| Flagellants Weapons | |
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+4Captain Bernhardt Skavenslayer MasterSpark FireKnife 8 posters |
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FireKnife Warrior
Posts : 24 Trading Reputation : 0 Join date : 2015-01-07
Personal Info Primary Warband played: Reiklanders Achievements earned: none
| Subject: Flagellants Weapons Mon 9 Mar 2015 - 12:49 | |
| Good morning all,
Just want to see what the take on this one is.
Flagellants have access to only three weapons, he morning star, flail and double handed weapon. Now I can see the argument for the double handed weapon or the flail (going at Initiative value / first if charging but only for the first round over permanent bonus but always going last) but what is the point of the Morning Star when it costs as much as the other two?
The only advantage is it can be used at the same time as a shield, which the Flagellant can't have. So what exactly is the point of this weapon option? Same price as the other two, offers no advantage over the other two. It isn't even like a Flagellant that got TLGT can take a shield as there is no skill that allows you to use other armour, just one for melee and the other for ranged weapons.
Just deciding to run a second warband of Witch Hunters (as a spare for players without an army too) but this just point doesn't seem to make sense to me.
'FireKnife' | |
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MasterSpark Warlord
Posts : 265 Trading Reputation : 0 Join date : 2014-12-12 Location : Sweden
Personal Info Primary Warband played: Undead Achievements earned: none
| Subject: Re: Flagellants Weapons Mon 9 Mar 2015 - 14:19 | |
| You're entirely correct. There is no point to the morning star in that situation. There's a similar case going on in the carnival of chaos where the brutes (who start out with the strongman skill) can pick either flails or double-handed weapons for the same price. Edit: Oh wait, the flails are actually 5 gold cheaper than the double-handed weapons for the brutes, so you do save some money... still a rather silly choice to make if look at it competitively, though. Who knows what went through their minds when they wrote the stuff up. | |
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Skavenslayer General
Posts : 155 Trading Reputation : 0 Join date : 2008-05-25 Age : 41 Location : Kokkedal (DK)
Personal Info Primary Warband played: Beastmen (EIF) Achievements earned: None
| Subject: Re: Flagellants Weapons Mon 9 Mar 2015 - 15:30 | |
| I think its there if a LGT Flagellant loses an arm, other than that, its worse in every case.
-Skavenslayer | |
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FireKnife Warrior
Posts : 24 Trading Reputation : 0 Join date : 2015-01-07
Personal Info Primary Warband played: Reiklanders Achievements earned: none
| Subject: Re: Flagellants Weapons Mon 9 Mar 2015 - 16:16 | |
| Well the Brute one is at least still a touch cheaper. And as for the TLGT Flagellant well that is true but an odd one all the same. Though I do wish they gave them a now flail / dhw option as if I give them nothing they have to use fists and hit at S3 instead of S4. Still S6 means no Parries for most people . 'FireKnife' | |
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Captain Bernhardt Venerable Ancient
Posts : 570 Trading Reputation : 1 Join date : 2009-10-22 Location : Gent, Belgiƫ
Personal Info Primary Warband played: Ostlanders Achievements earned: none
| Subject: Re: Flagellants Weapons Mon 9 Mar 2015 - 16:45 | |
| well, can't you give them two morning stars? | |
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Mike Elder
Posts : 393 Trading Reputation : 0 Join date : 2008-08-19 Location : Cascades, Washington State
Personal Info Primary Warband played: Dwarfs Achievements earned:
| Subject: Re: Flagellants Weapons Mon 9 Mar 2015 - 19:29 | |
| So you can model a torch in their off hand! | |
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FireKnife Warrior
Posts : 24 Trading Reputation : 0 Join date : 2015-01-07
Personal Info Primary Warband played: Reiklanders Achievements earned: none
| Subject: Re: Flagellants Weapons Mon 9 Mar 2015 - 21:21 | |
| You could give them two but they could only use one at a time as they can only use a shield at the same time as one which the Flaggies don't get.
So either one handed TLGT Hero Flaggie or if I happen upon some while in the Exploration phase I don't have to buy a weapon when one falls and I replace him. Better than nothing I suppose.
'FireKnife' | |
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Aipha Venerable Ancient
Posts : 571 Trading Reputation : 0 Join date : 2013-04-05 Age : 34 Location : Denmark
Personal Info Primary Warband played: Lizardmen (Unofficial) Achievements earned: none
| Subject: Re: Flagellants Weapons Mon 9 Mar 2015 - 22:10 | |
| - Skavenslayer wrote:
- I think its there if a LGT Flagellant loses an arm, other than that, its worse in every case.
-Skavenslayer Good point! This actually might be the only reasonable explanation or perhaps this list was made before the change to Morning Stars was made, so that you could no longer wield two at a time. | |
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Von Kurst Distinguished Poster
Posts : 7973 Trading Reputation : 3 Join date : 2009-01-19
Personal Info Primary Warband played: Achievements earned: none
| Subject: Re: Flagellants Weapons Tue 10 Mar 2015 - 1:58 | |
| - Quote :
- well, can't you give them two morning stars?
You can buy two Morning Stars, give them to one warrior, but he can only use one at a time. - Alex wrote:
- or perhaps this list was made before the change to Morning Stars was made, so that you could no longer wield two at a time.
What change? | |
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RationalLemming Etheral
Posts : 1483 Trading Reputation : 0 Join date : 2008-11-05 Age : 40 Location : Toowoomba, Qld, Australia
Personal Info Primary Warband played: Ostlanders Achievements earned: none
| Subject: Re: Flagellants Weapons Tue 10 Mar 2015 - 8:47 | |
| VK... I see what you did there! | |
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FireKnife Warrior
Posts : 24 Trading Reputation : 0 Join date : 2015-01-07
Personal Info Primary Warband played: Reiklanders Achievements earned: none
| Subject: Re: Flagellants Weapons Tue 10 Mar 2015 - 12:32 | |
| Well in that case Flails it is. Flaggies look good with Flails and I am sure I will find them useful for bashing in the faces of the enemy.
'FireKnife' | |
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Aipha Venerable Ancient
Posts : 571 Trading Reputation : 0 Join date : 2013-04-05 Age : 34 Location : Denmark
Personal Info Primary Warband played: Lizardmen (Unofficial) Achievements earned: none
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