| Blunderbuss using flame template | |
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+7Ezekiel Da Bank Elmoth cianty Burlok Blackaxe DeafNala Chad 11 posters |
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Chad Venerable Ancient
Posts : 932 Trading Reputation : 0 Join date : 2008-11-07 Age : 32 Location : Poiares-Coimbra-Portugal/Exeter-Devon-England
Personal Info Primary Warband played: Pirates (Unofficial) Achievements earned: none
| Subject: Blunderbuss using flame template Tue 11 Nov 2008 - 12:47 | |
| Does anyone else think this is a good idea (sorry, no question mark on my bros ******* machine!!). Theyd have half the range, but triple the width at full range. Also, it would stop pseudo firing lines of 4+ blunderbuss hitting an entire warband. | |
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DeafNala Admin
Posts : 21694 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Blunderbuss using flame template Tue 11 Nov 2008 - 13:39 | |
| I have no idea how that would impact the game, but it WOULD MOST DEFINITELY be an accurate way of representing the spread of shot. They DO call shot guns/blunderbusses "scatter guns" afterall. BTW that sort of template is OFTEN used in historical games to represent the area of effect for grape shot from artillery pieces. | |
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Burlok Blackaxe Veteran
Posts : 127 Trading Reputation : 0 Join date : 2008-10-01 Age : 35 Location : Australia
Personal Info Primary Warband played: Dwarfs Achievements earned:
| Subject: Re: Blunderbuss using flame template Tue 11 Nov 2008 - 13:51 | |
| this is crazy enough to work! I like your style, kid. | |
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cianty Honour Guard
Posts : 5287 Trading Reputation : 5 Join date : 2007-09-27 Location : Berlin
Personal Info Primary Warband played: Monks (BTB) Achievements earned: Silver Tom
| Subject: Re: Blunderbuss using flame template Tue 11 Nov 2008 - 13:51 | |
| It is even used in the Legends series of Warhammer Historical to represent the area of effect of blunderbusses... | |
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Elmoth Champion
Posts : 55 Trading Reputation : 0 Join date : 2008-11-10 Age : 44 Location : Skavenblight (Barcelona), Spain
Personal Info Primary Warband played: Dwarfs Achievements earned: none
| Subject: Re: Blunderbuss using flame template Tue 11 Nov 2008 - 14:50 | |
| Indeed. Much more accurate area of effect IMO. I think it was not included because it would require an extra template not included with the game. So they simplified the area of effect of the weapon to make it easier to use for everybody that dso not have a handy template nearby. If your group wants to house rule that, it sounds perfectly fine Cheers, Xavi | |
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Chad Venerable Ancient
Posts : 932 Trading Reputation : 0 Join date : 2008-11-07 Age : 32 Location : Poiares-Coimbra-Portugal/Exeter-Devon-England
Personal Info Primary Warband played: Pirates (Unofficial) Achievements earned: none
| Subject: Re: Blunderbuss using flame template Tue 11 Nov 2008 - 18:41 | |
| I think Ill have to try it. Itll be (at least) as balanced as currently. And easier to do, as you just hold over the target(s). | |
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Da Bank Rules Guru
Posts : 1927 Trading Reputation : 3 Join date : 2008-01-26
Personal Info Primary Warband played: Marienburgers Achievements earned: None
| Subject: Re: Blunderbuss using flame template Tue 11 Nov 2008 - 20:46 | |
| I really like the idea as this is how a blunderbuss would shoot but I would shorten the distance to maybe 12 inches but a wider pattern. | |
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Ezekiel Venerable Ancient
Posts : 909 Trading Reputation : 5 Join date : 2008-02-05 Age : 40 Location : Amsterdam
Personal Info Primary Warband played: Merchants (BTB) Achievements earned: None
| Subject: Re: Blunderbuss using flame template Tue 11 Nov 2008 - 21:30 | |
| Indeed, it sounds like a great Idea, and it would make less of a problem of my narrow long alleys! hehe, so thanks!
Da Bank, the flame template is already shorter, so you'd have no problem with the range. | |
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Duce Honour Guard
Posts : 800 Trading Reputation : 0 Join date : 2008-06-11 Age : 42 Location : N.Ireland
Personal Info Primary Warband played: Reiklanders Achievements earned: none
| Subject: Re: Blunderbuss using flame template Wed 12 Nov 2008 - 10:31 | |
| The benefit is that its wider at the top so you may hit more people.
The major flaw is the fact that you loose distance which means less leeway in manouvering. I mean this in the sense that you move within 12 inches and fire hitting the front guy and anyone in the inches behind. where as if the template is smaller you have to get within chare range to fire it at the front guy and ones behind.
may make it too risky to do as you get charged next turn where as the 1inch wide and 16inch long allows enough room to be out of charge range. _________________ | |
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Chad Venerable Ancient
Posts : 932 Trading Reputation : 0 Join date : 2008-11-07 Age : 32 Location : Poiares-Coimbra-Portugal/Exeter-Devon-England
Personal Info Primary Warband played: Pirates (Unofficial) Achievements earned: none
| Subject: Re: Blunderbuss using flame template Wed 12 Nov 2008 - 15:26 | |
| It's supposed to be a flaw, hitting half a warband and not even getting charged just isn't fair. Anyway, it should encourage my favourite (fun) Blunderbuss-tactic - shoot to soften the warband up then get stuck in. | |
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Burlok Blackaxe Veteran
Posts : 127 Trading Reputation : 0 Join date : 2008-10-01 Age : 35 Location : Australia
Personal Info Primary Warband played: Dwarfs Achievements earned:
| Subject: Re: Blunderbuss using flame template Wed 12 Nov 2008 - 15:31 | |
| No! it's perfect, convince your group of fools to adopt this and exploit it to your advantage! | |
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Duce Honour Guard
Posts : 800 Trading Reputation : 0 Join date : 2008-06-11 Age : 42 Location : N.Ireland
Personal Info Primary Warband played: Reiklanders Achievements earned: none
| Subject: Re: Blunderbuss using flame template Wed 12 Nov 2008 - 15:53 | |
| I don't see the blunderbuss thing as bad personally. hitting half your warband is only a problem if you group them up, so technically the blunderbuss acts in a deterrant for mass mobs meaning your enemy has to split up adding advantage to you _________________ | |
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Da Bank Rules Guru
Posts : 1927 Trading Reputation : 3 Join date : 2008-01-26
Personal Info Primary Warband played: Marienburgers Achievements earned: None
| Subject: Re: Blunderbuss using flame template Wed 12 Nov 2008 - 21:57 | |
| I like the template idea.
I always get my clock cleaned by the BB. It never fails. Oh well. | |
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MyLittlePwny Elder
Posts : 364 Trading Reputation : 0 Join date : 2008-11-20 Age : 39 Location : Copenhagen_Denmark
Personal Info Primary Warband played: Lizardmen (Unofficial) Achievements earned: none
| Subject: Re: Blunderbuss using flame template Thu 20 Nov 2008 - 20:57 | |
| I rarely see the BB do critical damage to a warband, it's mostly the psycological part that makes it worth the gold - that the enemy player spreads out to avoid a single shot and makes his units vulnerable to the rest of the warband hehe.. just charge the damn guy so he have to shoot it against one or 2 targets and he's done for | |
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Elmoth Champion
Posts : 55 Trading Reputation : 0 Join date : 2008-11-10 Age : 44 Location : Skavenblight (Barcelona), Spain
Personal Info Primary Warband played: Dwarfs Achievements earned: none
| Subject: Re: Blunderbuss using flame template Thu 20 Nov 2008 - 21:59 | |
| If I ever get a blunderbuss it would be for a second liner for sure. If you allow him to be forced to shot instead of chosing when to shot yourself, you have done something wrong CHeers, Xavi | |
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Drud Hero
Posts : 38 Trading Reputation : 0 Join date : 2008-09-02 Age : 38 Location : Copenhagen, Denmark
Personal Info Primary Warband played: Dwarfs Achievements earned:
| Subject: Re: Blunderbuss using flame template Thu 20 Nov 2008 - 22:49 | |
| I absolutely love blunderbusses! I've been playing around with the idea of a Marienburg warband with 3 or 4 of them... Regarding the change it's hard to see if it would change the balance of the weapon, but it sure would change the strategy needed to use it well. | |
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Duce Honour Guard
Posts : 800 Trading Reputation : 0 Join date : 2008-06-11 Age : 42 Location : N.Ireland
Personal Info Primary Warband played: Reiklanders Achievements earned: none
| Subject: Re: Blunderbuss using flame template Fri 21 Nov 2008 - 12:47 | |
| I threw together 4 in a Reiklanderwarband in a topic on here, if you oggle it and a100g your in for some fun and a still well kitted out warband.
Think I stil lhad 9 men, 6ish bows / longbows and everyone had club or 2 _________________ | |
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Paluke Venerable Ancient
Posts : 759 Trading Reputation : 1 Join date : 2008-11-22 Age : 39 Location : Netherlands, Groningen
Personal Info Primary Warband played: Marienburgers Achievements earned: none
| Subject: Re: Blunderbuss using flame template Mon 24 Nov 2008 - 16:19 | |
| that's so sweet using the template!! The bludnerbuss now, has more of a raygun, beam cannon kinda feel... but with the flame template it would have a n accurate feel! I'm going to take this idea and incorporate it into my pocket mordheim project, if that is ok? i'll build a new template, for the right scale. cheers | |
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Chad Venerable Ancient
Posts : 932 Trading Reputation : 0 Join date : 2008-11-07 Age : 32 Location : Poiares-Coimbra-Portugal/Exeter-Devon-England
Personal Info Primary Warband played: Pirates (Unofficial) Achievements earned: none
| Subject: Re: Blunderbuss using flame template Mon 24 Nov 2008 - 19:40 | |
| - Paluke wrote:
I'm going to take this idea and incorporate it into my pocket mordheim project, if that is ok?
No, and I'll (personally) come up to the Netherlands and confiscate all your possesions and remove you and your family's right to hapiness (I know Goliath inc.) | |
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Elmoth Champion
Posts : 55 Trading Reputation : 0 Join date : 2008-11-10 Age : 44 Location : Skavenblight (Barcelona), Spain
Personal Info Primary Warband played: Dwarfs Achievements earned: none
| Subject: Re: Blunderbuss using flame template Mon 24 Nov 2008 - 23:07 | |
| You're screwed Paluke!! Xavi | |
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Paluke Venerable Ancient
Posts : 759 Trading Reputation : 1 Join date : 2008-11-22 Age : 39 Location : Netherlands, Groningen
Personal Info Primary Warband played: Marienburgers Achievements earned: none
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Chad Venerable Ancient
Posts : 932 Trading Reputation : 0 Join date : 2008-11-07 Age : 32 Location : Poiares-Coimbra-Portugal/Exeter-Devon-England
Personal Info Primary Warband played: Pirates (Unofficial) Achievements earned: none
| Subject: Re: Blunderbuss using flame template Tue 25 Nov 2008 - 16:34 | |
| Okay, here's the deal: if you can tell me what Goliath Inc. is then you can use my idea. If you can do it without using the internet then I'll back you up in sayin it was all your idea.
PS. I'll know if you use the web because I know Goliath inc.
PPS. Here's a clue: they are directly linked to the Toast Marketing Board. | |
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Paluke Venerable Ancient
Posts : 759 Trading Reputation : 1 Join date : 2008-11-22 Age : 39 Location : Netherlands, Groningen
Personal Info Primary Warband played: Marienburgers Achievements earned: none
| Subject: Re: Blunderbuss using flame template Tue 25 Nov 2008 - 22:55 | |
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Chad Venerable Ancient
Posts : 932 Trading Reputation : 0 Join date : 2008-11-07 Age : 32 Location : Poiares-Coimbra-Portugal/Exeter-Devon-England
Personal Info Primary Warband played: Pirates (Unofficial) Achievements earned: none
| Subject: Re: Blunderbuss using flame template Wed 26 Nov 2008 - 16:44 | |
| I would have preffered: 'fictional corporation that controls and owns almost every company in the world', buuuuuut, they do do research so I guess I can let you off. (But I'm not crediting you with the idea ) | |
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Paluke Venerable Ancient
Posts : 759 Trading Reputation : 1 Join date : 2008-11-22 Age : 39 Location : Netherlands, Groningen
Personal Info Primary Warband played: Marienburgers Achievements earned: none
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