| Flame On's Mordheim Scenery - Sartosa! | |
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+50floedebolle mweaver HornedRat widgren SiliconSicilian Angron Milliardo Powerposey Asp HarryMason Endakil Tewfik Ezekiel Guhlprotector rospil15 Drugart Ash conan the ballbearing Mr_Sinister dragonmw7 Davespaceman Von Kurst Skavenblight Jänis Paluke Rancid Goomb zelophahad DeafNala Lord Archaon organboy Pathfinder Dubstyles Vorror matt blessed knight lord siwoc Axel thatirwinfella cianty Pfreck Lanyssa Ryssyll Tagnator Da Bank zoglug JohnYoung Hellfoot Ashton Admin Tom Erkwin WarbossKurgan 54 posters |
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zelophahad Knight
Posts : 85 Trading Reputation : 0 Join date : 2008-04-21 Age : 52 Location : Cornwall, UK
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: None
| Subject: Re: Flame On's Mordheim Scenery - Sartosa! Mon 13 Jul 2009 - 22:55 | |
| Your enthusiasm about the Leaning Lighthouse of Vercuso is very encouraging! Thanks guys! | |
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Von Kurst Distinguished Poster
Posts : 7973 Trading Reputation : 3 Join date : 2009-01-19
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Flame On's Mordheim Scenery - Sartosa! Tue 14 Jul 2009 - 2:33 | |
| Great work gents!
'Ware the furry-foots Boss! Of course if they climb to the top of the light house they will be at long range to hit the base! Can't wait to see it in a game! (hint)
Have a pint on me! | |
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zelophahad Knight
Posts : 85 Trading Reputation : 0 Join date : 2008-04-21 Age : 52 Location : Cornwall, UK
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: None
| Subject: Re: Flame On's Mordheim Scenery - Sartosa! Tue 14 Jul 2009 - 11:20 | |
| We play a house rule that when shooting from an elevated position you measure horizontally along the ground... | |
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Von Kurst Distinguished Poster
Posts : 7973 Trading Reputation : 3 Join date : 2009-01-19
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Flame On's Mordheim Scenery - Sartosa! Tue 14 Jul 2009 - 19:29 | |
| Arrg! Da sneakin' gits! Pesky furry foots! Always an arra in da back! | |
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zelophahad Knight
Posts : 85 Trading Reputation : 0 Join date : 2008-04-21 Age : 52 Location : Cornwall, UK
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: None
| Subject: Re: Flame On's Mordheim Scenery - Sartosa! Tue 14 Jul 2009 - 19:47 | |
| I measured it today BTW - it's 23" from the ground to the top platform! | |
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zelophahad Knight
Posts : 85 Trading Reputation : 0 Join date : 2008-04-21 Age : 52 Location : Cornwall, UK
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: None
| Subject: Re: Flame On's Mordheim Scenery - Sartosa! Sat 18 Jul 2009 - 10:14 | |
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DeafNala Admin
Posts : 21627 Trading Reputation : 9 Join date : 2008-04-03 Age : 76 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Flame On's Mordheim Scenery - Sartosa! Sat 18 Jul 2009 - 10:45 | |
| VERY IMPRESSIVE! AND not just the size, this is one of those special pieces that will require MANY an enjoyable visit before all its little nuances are revealed. EXCELLENT WORK! WELL DONE! | |
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Drugart Venerable Ancient
Posts : 755 Trading Reputation : 1 Join date : 2008-11-11
Personal Info Primary Warband played: Dwarfs Achievements earned: none
| Subject: Re: Flame On's Mordheim Scenery - Sartosa! Mon 20 Jul 2009 - 4:36 | |
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Ash General
Posts : 197 Trading Reputation : 0 Join date : 2008-08-16 Age : 45 Location : USA,California,Concord
Personal Info Primary Warband played: Dwarfs Achievements earned:
| Subject: Re: Flame On's Mordheim Scenery - Sartosa! Tue 21 Jul 2009 - 3:35 | |
| Excellent, nice touch with the suspension lines! | |
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zelophahad Knight
Posts : 85 Trading Reputation : 0 Join date : 2008-04-21 Age : 52 Location : Cornwall, UK
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: None
| Subject: Re: Flame On's Mordheim Scenery - Sartosa! Tue 21 Jul 2009 - 9:05 | |
| Thanks guys. The ropes are intended to emphasise that the tower is leaning precariously! | |
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WarbossKurgan Distinguished Poster
Posts : 2898 Trading Reputation : 0 Join date : 2007-10-04 Age : 53 Location : Morkchester, UK
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: None
| Subject: Re: Flame On's Mordheim Scenery - Sartosa! Sat 25 Jul 2009 - 12:45 | |
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Last edited by WarbossKurgan on Sat 25 Jul 2009 - 18:28; edited 1 time in total | |
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Da Bank Rules Guru
Posts : 1927 Trading Reputation : 3 Join date : 2008-01-26
Personal Info Primary Warband played: Marienburgers Achievements earned: None
| Subject: Re: Flame On's Mordheim Scenery - Sartosa! Sat 25 Jul 2009 - 13:07 | |
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DeafNala Admin
Posts : 21627 Trading Reputation : 9 Join date : 2008-04-03 Age : 76 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Flame On's Mordheim Scenery - Sartosa! Sat 25 Jul 2009 - 13:14 | |
| HOW NICE! Throg & Wrecks have a COOL little abode . That REALLY looks good; the woodwork turned out TERRIFFIC. VERY WELL DONE! | |
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WarbossKurgan Distinguished Poster
Posts : 2898 Trading Reputation : 0 Join date : 2007-10-04 Age : 53 Location : Morkchester, UK
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: None
| Subject: Re: Flame On's Mordheim Scenery - Sartosa! Tue 28 Jul 2009 - 10:14 | |
| Finished photo: | |
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DeafNala Admin
Posts : 21627 Trading Reputation : 9 Join date : 2008-04-03 Age : 76 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Flame On's Mordheim Scenery - Sartosa! Wed 29 Jul 2009 - 8:51 | |
| That is SO COOL! It REALLY looks TERRIFIC with the Lighthouse. A warning beacon for Vercuso seems SO APPROPRIATE. | |
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rospil15 Youngblood
Posts : 9 Trading Reputation : 0 Join date : 2009-07-30 Age : 53 Location : Pasadena, California
Personal Info Primary Warband played: Lizardmen (Unofficial) Achievements earned: none
| Subject: floor Fri 31 Jul 2009 - 1:08 | |
| Your flagstone floors are looking really good. I really want to build terrain, too. You said you work on the terrain during lunch break. Where do you keep your stuff? Do you leave it out? | |
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Guhlprotector Hero
Posts : 26 Trading Reputation : 0 Join date : 2009-07-18
| Subject: Re: Flame On's Mordheim Scenery - Sartosa! Fri 31 Jul 2009 - 7:22 | |
| Damned! This gives me a thrill. Now I'm ashame of all my buildings I ever made... Question: cuting stonestructure into foamcore is no problem when painting? I'm lucky to say that I have an endless amount of foamcore because my company use it for different posters on events, and then throw it away. But I never used it before... shame on me And what do you use for undercoating? Dispresion wall paint? Can I use it? (It's the only paint I will get for free. As well from my company...) | |
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zelophahad Knight
Posts : 85 Trading Reputation : 0 Join date : 2008-04-21 Age : 52 Location : Cornwall, UK
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: None
| Subject: Re: Flame On's Mordheim Scenery - Sartosa! Fri 31 Jul 2009 - 9:12 | |
| The stuff is all stored away in big plastic boxes between sessions, partly because the room we use is a little damp (this is Manchester UK!) and partly because the room also gets used for various church meetings.
Foamcore is awesome! We glue ours with PVA and pin it with dressmakers pins for a really solid structure. Stone etc. is easily scored into it with a ballpoint or pencil. It works well for painting so long as the scoring is reasonably deep (but you don't need to break the 'skin' of the foamcore). We undercoat with black spraypaint or sometimes Citadel Roughcoat, but you have to remember to seal the foam core of the board with PVA or the paint solvent dissolves it (although that can look quite good sometimes). | |
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Paluke Venerable Ancient
Posts : 759 Trading Reputation : 1 Join date : 2008-11-22 Age : 39 Location : Netherlands, Groningen
Personal Info Primary Warband played: Marienburgers Achievements earned: none
| Subject: Re: Flame On's Mordheim Scenery - Sartosa! Fri 31 Jul 2009 - 13:21 | |
| moly! That's an EXCELLENT piece of terrain!! i envy you guys Great Job!! | |
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rospil15 Youngblood
Posts : 9 Trading Reputation : 0 Join date : 2009-07-30 Age : 53 Location : Pasadena, California
Personal Info Primary Warband played: Lizardmen (Unofficial) Achievements earned: none
| Subject: Re: Flame On's Mordheim Scenery - Sartosa! Fri 31 Jul 2009 - 19:51 | |
| I was proud of my barricade, but, now, . . . | |
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WarbossKurgan Distinguished Poster
Posts : 2898 Trading Reputation : 0 Join date : 2007-10-04 Age : 53 Location : Morkchester, UK
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: None
| Subject: Re: Flame On's Mordheim Scenery - Sartosa! Mon 3 Aug 2009 - 14:19 | |
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DeafNala Admin
Posts : 21627 Trading Reputation : 9 Join date : 2008-04-03 Age : 76 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Flame On's Mordheim Scenery - Sartosa! Mon 3 Aug 2009 - 14:26 | |
| Railroad track ladders...what a concept! It's nice to see Flame On is coming up in the World with some VERY COOL, TALL buildings. WELL DONE! KEEP UP THE GOOD WORK! | |
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Ezekiel Venerable Ancient
Posts : 909 Trading Reputation : 5 Join date : 2008-02-05 Age : 39 Location : Amsterdam
Personal Info Primary Warband played: Merchants (BTB) Achievements earned: None
| Subject: Re: Flame On's Mordheim Scenery - Sartosa! Mon 3 Aug 2009 - 15:12 | |
| I LOVE dazza's knife holder! and, the tower is really cool too! question about those tall buildings though, are they playable? cause it looks really cool, but in our games we hardly go to other floors, are they being used in your games? | |
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WarbossKurgan Distinguished Poster
Posts : 2898 Trading Reputation : 0 Join date : 2007-10-04 Age : 53 Location : Morkchester, UK
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: None
| Subject: Re: Flame On's Mordheim Scenery - Sartosa! Mon 3 Aug 2009 - 17:08 | |
| - Ezekiel wrote:
- I LOVE dazza's knife holder!
It is cool in a gruesome way! - Ezekiel wrote:
- and, the tower is really cool too!
question about those tall buildings though, are they playable? cause it looks really cool, but in our games we hardly go to other floors, are they being used in your games? We have always believed Mordheim is better if its three dimensional, so we make sure that Wyrdstone counters (etc) are placed upstairs and that there are plenty of walkways between buildings.
Last edited by WarbossKurgan on Tue 4 Aug 2009 - 0:12; edited 1 time in total | |
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rospil15 Youngblood
Posts : 9 Trading Reputation : 0 Join date : 2009-07-30 Age : 53 Location : Pasadena, California
Personal Info Primary Warband played: Lizardmen (Unofficial) Achievements earned: none
| Subject: walkways Mon 3 Aug 2009 - 23:30 | |
| My friends and I have just discovered walkways between buildings. They really make the game more dynamic. Oh, and the broken walkways are even better because the characters have to jump. We placed altars and stones on the third floor of one building. Great place for snipers with trickshot. | |
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| Subject: Re: Flame On's Mordheim Scenery - Sartosa! | |
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| Flame On's Mordheim Scenery - Sartosa! | |
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