Hi Everyone,
I am starting a new campaign soon (hopefully!) and wanted to try out the pit fighters warband. I'm using the one with the different fighting styles and have a few questions and wanted to get advice on my starting list.
1) Starting list
Pit King - 115
Equipment: Undead - Helmet/Dagger/Sword/Spiked G
Pit Veteran - 70
Equipment: Undead - Helmet/Dagger/Sword/Spiked G
Pit Veteran - 80
Equipment: Empire - Helmet/Dagger/2HD/Light Armor
Dwarf Troll Slayer - 80
Equipment: Dwarf Axe, Dwarf Axe
Pit Fighter - 45
Equipment: Orc - Helmet/Dagger/Axe/Shield
Pursuer - 50
Equipment: Skink - Helmet/Dagger/Javelin/Net
Pursuer - 55
Equipment: Witch Elf - Helmet/Dagger/Sword/Sword
Total 495
How does this look? Any suggestions/improvements to make?
2) How do your groups handle whether the weapons can be changed? I would think that they have to be purchased with the equipment in the fighting style, but do they have to stick with the weapons or can they swap them out for any items that the pit fighters use? For example, can my Pit Fighter with the Orc fighting style decide to use a spiked gauntlet instead of a shield?
3) If I have found items in exploration (ex. shield, sword, LA), can I deduct the cost of those items when buying new members? Or, like number 2, can I give the shield/LA/sword to any existing members that I want?
4) Regarding the HS pit fighter, I have read multiple forums on here regarding the flail/spiked gauntlet combo. If your group is in favour of both weapons being used (due to him being a highly skilled pit fighter), is it too OP to say that this would also be acceptable for the warband? (assuming you allow the warband members to swap their weapons)
5) Finally, is it ever a good idea to start with the ogre? The warband already starts with very few members and adding the ogre would drop the number even further.
Thanks for your input!