Subject: Re: Mordheim on the high seas Sun 16 Aug 2015 - 2:29
Very nice work
I think it would help your scenarios if you recommended a size of table you envisioned them being played on. 4 feet by 4 feet is standard, I can't remember if Ahoy! has a standard because we scaled most of our ship fights to 4x4 to make them quicker to finish.
Also in scenario 2 the fort is in one corner and the defender's ship is within 8" of the fortress. If ships will run aground within 4" of the coast, where is the coast?
Subject: Re: Mordheim on the high seas Mon 12 Oct 2015 - 4:26
scenarios changed again: it was useless to add running aground rules (since the general compendium already has them) so I took that bit off. I also changed the smuggler's den from a fortress to a cave (much more assassins creedy).