46 | |
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theomar pius Venerable Ancient


Posts : 643 Trading Reputation : 0 Join date : 2011-09-22 Age : 45 Location : Woodhaven, Michigan
 | Subject: Re: Dunbrough and Gripenhem WIP log Tue 30 Aug 2016 - 18:15 | |
| Gripenhem forestation update. The trees for this bank are pretty much done, there are about 20 or so. I’ll need to spin the model again so that I can start doing the other side. Still lots and lots of trees to make, but it is closing fast. Probably another 20 or so to go.   | |
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