DRD1812 Warlord
Posts : 229 Trading Reputation : 0 Join date : 2009-01-28 Location : Cheyenne, Wyoming, USA
| Subject: Impossible Archery Shot Wed 29 Dec 2010 - 22:54 | |
| Say my BS 3 hero wants to shoot a model. Normally a 4+ to hit, no problem. But suppose the target is under cover (5+). And at long range (6+). And my hero moved (7+). Since it's pretty hard to roll a 7 on a six sided die, it looks like the shot's impossible. However, I seem to remember some house rules that allow models to "roll a 7." Are there any house rules for this situation? | |
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TheMuumio Youngblood
Posts : 5 Trading Reputation : 0 Join date : 2010-07-05
| Subject: Re: Impossible Archery Shot Wed 29 Dec 2010 - 23:03 | |
| 7+ would be 6 and then 4. 8+ would be 6 and then 5 9+ would be 6 and then 6. That's what it used to be in Fantasy Battle (at least in sixth)
So you need to first roll a six and then roll again. | |
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RationalLemming Etheral
Posts : 1483 Trading Reputation : 0 Join date : 2008-11-05 Age : 40 Location : Toowoomba, Qld, Australia
Personal Info Primary Warband played: Ostlanders Achievements earned: none
| Subject: Re: Impossible Archery Shot Thu 30 Dec 2010 - 6:41 | |
| Officially that is an impossible shot.
However, TheMuumio has listed the method based on WFB that some people use (or have talked about using). | |
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WarbossKurgan Distinguished Poster
Posts : 2898 Trading Reputation : 0 Join date : 2007-10-04 Age : 53 Location : Morkchester, UK
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: None
| Subject: Re: Impossible Archery Shot Thu 30 Dec 2010 - 8:33 | |
| We use that house rule too. It doesn't happen often... but it's always fun when it does! | |
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