Dieter is charged by a lone daemon, who was the only survivor of the fusilade that Ivan and the marksmen unleased on the first wave of Raiders encountered.
Signore Capone and the marksman come to Dieters aide as Herman and Ivan cower in fear. (Herman and Ivan are Lead 9. Rolls of 10 and 11, respectively.)
Belakor makes a triumphant march through a rain of fishe.
Elsewhere in the ruins:
Belel Axepacer finally gets a charge in! (Belel was an ambitious thunderer whose promising career was marred by the loss of his right eye. Undaunted young Belel longed to take the stock of his handgun to the skulls of his enemies. On this night he faced a worthy foe.
Belel struck the daemon a fatal blow. The fiend disappeared in a burst of ichor, fire and smoke. Belel breathed in some of the smoke as he stood over the ruin of his foe.
To the surprise of Belel's comrades, the young dwarf suddenly exploded as a daemon clawed its way out of the dwarf's body!
The Pit Fighter Ogre Obediah slowly clears one tower of guards.
The battle for the prison: the Gutters' ghostly minotaur flanks the Alliance.
A lowly Tilean faces doom.
The (rat) ogre charges. (Only to be kebabed by the pursuer's trident.)
Elsewhere in the ruins:
Dieter nearly destroys the daemon but it saves its final wound.
Sir Oban is re-united with his steed.
Pikemen struggle with a fey-quick Dark Elf Hero.
Deiter lands a killing blow on the fiend as his comerades are overwhelmed by the second wave of Raiders.
The stricken daemon disappears amid a flare of fire and smoke.
Alas the daemon had wounded Deiter when it charged. The insignificant wounds suddenly swell and burst. Amid the red ruin a new daemon cackles with glee as Herman and Ivan look on in horror!
The Arm Pits and the Tileans react to the approaching threat.
Inside the prison the men of Amici de Morte rejoice as thier 'prince' is rescued from creul captivity. It seems the 'lad' has undergone some changes since disappearing in Mordheim...
The battle for the north is nearly lost. Belakor nears the killing ground.
The Witch Hunter Guntar Graef struggles in vain against a Raider hero. (The dwarfs will not save him or themselves...)
The pikemen fall, but the advance of Chaos is halted by missiles and raining fishe.
Sir Oban remounts!
The battle hung in the balance. In the north daemons gibbered triumphantly through the ruins, but their mortal servants had been severly punished by arrow and shot and blessed weapon. Belakor prepared to charge...
In the south the troll slayer Gatekeeper faced the minotaur on the stair while the warriors of Tilea prepared to escort their overlord's child from the field. But treachery struck. The Arm Pits, who had infiltrated the Tilean lines throughout the battle, suddenly struck them from every direction. Newly freed prisoners fought with their rescuers and their jailors. The orderly lines collapsed under pressure from all sides. The Tileans broke and fled back to the south in disorder.
The Arm Pits met the waves of chaos alone as Gatekeeper collapsed on the bloody stair and the Gutters swarmed over his body.