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 Skull Sands, Sartosa

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WarbossKurgan
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PostSubject: Re: Skull Sands, Sartosa   Wed 23 May 2012 - 7:31

Thanks for the comments guys! I love you

RobinTrevize wrote:
These look amazing.

I've only just got back into this stuff, is Storm of Magic worth looking at? (I'm collecting Daemons of Chaos Razz)
Definitely - it's SOOOO much fun! We play it more than regular Warhammer.

RobinTrevize wrote:
Also, looking at your mermaid fulcrum has given me an interesting idea for a piece of Mordheim scenery.
Basically an abandoned freak show with various malformed skeletons in jars...the "performers" were forgotten in the chaos.
Hmmm...could lead on to some interesting scenario ideas too.
I like the idea - are you going to have a go at it? bounce

RobinTrevize wrote:
The water spout looks alright to me but I do have a question...Is that red steering wheel from Buckaroo or pop-up pirate or some similar childs game?
It's a horrible kitsch earring bought from eBay for making piratey terrain.

DeafNala wrote:
EXCELLENT PROGRESS! The nautical touches to the bell look up to your normal high standards. thumbsup
There's more work to be done on the bell - I need to add some more nautical-nightmare-nasties.
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Theorox
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PostSubject: Re: Skull Sands, Sartosa   Wed 23 May 2012 - 11:20

The bell looks amazing! Good job Kurg. Smile

Theo
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PostSubject: Re: Skull Sands, Sartosa   Wed 23 May 2012 - 12:19

I'll take a look at storm of magic in that case. Smile

With regards to the freak show scenery, I will definitely make one but I'm a long way off from even having a board let alone some good scenery pieces. :S Still packing to move house, and a low income equals low productivity. Razz

However it will be amongst the first pieces that I put together. Of course that doesn't mean that someone else can't get there first. Smile
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werekin
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PostSubject: Re: Skull Sands, Sartosa   Thu 31 May 2012 - 15:31

You're wasted on orcs. I'll say that much!
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WarbossKurgan
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PostSubject: Re: Skull Sands, Sartosa   Fri 1 Jun 2012 - 5:41

werekin wrote:
You're wasted on orcs. I'll say that much!
Shush you! Razz
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werekin
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PostSubject: Re: Skull Sands, Sartosa   Sun 3 Jun 2012 - 2:13

Haha yet it's true!

Your mermaid and tank blew me away.

I'm not getting the chequered squares. Greenskins will ruin anything I guess. Wink
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PostSubject: Re: Skull Sands, Sartosa   Sun 3 Jun 2012 - 3:33

Gratz on getting on the GW page Smile
And like everyone eles i must say, that mermaid i sooo cool Smile really nice idea and really well made Very Happy
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Essmir.wolf
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PostSubject: Re: Skull Sands, Sartosa   Sun 17 Jun 2012 - 1:34

Great work mutch better that GW's
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WarbossKurgan
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PostSubject: Re: Skull Sands, Sartosa   Sat 17 Nov 2012 - 1:24

Finally, I hear you cry, The Hurricane Anchor is complete!

(I started it back in August 2011!)





























And here's both my completed Arcane Fulcrums: the Hurricane Anchor and the Mermaid Emporium together:

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DeafNala
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PostSubject: Re: Skull Sands, Sartosa   Sat 17 Nov 2012 - 4:37

CONGRATULATIONS! I've found the completion of a long standing project to be a great source of relief & satisfaction...not necessarily in that order. AND it turned out WONDERFULLY WELL! The Hurricane Anchor is a FANTASTIC, IMAGINATIVE model with an equally fantastic paint job. I love the way the possessed water spout looks like it sucked up all the water from the surrounding area...at least temporarily. SUPERB WORK! thumbsup

The Fulcrums are fine excuses for creating interesting vignettes...excuses are wonderful things. I've got to get a list of the Beasties...the Fulcrums that is. clown


Last edited by DeafNala on Sat 17 Nov 2012 - 13:47; edited 1 time in total
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floedebolle
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PostSubject: Re: Skull Sands, Sartosa   Sat 17 Nov 2012 - 13:31

Awesome!

_________________
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Bob Parkhurst: [enters] My lord?
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[she undoes her shirt - exeunt]
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Pervavita
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PostSubject: Re: Skull Sands, Sartosa   Mon 19 Nov 2012 - 9:59

Well worth the wait.
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PostSubject: Re: Skull Sands, Sartosa   Mon 19 Nov 2012 - 15:11

Looks great. It can be depressing when you realize how long a project was in progress for! Looks great.
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theomar pius
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PostSubject: Re: Skull Sands, Sartosa   Mon 19 Nov 2012 - 20:08

That turned out great, I love it! Very creative.
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PostSubject: Re: Skull Sands, Sartosa   Tue 20 Nov 2012 - 9:13

Pervavita wrote:
Well worth the wait.

Absolutely.
Wow! Wow! Wow! thumbsup
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Warshades
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PostSubject: Re: Skull Sands, Sartosa   Mon 26 Nov 2012 - 7:37


Very impressive and inspiring, all this kind of great stuff on this forum makes me smile Very Happy
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WarbossKurgan
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PostSubject: Re: Skull Sands, Sartosa   Tue 12 Nov 2013 - 16:07

Just in sight of the shores of Sartosa, a squat stone tower clung to a rock in the southern sea, in the area known locally as Skull Sands. The tower was weather worn and salt encrusted, sun bleached and infested with Sartosa's ubiquitous red crabs.

The Cleavermaw's jolly boat pitched gently in the blue-green crystal waters as the tide rolled around the rocky little islet. The jolly boat was crammed full of sweating greenskins heaving on the oars - 12 Orc Pirates (and a Goblin almost everyone ignored) jostled for space amongst their cargo, as they approached the stone quay and prepared to go ashore.

The pirate in the prow slung the looped painter over one of the jutting stones of the quay and jumped the narrowing gap between the boat and the quayside. He caught the stern-line thrown by the hand at the tiller, looped it around another stone and hauled it tight, pulling the jolly boat parallel with the shore. As the wooden gunwales bumped into the peer the crew piled out and started unloading the barrels and sacks from the boat.

Kaptain Bilgewater stepped onto the quay and ignored the hustle and bustle around him to squint in the bright sunlight and survey the little island and the tower. He seemed pleased with what he saw and strode purposefully towards the reinforced door at the tower's base. His ragged once-blue coat flapped in the sea breeze and he pushed his battered bicorn hat tighter onto his scarred head so it wouldn't blow off.

The door was unlocked but still needed a good shove to get it open. Inside the tower was dark, the shutters on the upper floor windows were tightly closed, but it was cooler out of the sun. The walls were a foot and a half thick of mortared stone, so even on the hottest day there would be respite inside. The ground floor room was a dust-covered jumble of empty barrels and crates - the stores that the last occupants brought with them had been finished, or looted, years ago by the look of things. The tower had clearly not been occupied for a very long time. Bilgewater "Hummm"ed to himself in approval and started up the wooden stairs that wound round the outside of the tower.

Upstairs it was a similar picture of disuse and abandonment. The middle floor room was almost empty compared to the ground floor. The tattered remains of hammocks hung from the ceiling beams and rusted-through cooking pots were stacked in the fireplace but there was no furniture beyond a map-covered desk and a couple of crude chairs. With deep satisfaction Bilgewater noted the stacks of leather-bound books, dozens of rolled-up charts and maps, and innumerable empty rum bottles filled every space of the wooden shelving built into the walls. The ladder to the flat roof was pulled up against the ceiling in a clever arrangement of counter-weighted ropes and pulleys that slowly lowered or raised the bottom without much force, and kept the steps out of the way when not in use.

The roof was empty - the Kaptain looked down over the ramparts at his little crew working on moving in and setting up their billets. Mr Badrot and Mr Deadwood were capable officers and could be trusted to keep them busy. The empty boxes and barrels in the ground floor room started piling up on the rocky shore as the crew cleared the space, ready for the fresh stores they had brought with them.





















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DeafNala
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PostSubject: Re: Skull Sands, Sartosa   Tue 12 Nov 2013 - 18:02

VERY COOL & ATMOSPHERIC! It's a perfect piece for Pirate Haven...especially Orc Pirates. I love the little Red Crabs...EXCELLENT touch. VERY WELL DONE!  thumbsup
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PostSubject: Re: Skull Sands, Sartosa   Tue 12 Nov 2013 - 19:18

That is quite nice thumbsup 

A bit too many giant skullz even for the skull sands, but nice. I do love the little red crabs.

It needs that stone quay.
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PostSubject: Re: Skull Sands, Sartosa   Tue 12 Nov 2013 - 22:17

Like all the rest I am blown away by the sheer number of master creators here on this forum. You fulcrums are wonderful both in creativity but also in painting. I really love the way you pain wood, the boat for example. Can't put my finger on it but it just feels soo right.

Simply amazing!
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PostSubject: Re: Skull Sands, Sartosa   Today at 15:12

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