This is essentially a mix of Brahm's "Survivors of Strigos" list and the basic Undead list based on what people thought might be potentially unfair in the alternate list. The henchmen list is pretty much the same as the basic Undead and the major changes are the Dregs and Vampire. Getting stronger Dregs, but a weaker vampire. What do you guys think?
Do you guys think the original Strigoi list is more fair? If you haven't seen it (it's a great list), check it out here:
https://docs.google.com/file/d/0B18J5DU-6cP_bmlNaFFISnpJMWc/editThanks for your opinions and sorry for so many posts about trying to iron out a fair, fun, and fluffy Strigoi list.
Choice of Warriors
A Survivors of Strigos Warband must include a minimum of 3 models. You have 500 gold crowns which you can use to recruit your initial warband. The maximum number of warriors in the warband may never exceed 15.
Heroes• Strigoi Vampire: Each Strigany Warband must have one Strigoi Vampire.
• Necromancer: Same spells as rules as the Necromancer from basic Undead list
• Domnu: Your Warband may include up to three Domnu.
Henchmen• Ghouls: Any number of models may be Ghouls.
• Zombies: Same rules as basic Undead list
• Dire Wolves: Same rules as basic Undead list
Starting Experience• Strigoi Vampires start with 20 experience
• A Necromancer starts with 12 experience
• Domnu start with 4 experience.
• Henchmen start with 0 experience.
Special SkillsThe following skill list may be used by the Strigoi Vampire instead of the standard lists.
• Iron Sinews: After death the Vampire's muscles grow far greater than they ever could have in his mortal life. The Strigoi becomes a beast of pure muscular power. Add +1S to the Vampires profile.
• Great Thirster: Such is the appetite of this beast that he must feed almost constantly. Once the taste of blood has touched his lips, there is little that can stop the Vampire from
drinking again. Once the Vampire takes a model OOA, treat him as Frenzied. This effect remains until he is Knocked down, Stunned, or taken Out of Action.
• Curse of the Revenant: So strong is the desire for some to continue living that they defy death. Once a Vampire has taken the Great Thirster special skill, he may choose the Curse of the Revenant. This skill allows the Vampire to regenerate lost wounds on a D6 roll of 5+. Only one wound may be recovered in this fashion per turn.
• Dark Arts: The Strigoi has retained some of it's former magical aptitude. He may choose Arcane Lore as an advance, and immediately roll for a spell on the Dark Arts table below. Subsequent spells may be chosen instead of skills.
Special SkillsThe following skill list may be used by Strigany Heroes instead of the standard lists. Strigoi Vampires may not use this list.
• Light Fingers: Gypsies are apt to "find" things that others have "lost". Should a Hero with this skill take an enemy model Out of Action, they will "find" an extra piece of Wyrdstone. Only one piece of treasure may be found in this manner per game.
• Practiced Arm: Such is the skill with which the Gypsy can launch throwing knives that he can throw two of them per turn. These missiles must be at the same target and gain +1 to their injury rolls to represent the skill with which they were aimed.
HEROES EQUIPMENT LISTS
Hand to Hand Combat Weapons
Dagger . . . . . . . . . . . . . . . . . . . . . . . . . . . 1st free/2 gc
Mace . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 gc
Axe . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 gc
Sword. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 gc
Spear . . . . . . . . . . . . . .. . . . . . . . . . . . . . . 10 gc
Halberd . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 gc
Chest Talon . . . . . . . . . . . . . . . . . . . . . . . . 15 gc*
Double-handed weapon . . . . . . . . . . . . . . . 15 gc
Missile Weapons
Throwing Knives . . . . . . . . . . . . . . . . . . . 15 gc
Bow . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10 gc
Short Bow . . . . . . . . . . . . . . . . . . . . . . . . . 5 gc
Armor:
Light Armor . . . . . . . . . . . . . . . . . . . . . . . 20 gc
Heavy Armor . . . . . . . . . . . . . . . . . . . . . . .50 gc
Shield . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 gc
Helmet . . . . . . . . . . . . . . . . . . . . . . . . . . . .10 gc
HEROES1 Strigoi Vampire115 gold crowns to hire
Insanely jealous of the other blood-lines, a Strigoi Vampire seeks nothing but to sow death and sorrow. Massive brutes, these Hunters of the Night fear nothing, and look to destroy the von Carstein hold over Sylvania as retribution for the persecution they have endured.
Profile M WS BS S T W I A Ld
6 4 4 4 4 2 6 2 8
Weapons/Armor: A Strigoi Vampire may not wield any weapons, as it relies upon brute strength, tooth and claw. They do not suffer from any penalties for fighting unarmed.
Special Rules:
Leader: Any models in the warband within 6" of the Strigoi Vampire may use his Leadership instead of their own.
Kindred Hatred: A Strigoi Vampire Hates vampires of other blood-lines.
Cause Fear: Vampires are terrifying Undead creatures and therefore cause Fear.
Immune to Psychology: Vampires are not affected by psychology (such as fear) and never leave combat.
Immune to Poison: Vampires are not affected by any poison.
No Pain: Vampires treat a Stunned result on the Injury chart as Knocked Down.
0-1 NecromancerSame as basic Undead warband
0-3 Domnu30 gold crowns to hire
Children of darkness, the Domnu serve the Strigoi Vampires with absolute loyalty. Guarding him during the day, and bringing sacrifices by night, these damned men live for the death wrought by their master.
Profile M WS BS S T W I A Ld
4 3 3 3 3 1 3 1 8
Weapons/Armor: A Domnu may be armed with weapons and armor chosen from the Strigany Equipment list.
Special Rules:
Child of Darkness: Borne of the night, Domnu are steadfast and loyal servants of the Strigoi. They are immune to the Spooky special rule for Sylvania.
Gypsy Ward: Possessing an innate resistance to magic, the Domnu has a special save of 5+ versus magical attacks.
Henchmen list is the same as basic Undead.