It will be my first experience with this warband and it seems really hard to make a very effective warband from start.
I ended up with two possibilities... (I also try to make my miniatures fit their equipment)
1- The Slavers
- 105g : Sorcerer (Staff, Pistol) we have our own version of the staff
- 85g : Gaoler 1 (Mancatcher, Helmet)
- 85g : Gaoler 2 (Mancatcher, Helmet)
- 125g : Engine of Chaos
- 58g : Chaos dwarf (Shield, Axe, Helmet)
- 40g : 2x Informer (Sling, Axe)
= 498g Total
**
Pros: Cheap Engine of chaos
Cons: No Bull centaur, Only one henchmen that can become hero
2 - The envoys of Hashut
- 105g : Sorcerer (Staff, Pistol) we have our own version of the staff
- 88g : Gaoler 1 (Steel whip, Hammer, Pistol, Helmet)
- 88g : Gaoler 2 (Steel whip, Hammer, Pistol, Helmet)
- 120g : Bull centaur (2x Axe, Helmet)
- 48g : Chaos dwarf 1 (Hammer, Shield)
- 50g : Chaos dwarf 2 (Axe, Shield)
=499g Total
**
Pros: More heroes, More henchmen that can become heroes
Cons: Will have to buy Engine of chaos at 195g later
So, What would you do?