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 Capt'n Bernhardt's Mordheim Table

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Captain Bernhardt
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Captain Bernhardt
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PostSubject: Re: Capt'n Bernhardt's Mordheim Table   Capt'n Bernhardt's Mordheim Table - Page 2 Icon_minitimeMon 5 Apr 2010 - 15:49

Pirexian wrote:
I'm so stealing some ideas from your church and later buildings! (specially the church's roof, that exactly what mine is missing at the moment) Too bad I'm out of GW building bits for the doors and windows..

HOw did you make the wood texture on the first building mate?
Great stuff! keep us updated!

thanks! feel free to steal Smile
the wood is actually Foamcard (I recently discovered that that is the word the rest of the world uses for Kadapak). You peel off one side of the cardboard and the foam underneath is very excellent for crafting all kinds of stuff like wooden floarboards, streettiles or even bricks like in my small merchants house. The door on that first building is also just a piece of the cardboard peeled off the wall. [edit: I just noticed you can see this best on the rear-view picture of the shop: take a look at the walls]
but beware because like I said in an earlier posts I discovered the hard way that there is more than one type of foamcard, of which not all are suited for this purpose!
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Pirexian
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PostSubject: Re: Capt'n Bernhardt's Mordheim Table   Capt'n Bernhardt's Mordheim Table - Page 2 Icon_minitimeTue 6 Apr 2010 - 0:54

Yep I think I have the right type of foamcard/board, actually I did some of the "brick work" on one of sides of the walls for one of my works in progress Smile
Thanks for the tip mate!
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Captain Bernhardt
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PostSubject: Re: Capt'n Bernhardt's Mordheim Table   Capt'n Bernhardt's Mordheim Table - Page 2 Icon_minitimeSun 25 Apr 2010 - 18:17

I've been away for 2 weeks now and I notice I got a lot of catching up to do on all the magnificent new scenery and painting threads here. But I the mean time here's an update:

Arabian house first floor:
Capt'n Bernhardt's Mordheim Table - Page 2 Img_4610

now all that's left is the roof and the exterior walls
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DeafNala
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PostSubject: Re: Capt'n Bernhardt's Mordheim Table   Capt'n Bernhardt's Mordheim Table - Page 2 Icon_minitimeSun 25 Apr 2010 - 19:07

WELCOME BACK...NICE PROGRESS! That is REALLY turning into an EXCEPTIONAL piece...LOVE the staircase & the tile floor. Keep up the FINE WORK! Capt'n Bernhardt's Mordheim Table - Page 2 544694
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SiliconSicilian
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PostSubject: Re: Capt'n Bernhardt's Mordheim Table   Capt'n Bernhardt's Mordheim Table - Page 2 Icon_minitimeSun 25 Apr 2010 - 19:23

From the picture, it looks like a massive drop from floor to floor. How far is it?
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http://www.flickr.com/photos/siliconsicilian/sets/72157623710783
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PostSubject: Re: Capt'n Bernhardt's Mordheim Table   Capt'n Bernhardt's Mordheim Table - Page 2 Icon_minitimeSun 25 Apr 2010 - 21:50

The tile floor is coming along nicely! It gives the whole piece a grand atmosphere. It has the feel of an old public bath or Roman thermae...

Also a good job on the fireplace and chimney.

I'll be back...
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Captain Bernhardt
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PostSubject: Re: Capt'n Bernhardt's Mordheim Table   Capt'n Bernhardt's Mordheim Table - Page 2 Icon_minitimeFri 7 May 2010 - 12:04

small update: I finished the Arabian merchant's house:
PS: I damn my camera to hell! it never wants to focus on the right stuff!
I'm gonna borrow my GF's camera sometime near and take some decent pics!

Capt'n Bernhardt's Mordheim Table - Page 2 Img_4611


Capt'n Bernhardt's Mordheim Table - Page 2 Img_4612

Capt'n Bernhardt's Mordheim Table - Page 2 Img_4613

If this next picture was anything near to sharp you could see some claws on the floor as if some creature fell to it's death and tried not to fall..
Capt'n Bernhardt's Mordheim Table - Page 2 Img_4614
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Captain Bernhardt
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PostSubject: Re: Capt'n Bernhardt's Mordheim Table   Capt'n Bernhardt's Mordheim Table - Page 2 Icon_minitimeFri 7 May 2010 - 12:09

Holy Crap! It just came to me that this building is far from finished! I forgot to finish the chimney!! there's no exhaust for the smoke! will finish asap and post picture, but first I gotta study Capt'n Bernhardt's Mordheim Table - Page 2 Icon_mad
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DeafNala
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PostSubject: Re: Capt'n Bernhardt's Mordheim Table   Capt'n Bernhardt's Mordheim Table - Page 2 Icon_minitimeFri 7 May 2010 - 12:25

REALLY looks good...some framing around the doors & windows might add a bit to the good looks. It definitely adds an exotic touch to the Mordheim scene. WELL DONE! Capt'n Bernhardt's Mordheim Table - Page 2 544694
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SiliconSicilian
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PostSubject: Re: Capt'n Bernhardt's Mordheim Table   Capt'n Bernhardt's Mordheim Table - Page 2 Icon_minitimeFri 7 May 2010 - 13:30

The claws are coming through, btw. Great pics, love this building and its playability.
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http://www.flickr.com/photos/siliconsicilian/sets/72157623710783
Pirexian
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PostSubject: Re: Capt'n Bernhardt's Mordheim Table   Capt'n Bernhardt's Mordheim Table - Page 2 Icon_minitimeFri 7 May 2010 - 21:48

looks like a solid work on the building structure and paint job, I'm very fond of what you did on the floor specially. I would only suggest you to add some rubble or/and debri to it.

Nice job mate!
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pascal the rascal
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PostSubject: Re: Capt'n Bernhardt's Mordheim Table   Capt'n Bernhardt's Mordheim Table - Page 2 Icon_minitimeFri 14 May 2010 - 11:58

damn good stuff Cap !
if it's up for display somewhere in our town, gimme a sign !
wish i could see it in real

keep up the good work !
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Captain Bernhardt
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PostSubject: Re: Capt'n Bernhardt's Mordheim Table   Capt'n Bernhardt's Mordheim Table - Page 2 Icon_minitimeSat 15 May 2010 - 14:40

pascal the rascal wrote:
damn good stuff Cap !
if it's up for display somewhere in our town, gimme a sign !
wish i could see it in real

keep up the good work !

it will feature on the thunderbolt's Mordheim Demo day, sunday 29
Augustus at Outpost, gent. And a month after that we're gonna start our
campaign
I just gotta go paint a lot more before that day!
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Captain Bernhardt
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PostSubject: Summer's over, time to get going again!   Capt'n Bernhardt's Mordheim Table - Page 2 Icon_minitimeSat 18 Sep 2010 - 12:21

I wish I had had some more done during the summer holday but alas! So unfortunatly I have NO pictures of finished works to show you... Well then, you ask, why are you posting this update then? Well, I say, because I want to show you what has been on my mind this week and by doing this I hope to stay motivated to finish my new project!

So here I present you my first Big project: Murillio's Duelling School


Murillio’sDuelling school, first established by the great Muriollio himself in the year1889, was one of the most renowned of the Greatduelling schools in the empire. Many a Noble learned the fine arts of singlecombat and subtly fencing from the hands of Murillio or one of his teachers.Noble families would spend great sums to have their son accepted and educatedat Murillio’s. Needles yo say, being accepted at Murillio's was considerd one of the greatest honours available to young noblemen.But in the last decades before the comet struck things werechanging. The youth’s weren’t as eager and enthousiatic as they once were. Theschool became a time passer for young nobles who were more interested in drinkand gambling at the dog-races. And those that were still interested in thesefine martial arts enjoyed killing much more than defeating their opponent in afair fight. In fact the whole duelling culture was being tainted by thedecadence and aloofness of the youths who’d rather kill than honour the ancientrules of the duel.
Now thatthe comet has struck and the school is no longer in use it has become afavourite stick out amongst warbands exploring the city. The walled compoundmakes for an easily defendable area and from the main buildings and the towerthere’s a great overview of the surroundings, making any surprise assaultsimpossible. Obviously there’s plenty of exercise room to practise fightingwhilst not out exploring and looting the city, and some of the cellar’s stillhouse a rather large collection of various arms and weapons.





It just so happend that I got lucky and my sister's TV imploded (not so lucky for my sister offcourse) and she had to buy a new one. Where's the lucky part in this, you ask? well that's in the part where I got the box and the wrapping materials her new TV came in. And lucky me... the expanded polystyrene (piepschuim) looked perfect to base my duelling school on.. and thus work has begun....


A picture to show the base
Capt'n Bernhardt's Mordheim Table - Page 2 Img_4710

hopefully I'll be able to show some updates real soon


Last edited by Captain Bernhardt on Sat 18 Sep 2010 - 12:28; edited 1 time in total
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Captain Bernhardt
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PostSubject: Re: Capt'n Bernhardt's Mordheim Table   Capt'n Bernhardt's Mordheim Table - Page 2 Icon_minitimeSat 18 Sep 2010 - 12:25

Oh, I forgot to mention: this work has inspired me to create a new hired sword: the weaponsmaster (note that sometimes there's an "?" included, that's because I don't know yet how i'll finetune these lines. I also still need to make a decent statline and cost and upkeep, suggestions are always welcome!)


Quote :
At night sometimes a hooded figure is seen stalking the ruins of Murillio’s Great Duelling school. Some say that an evil spirit is stalking the ruins, others say that it’s the spirit of Murillio himself wandering over his old school, perhaps searching for his pubils. One says that if you approached the figure the Great Murillio himself would give you lessons in martial arts… whatever the figure is, those warbands that dare approach him find themselves greatly enlightend.

TheWeaponsmaster can be hired by any Human (and dwarf) warband (except cultists)

Equipment:Sword and additional hand weapon AndGreat weapon. (nominate which combo is used for that combat round before thefirst blows are struck)

Skills:Combat Master skill?/step aside?

Specialrules:
Masterduellist: although the weaponmaster is equipped with a sword and an additionalhand weapon he is treated as being armed with two swords for the purposes ofattiking, and with sword and uckler for the purpose of defending. In effect theadditional hhand weapon grants the weaponmaster an extra attack (without anypenalties of bonuses) and allows him a re-roll on his parry.

WeaponMaster:Any time a character in the warband that has hiredthe weaponmaster earns an advancement roll he can chose not to take the rollbut automatically take the weapons training skill (and/or the weapons expertskill??) obviously each skill can only be taken once by each warrior
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DeafNala
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PostSubject: Re: Capt'n Bernhardt's Mordheim Table   Capt'n Bernhardt's Mordheim Table - Page 2 Icon_minitimeSat 18 Sep 2010 - 13:32

CONGRATULATIONS on your sister's misfortune; although I'm sure she wouldn't agree, it's good to see something good come out of a bad situation. cheers The foam thingy has definite potential, AND the idea behind the dueling school has EVEN MORE...something more Machiavellian than Mordheim occurs to moi. Have FUN with the modeling & the rules. What a Face
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PostSubject: Re: Capt'n Bernhardt's Mordheim Table   Capt'n Bernhardt's Mordheim Table - Page 2 Icon_minitimeSat 18 Sep 2010 - 18:27

That's an amazing table you've got in the works! You should be proud. I love the shop front most of all, very Tudor style, I'll have to steal that idea. The buildings with the sewer exit and ruined front (as opposed to back) are also a great idea, very refreshing!

I've been building up my terrain (which I'll get around to posting once I can get my hands on a decent camera) and I've been wondering about how to do the board itself. I like your idea of stripping the paper side of foamcard, and may attempt to reproduce it. I've a couple of questions, though:
- how durable is a large surface after painting? I'm afraid of going through all the work and then after a few games seeing it ruined (especially because I have to store it in between games)
- do you freehand the cobblestones, or use some sort of stamp? I did a test piece with rounded cobblestones but I like your style better (more jagged, in general), it's more realistic.

If this works I'll probably go for 3 mm thick foamboard in 2 or 4 large parts for my board, would this work? I'd like to try sealing it for added surface resistance, no idea what to use, though...
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Captain Bernhardt
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PostSubject: Re: Capt'n Bernhardt's Mordheim Table   Capt'n Bernhardt's Mordheim Table - Page 2 Icon_minitimeSat 11 Dec 2010 - 21:25

Progress really is to slow!
that's probably because my build time is limited to weekends... and often just saterdays.. Sad

@ Lendro: I feel bad for replying this late Embarassed
but thanks for your interest and the kind words.
to answer your questions: I do my coblestone freehand cause I think it yields the best results.. Just put on the radio and make your mind empty.
The paint actually helps to harden the foam so it's very durable, allthough I can imagine that how you stock it will have a lot of influence on howlong it'll last.




anyway here's a teaser:
[img]Capt'n Bernhardt's Mordheim Table - Page 2 Img_4711[/img]
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PostSubject: Re: Capt'n Bernhardt's Mordheim Table   Capt'n Bernhardt's Mordheim Table - Page 2 Icon_minitimeSat 11 Dec 2010 - 22:45

Progressing VERY NICELY! thumbsup
I also do the cobblestones freehand...dong factory work in my misspent youth set me up for such mind numbing drudgery...mostly. What a Face
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PostSubject: Re: Capt'n Bernhardt's Mordheim Table   Capt'n Bernhardt's Mordheim Table - Page 2 Icon_minitimeSun 12 Dec 2010 - 13:09

hi guys,
just some quick lines ;
- harden the foam can be done with thinned pva (paper) glue before painting
- if you use the foam as large surface floor, I think it'd be best to glue it on a wooden plate (hardboard, etc)
- stamps ; saw an idea on the net where a guy used old flat brushes ; he burned out the hairs and then bent the metal with pliers to a desirable rectangle shape ; he had 2 or 3 sizes, and his cobblestone result looked really great

Cap, keep up the good work !
Your teaser with the different levels, stairs, etc. makes me drool.
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PostSubject: Re: Capt'n Bernhardt's Mordheim Table   Capt'n Bernhardt's Mordheim Table - Page 2 Icon_minitimeMon 27 Dec 2010 - 22:36

pascal the rascal wrote:
hi guys,
Cap, keep up the good work !
Your teaser with the different levels, stairs, etc. makes me drool.

Hold your horses, old man!! pale ... But Thanks Very Happy


It's update time:

First an overview of the entire compound. The basics for the walls have been build, they still need walkways and crenelations.(?) there's obviously a lot of work on the main building to
Capt'n Bernhardt's Mordheim Table - Page 2 Img_4712

a view of the side building, featering my scale guy
Capt'n Bernhardt's Mordheim Table - Page 2 Img_4713


apart from scaling the 5" high walls there's only three ways in:

the first is through the main gate:
Capt'n Bernhardt's Mordheim Table - Page 2 Img_4714

ofcourse the gate will be dressed with balsa wood and reinforced steel (i'm doubting between GS, plasticard or cereal box any suggestions?)
and there will be a modest gate "house" build above it, it won't actually be a house as it will have no roof etc.

the second entry point is through a hole knocked in the wall by a piece of comet debris (there will be some warpstone in the crater)
Capt'n Bernhardt's Mordheim Table - Page 2 Img_4715

and the third is through the secret entranceway at the back:
Capt'n Bernhardt's Mordheim Table - Page 2 Img_4810


as you can see I combined the use of hirst arts blocks with the technique stolen by our Russian friend arny for building walls out of foam. This way the entire building remains relativly light and I don't have to cast hundreds of blocks!

wish me luck finishing the rest of this project Wink


oh and happy Christmas to all!! santa santa
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PostSubject: Re: Capt'n Bernhardt's Mordheim Table   Capt'n Bernhardt's Mordheim Table - Page 2 Icon_minitimeMon 27 Dec 2010 - 22:52

EXCELLENT PROGRESS...LOVE the crater! MOST DEFINITELY KEEP UP THE FINE WORK! thumbsup
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PostSubject: Re: Capt'n Bernhardt's Mordheim Table   Capt'n Bernhardt's Mordheim Table - Page 2 Icon_minitimeSun 16 Jan 2011 - 15:53

I'm saving my updates for when I have something noteworthy to report but for now I need your help!

Before I continue I need you guys to help me decide which type of wall works best:

picture A: rectangular blocks
Capt'n Bernhardt's Mordheim Table - Page 2 Dscn5210

or picture B: more irregular blocks
Capt'n Bernhardt's Mordheim Table - Page 2 Dscn5212

please let me know which type looks best
(and ignore my petty attempts at imitating chemical agent's stone carving technique. I need a lot more practice and I don't have my good knife with me)
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PostSubject: Re: Capt'n Bernhardt's Mordheim Table   Capt'n Bernhardt's Mordheim Table - Page 2 Icon_minitimeSun 16 Jan 2011 - 16:08

This, of course, is only my opinion, which with the proper fare will get you a ride on the subway, but I rather like the top one better for a building: re, the bottom one looks more like paving stones...well you asked Suspect . What a Face

ADDENDUM: in case you missed it, Chemical Agent has a cool little tutorial on making some VERY NICE stone walls here: https://boringmordheimforum.forumieren.com/t4532-chemical-agent-s-terrain#bottom What a Face
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PostSubject: Re: Capt'n Bernhardt's Mordheim Table   Capt'n Bernhardt's Mordheim Table - Page 2 Icon_minitimeMon 17 Jan 2011 - 10:00

thanks deafnala, you've convinced me
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