I was doing a search on old topics and came up with, what I hope, is a new scenario.
The scenario is: I have a 4 armed mutant wielding double-handed sword, sword, and dagger. This combination allows the multi-armed mutant to maximize his allowable melee weapon allotment. As he is now, he charges with sword and dagger; then return combat from enemy, (if the mutant is still standing) then mutant uses double-handed sword with +2 strength.
My question is: What if the same mutant were to take “Weapons Training” and change the Double-handed Sword to a Halbred? This option would lose +1 strength, but gain not striking last in the charge. Would this option even by worth the trouble or should this mutant go with a different skill, such as Strike to injure or Sprint? And why?