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 cutp Master Thread - Terrain (updated Oct. 19, 2016)

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DeafNala
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DeafNala

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cutp Master Thread - Terrain (updated Oct. 19, 2016) - Page 4 Empty
PostSubject: Re: cutp Master Thread - Terrain (updated Oct. 19, 2016)   cutp Master Thread - Terrain (updated Oct. 19, 2016) - Page 4 Icon_minitimeWed 24 Aug 2016 - 14:11

Dungeon set up always conjure up images of AD&D games from long ago. Thanks for the trip down Memory Lane. The corridor looks WONDERFUL with the Robot Guy chugging along.   thumbsup
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cutp
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PostSubject: Re: cutp Master Thread - Terrain (updated Oct. 19, 2016)   cutp Master Thread - Terrain (updated Oct. 19, 2016) - Page 4 Icon_minitimeWed 19 Oct 2016 - 21:42

thx DN Smile

A26 2016-10-19 Dungeon Tiles 1 (1 x 1)

finally done (project was "on the shelf" for a couple of months...sure that never happens to anyone else)

this board is in 4 pieces

T-section corridor with 10 (!) door openings

12" x 8"

I originally thought about a simple straight dungeon corridor to start, but that seemed too boring

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cutp Master Thread - Terrain (updated Oct. 19, 2016) - Page 4 Wp_20114

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cutp Master Thread - Terrain (updated Oct. 19, 2016) - Page 4 Wp_20116

Wizard's Quarters

3 15/16" 3 15/16"

I still need to add furniture...

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cutp Master Thread - Terrain (updated Oct. 19, 2016) - Page 4 Wp_20122

Small cavern

3 15/16" 3 15/16"

cutp Master Thread - Terrain (updated Oct. 19, 2016) - Page 4 Wp_20120

cutp Master Thread - Terrain (updated Oct. 19, 2016) - Page 4 Wp_20123

Side Chamber

12" x 3 15/16"

also testing some concepts for a future throne room/cavern

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cutp Master Thread - Terrain (updated Oct. 19, 2016) - Page 4 Wp_20124

Doors / Walls

I haven't finished 10 "inserts" yet, but I plan on making some wood and metal "doors" plus some solid brick walls

this will further make each sub-board entirely modular by changing the movement flow through "rooms"

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Overview

finally a look at how all 4 pieces fit together

of course the smaller square rooms are reversible in position

cutp Master Thread - Terrain (updated Oct. 19, 2016) - Page 4 Wp_20117

and how the board looks with only some of side rooms in use or revealed yet

cutp Master Thread - Terrain (updated Oct. 19, 2016) - Page 4 Wp_20125

comments & questions welcome as always

Smile
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DeafNala
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DeafNala

Posts : 20487
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cutp Master Thread - Terrain (updated Oct. 19, 2016) - Page 4 Empty
PostSubject: Re: cutp Master Thread - Terrain (updated Oct. 19, 2016)   cutp Master Thread - Terrain (updated Oct. 19, 2016) - Page 4 Icon_minitimeWed 19 Oct 2016 - 22:06

That really looks SPLENDID. I fits with a variety of dungeon styles, although I get an Egyptian feel to it...I think it's the pillars that do it for moi. I LOVE  the way you finished off...GREAT choice of colors. VERY WELL DONE!   thumbsup
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cutp
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cutp

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PostSubject: Re: cutp Master Thread - Terrain (updated Oct. 19, 2016)   cutp Master Thread - Terrain (updated Oct. 19, 2016) - Page 4 Icon_minitimeSun 12 Mar 2017 - 17:08

(much) belated thx DN Surprised Smile
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PostSubject: Re: cutp Master Thread - Terrain (updated Oct. 19, 2016)   cutp Master Thread - Terrain (updated Oct. 19, 2016) - Page 4 Icon_minitime

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