ObsidianLord Captain
Posts : 64 Trading Reputation : 0 Join date : 2009-10-22 Age : 38 Location : Italy
Personal Info Primary Warband played: Carnival of Chaos (EIF) Achievements earned: none
| Subject: Shield + Light Armor Wed 1 Jun 2011 - 19:15 | |
| A model equipping both a Shield and a Light armor, has an Armor Save value of 6 or 5+? Sorry for the n4b question | |
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DRD1812 Warlord
Posts : 229 Trading Reputation : 0 Join date : 2009-01-28 Location : Cheyenne, Wyoming, USA
| Subject: Re: Shield + Light Armor Wed 1 Jun 2011 - 20:26 | |
| That's a 5+.
Unless of course you play the shield and handweapon house rule, in which case it becomes a 4+. | |
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Ordo Septenarius Warlord
Posts : 227 Trading Reputation : 0 Join date : 2010-10-06 Location : Portland, Oregon, USA
Personal Info Primary Warband played: Possessed Achievements earned: none
| Subject: Re: Shield + Light Armor Wed 1 Jun 2011 - 23:43 | |
| As per the above, but implementing the "Shield always has an unmitigatable save of 6+ from the front" works too.
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DRD1812 Warlord
Posts : 229 Trading Reputation : 0 Join date : 2009-01-28 Location : Cheyenne, Wyoming, USA
| Subject: Re: Shield + Light Armor Thu 2 Jun 2011 - 0:04 | |
| I've never heard of that rule, Ordo. Interesting variation. What's the rationale? | |
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StyrofoamKing Etheral
Posts : 1355 Trading Reputation : 0 Join date : 2008-02-16 Age : 40 Location : Chantilly, DC
Personal Info Primary Warband played: Pirates (Unofficial) Achievements earned: None
| Subject: Re: Shield + Light Armor Thu 2 Jun 2011 - 4:55 | |
| Obsidian: To clarify: it is official 5+.
DRD refers to an unofficial house that shields grant a +2 save in COMBAT. They still provide +1 against shooting. | |
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Ordo Septenarius Warlord
Posts : 227 Trading Reputation : 0 Join date : 2010-10-06 Location : Portland, Oregon, USA
Personal Info Primary Warband played: Possessed Achievements earned: none
| Subject: Re: Shield + Light Armor Thu 2 Jun 2011 - 18:47 | |
| @DRD1812: It's our house rule, but I know that we picked it up somewhere on these forums.
Summarily: A shield and light armor would give a 4+ save. This applies to shooting, too.
Our "6+, regardless, if the target is in front," stems from wanting to make carrying a shield a great boon. Mathematically (wasn't there a thread about this?), two models, identical in all aspects sans armament (one has 2 weapons, one has weapon and shield) will see the one dual-wielding winning more often.
Additionally, if the save roll is successful, and the particular attacker a large creature, we rule that the shield is destroyed.
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| Subject: Re: Shield + Light Armor | |
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