Hey people
A friend and I played a couple of games of Mordheim last night, and then suddenly we were in doubt of how close combat works?
How we ended up playing:
Player A's turn:
- movement
- shooting
- close combat:
highest initiative strikes first = player B.
then player A strikes, if not knocked down/stunned/out of action.
end of turn.
Player B's turn:
- movement
- shooting
- close combat:
(same fight as on player A's turn continues)
highest initiative strikes first = player B.
then player A strikes, if not knocked down/stunned/out of action.
end of turn.
Is this the correct way?
We couldn't find anywhere in the rulebook where it describes wheter or not a fight can take several turns, or not?
This may be a stupid question, and it may be somewhere in the rulebook, but we just haven't stumbled upon it yet