| Making terrain more "Mordheim-ish" | |
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KupoFIN Youngblood
Posts : 13 Trading Reputation : 0 Join date : 2013-01-02
Personal Info Primary Warband played: Dwarfs Achievements earned: none
| Subject: Making terrain more "Mordheim-ish" Mon 5 Aug 2013 - 19:35 | |
| Greetings! Some time ago I bought the fantastic Terraclips modular terrain set "Vaults of Ruin". The cardboard terrain, when set up, looks fantastic and has nice grim and gothic atmosphere to it. And for a person like me who has an apartment of 24 square meters, it's essential to be able to fold the whole thing up when not needed. However, as superb as the ruins are, a keen-eyed mordheim enthusiast will find them a little too generic to represent the City of Damned we know and love. This brings me to question: how to make the overall look of generic tabletop consisting of ruins more "mordheim-ish"? Ideally this should be achieveable by adding certain details into terrain. These details could range from 25mm based object (say, a signpost) to a roughly 5" diameter small terrain piece (for example a round warpstone pit with shovels, boxes and other junk used when prospecting). Leafing through the rulebook has given me some inspiration, but what would You suggest to bring mordheim truly alive on tabletop? Let's share some ideas! | |
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Von Kurst Distinguished Poster
Posts : 7973 Trading Reputation : 3 Join date : 2009-01-19
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Making terrain more "Mordheim-ish" Tue 6 Aug 2013 - 2:33 | |
| I am unfamiliar with the terrain you have. Do you have any images of it? | |
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KupoFIN Youngblood
Posts : 13 Trading Reputation : 0 Join date : 2013-01-02
Personal Info Primary Warband played: Dwarfs Achievements earned: none
| Subject: Re: Making terrain more "Mordheim-ish" Tue 6 Aug 2013 - 9:31 | |
| Ah, yes. The Vaults of Ruin set is one of the three dungeon/ruin themed modular cardboard terrain sets from series Dungeonrise, which is part of Terraclips product family by Wyrd Miniatures. In short, it lets you build ruins and dungeons out of cardboard components, which are linked into each other by plastic 'clips.' Here's a pic of contents. by googling 'terraclips vaults of ruin' you can find what it looks like when set up. Sorry - I'm right now unable to post pics of my own set of ruins. However I humbly recommend to take a look at Terraclips - they make for really good-looking gaming terrain with great storability and affordable price. | |
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WarbossKurgan Distinguished Poster
Posts : 2898 Trading Reputation : 0 Join date : 2007-10-04 Age : 53 Location : Morkchester, UK
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: None
| Subject: Re: Making terrain more "Mordheim-ish" Tue 6 Aug 2013 - 10:21 | |
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WarbossKurgan Distinguished Poster
Posts : 2898 Trading Reputation : 0 Join date : 2007-10-04 Age : 53 Location : Morkchester, UK
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: None
| Subject: Re: Making terrain more "Mordheim-ish" Tue 6 Aug 2013 - 10:27 | |
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WarbossKurgan Distinguished Poster
Posts : 2898 Trading Reputation : 0 Join date : 2007-10-04 Age : 53 Location : Morkchester, UK
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: None
| Subject: Re: Making terrain more "Mordheim-ish" Tue 6 Aug 2013 - 10:36 | |
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KupoFIN Youngblood
Posts : 13 Trading Reputation : 0 Join date : 2013-01-02
Personal Info Primary Warband played: Dwarfs Achievements earned: none
| Subject: Re: Making terrain more "Mordheim-ish" Tue 6 Aug 2013 - 13:11 | |
| - WarbossKurgan wrote:
This really made me want to build a similar sewer-esque water terrain piece! Very inspiring!
Last edited by KupoFIN on Sun 30 Sep 2018 - 21:48; edited 1 time in total | |
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Powerposey Captain
Posts : 74 Trading Reputation : 0 Join date : 2009-10-05 Age : 49 Location : Central NC
Personal Info Primary Warband played: Pit Fighters (Unofficial) Achievements earned: none
| Subject: Re: Making terrain more "Mordheim-ish" Thu 8 Aug 2013 - 1:25 | |
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JoaoS Etheral
Posts : 1229 Trading Reputation : 0 Join date : 2011-05-28 Age : 46 Location : Bournemouth
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
| Subject: Re: Making terrain more "Mordheim-ish" Thu 8 Aug 2013 - 18:24 | |
| WarbossKurgan, those pictures are heaven!! Even though I'm not a big fan of using GW bases as markers (just because they're too high), I can appreciate the work and detail on them. Fantastic and really useful to add character to your terrain!
But yeah, clutter and loads of detail are definitely a plus. With terrain building, you're basically telling a story of that place. It needs as much detail as possible so that you make it more realistic and believable. That process can also make you come up with background ideas for the places you're building. You might be making an abandoned stone structure that was once a church or temple and is now used by pirates as a secret hideout for smuggling (something I'm actually currently working on) and so on.
Joao | |
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WarbossKurgan Distinguished Poster
Posts : 2898 Trading Reputation : 0 Join date : 2007-10-04 Age : 53 Location : Morkchester, UK
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: None
| Subject: Re: Making terrain more "Mordheim-ish" Fri 9 Aug 2013 - 11:25 | |
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The Ultra-Mega Bob Veteran
Posts : 104 Trading Reputation : 0 Join date : 2010-03-07 Age : 39 Location : Bath, England
Personal Info Primary Warband played: Witch Hunters Achievements earned: none
| Subject: Re: Making terrain more "Mordheim-ish" Mon 26 Aug 2013 - 2:35 | |
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| Making terrain more "Mordheim-ish" | |
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