Thanks for your thoughts.
On the one hand, I'm thinking there were three of you and you only played 8 games. EIGHT GAMES! I didn't get my 6th hero in the current campaign until my eighth or ninth game! (I have had the worst luck with rolling for heroes this time out, which sucks with orcs.)
On the other hand there were only three of you, so I'm betting that you either played odd man out, or just three player games (which can take forever even without animosity or stupidity.) Three player games are also a very different game than a standard 2 player match.
And I'll bet that most Mordheim campaigns are more like yours than mine.
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Possessed are tough! In the end I was facing a CC monster with 2xS5 and 1xS6 Attack, T5 with Resilient! With S4 I was wounding on 6s with no chance of crits and even with S5 I needed 5s up!
Resilient is a top skill! Especially with Orcs it means your heroes are all T5 in CC. Against most S3 opponents they'll need 6s up to wound with no possibility of crit.
Crits are scary... and it will be caused by the most harmless looking grunts - zombies.
The Troll is not as tough as it looks - a zombie rolls a 6 to wound - crits - causes 2 wounds - dead troll. T4 and 3 wounds even with 4+ ward can and will get taken down if swamped. Also decreases in power as campaign goes on. And yes stupid Stupidity.
Orc Sharman with the Clubba spell is crazy good! 2 x S5 attacks at the start of the campaign!
T4 troops across the board is also crazy good when you first start! Get stuck in as fast as you can! But thing is that they start with ridiculous amounts of XP. You really want to roll Lads Got Talent on your orc henchmen - he'll level up a lot quicker. Having your henchmen at T4 also mean it denies easy XP kills for your opponent.
1/6 chance of animosity isn't all that bad... except it will always strike at critical junctions. *sigh
+1 to all of these.
For myself, I love having the troll against starting Undead or Possessed warbands, because the Troll can take a beginning Possessed or a vampire by himself. You had a troll, your boss and a shaman with clubba at the start? What a great combination to fight those heroes!
[I did too this campaign (although I'm just fighting orcs and more orcs). First game I get Surprise Attacked and clobbered. Second game win big. Third game two heroes out and the missing a game thing starts (which is an awful cycle to enter with 4 heroes.)]
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- Don't even bother to shoot stuff with BS3 - over half range with your opponents in cover means you'll be only hitting on 6s.
ALWAYS take that shot. There is always a 6 or two out there and even if you just take away a lucky charm, its worth it. That one time when you take a vampire or a possessed out of action with Mr. BS2 (AND crazy luck) is worth all the misses. (Mr. BS3 ought to do it often enough over the years to not even seem special).
I dropped a 2+ armor save Boss on a boar this week with a BS3 guy with a bow (the enemy boss failed TWO 2+ armor save rolls!) Always shoot if you have the chance and have nothing else to do. Its all about rolling dice. My BS4 heroes with crossbows both failed (as did the BS3 hero with bow, quickshot and hunting arrows...).