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 Maudeheim & Environs Part I: Updated 10/29/13

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Von Kurst
DeafNala
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DeafNala
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Icon_minitimeTue 3 Apr 2012 - 3:58

Thanks, oldschool! I'm glad you like the stuff so far. The pieces may or may not show off my modeling/painting ability, but they have certainly underscored my tenuous hold on reality...such as it is. clown
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Von Kurst
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Icon_minitimeTue 3 Apr 2012 - 5:48

Great job Alan. I like how the treatment of the skin of the arms seems to match the stem of the pumpkin. Spooky.
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izmerul
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Icon_minitimeTue 3 Apr 2012 - 14:31

i cant wait for the bouncing shrooms !!!

and your modeling and painting skills are as good as your grasp of reality is low Razz
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Icon_minitimeTue 3 Apr 2012 - 14:46

Thanks once again for all your kind words, Guys. What a Face
The matching skin tones were accidental; I used my standard Zombie skin coloration on the arms & tried for a realistic color on the stem. The way they go together is a plus...don't tell anyone this wasn't the plan.
I'm getting worked up about the in-flight Mushrooms myself, izmerul...this could be dangerous or not. clown
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folketsfiende
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Icon_minitimeSun 8 Apr 2012 - 13:20

Oh Nala, you make me feel useless. I wish I had the energy for such a great project. I hope this summer will bring some time for me to at least finish some of my projects. As usual, you combine great colourful painting with vivid imagination. Great stuff!
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DeafNala
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Icon_minitimeSun 8 Apr 2012 - 14:06

Thanks MUCHO for your kind commentary, folketsfiende...glad you like the stuff. What a Face
I've been berating myself for the oh-so-slow progress I've been making...Spring Fever, Opening Day/Week in Baseball, & a generally lazy nature have been the main excuses. However, I've just about finished the second of the new Pumpkin Heads with the remaining two coming along. There's also a Pumpkin Golem & a Reaper Scare Crow from Von Kurst in the works. clown
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Drenengar
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Icon_minitimeSun 8 Apr 2012 - 18:49

CONGRATS!

I'd like to see the set up of all the things you've build for now, that should be a memorable table.
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DeafNala
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Icon_minitimeTue 10 Apr 2012 - 19:05

SO..two new pieces to inflict on Y'all: i.e., Yet Another Pumpkin Head AND a WONDERFUL reaper Scarecrow donated by & named for T.B.M.F. own Von Kurst...we'll check with playtable about the resemblance.

The new Pumpkin Head in The Patch:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0645

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0656

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0654

Von Kurst, Himself:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0661

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0662

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0663

Group Shot:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0664

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0666

As always, your commentary would be GREATLY appreciated. clown
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oldschoolgameroo
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Icon_minitimeWed 11 Apr 2012 - 2:13

OHHH!! I am loving Von Kurst!!!

One question that has been nagging at me, how is the playability of those bases you have for you pumpkins? They look a bit top heavy and I am curious on how they preform on slopes?
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Von Kurst
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Icon_minitimeWed 11 Apr 2012 - 3:02

WOW! NIce work on the reaper scarecrow! The name can't help but make him scary.

And I love the little details on the pumpkinhead's base.
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Stronzo
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Icon_minitimeWed 11 Apr 2012 - 9:24

Nice Very Happy
Very clean colors, yet a nice tattered look.
Ive been looking at that scarecrow several time on the reaper webstore, and love to model, but never had en excuse to buy him Smile again, it looks really good!
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Icon_minitimeWed 11 Apr 2012 - 14:43

Thanks for all the kind comments. The Lads have been a lot of fun to make up & paint; receiving compliments on them is a major motivating factor with moi...makes getting up in the morning almost worth the effort. What a Face
@oldschool: I cheat on the bases; i.e., they're weighted & filled to give them some more stability, although they wont stand up on a slope of greater than 45 degrees. clown
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floedebolle
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Icon_minitimeWed 11 Apr 2012 - 20:20

Hej deafnala, great job again, i love the way you painted von Kurst, splendid!

_________________
Lord Flasheart: And always remember - if you want something, take it! Bobby!
Bob Parkhurst: [enters] My lord?
Lord Flasheart: I want something.
Bob Parkhurst: Take it!
[she undoes her shirt - exeunt]
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DeafNala
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Icon_minitimeWed 11 Apr 2012 - 22:35

Thanks floedebolle...glad you liked him. What a Face
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HumanFly
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Icon_minitimeWed 11 Apr 2012 - 23:19

I read all the tread and i find it great:
great sculpting and conversions, smooth neat painting and i love the "onirical"(if i can define it so) ambientation thumbsup
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Icon_minitimeWed 11 Apr 2012 - 23:57

Thanks MUCHO, Fly. Slogging your way through this entire thread shows impressive tenacity which should serve you well in life & especially in this hobby. clown
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oldschoolgameroo
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Icon_minitimeFri 13 Apr 2012 - 23:20

Hey another quick question, I notice when you paint you prime black and highlight grey before you actually paint. Any method to that madness?
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DeafNala
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Icon_minitimeSat 14 Apr 2012 - 0:15

oldschoolgameroo wrote:
Hey another quick question, I notice when you paint you prime black and highlight grey before you actually paint. Any method to that madness?

Actually I do a thin black undercoat & then a white dry brush. This gives a darker effect to the shadows & brightens the highlights in subsequent layers; AND it makes picking out the details easier on my old eyes. What a Face
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DeafNala
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Icon_minitimeMon 16 Apr 2012 - 12:32

Well the Lads...such as they are...are finally done. AND here they are...this would be an appropriate time for those of discerning taste to leave the thread:

The Dashing Guy in the Patch:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0667

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0669

& Friend:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0668

The Reaper:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0675

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0677

& Friends:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0676

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0672

The Patch Beast:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0679

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0680

Group Portrait:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0681

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0682

Whatcathink...translation: your commentary would be once more appreciated. clown
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Von Kurst
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Icon_minitimeTue 17 Apr 2012 - 3:54

Gorgeous! All the zombie/goblin/pumpkin-headed guys turned out great and the two Reaper models fit right in. Plus I love the spooky trees and mushrooms in the background.
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DeafNala
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Icon_minitimeTue 17 Apr 2012 - 4:24

Thanks for the kind words, AND the Scarecrow, Jim...I don't know if I'd ever have gotten around to picking him up on my own. SO now you're immortalized in miniature...how cool is that?! clown
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Von Kurst
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Icon_minitimeTue 17 Apr 2012 - 4:30

Pretty darn cool actually!

And you are most welcome, I'm gald I had one lying around to share.
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DeafNala
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Icon_minitimeSat 21 Apr 2012 - 13:27

I finally got back to the Jones Boys(?), & finished the remaining four Pumpkin Head Guys. SO here are the Melon Men:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0690

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0691

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0689

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0688

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0692

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0693

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0694

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0695

AND the all important Group Portrait:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0696

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 DSCN0697

As always your commentary would make my day, which speaks volumes in regards to the state of my social life. clown
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Von Kurst
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Icon_minitimeSat 21 Apr 2012 - 15:07

I'm seeing some zombie hand swaps on these new lads. What do they look like without weapons? Just curious.

I like what you've done with the pumpkin-heads. The colors and the basing really make a great mini, be they the 'real' colors or not.

I do think the sculptor should have included the stem. The heads seem unfinished without it.
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DeafNala
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Icon_minitimeSat 21 Apr 2012 - 15:16

Thanks Jim...I agree about the stem, which is probably why I put off painting them. Being a lazy type I just didn't think of adding stems.

There's only one of the Lads shown in Old Glory's listing:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 16 Ghs0001

http://www.oldglory25s.com/view_product.php?product=GHS-1

What a Face
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