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Figgy
Ironfoundersson
WarbossKurgan
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Zodiyum
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Zodiyum
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Zodiyum


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PostSubject: Re: Science and Magic   Science and Magic - Page 2 Icon_minitimeSun 13 Jun 2010 - 3:32

Nala don't worry its good that this thread is growing Im happy its making an impact. Im also starting to scribble down notes and brainstorm, most fun ive had with Warhammer for a ages. I think Vostroyans would make good steampunkers as well. Just started painting the models robes, ive painted the first half a dirtish browny colour. Any suggestions for what to paint the rest of them?
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Captain Bernhardt
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PostSubject: Re: Science and Magic   Science and Magic - Page 2 Icon_minitimeSun 13 Jun 2010 - 18:36

colourfull deep red, to contrast with the dirtyisch brown? and brass for metal?
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HornedRat
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PostSubject: Re: Science and Magic   Science and Magic - Page 2 Icon_minitimeSun 13 Jun 2010 - 20:16

Great idea, I love the fluff also. Sort of reminds me a little bit of the Necromunda Redemptionists. At least with the handgun.

If you have a hard time cutting the plastic rod for the goggles, you might consider trying to find small plastic washers or o rings. Maybe from an electronics store.
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WarbossKurgan
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PostSubject: Re: Science and Magic   Science and Magic - Page 2 Icon_minitimeSun 13 Jun 2010 - 23:28

Zodiyum wrote:
Ive started to build a watch tower, its made of balsa wood and cardboard. It looks good, but very plain. Any wonderful idea's on how to SteamPunk it up a notch guys?

How about a clockwork semaphore contraption? pirat

Ironfoundersson wrote:
I've always thought doing a steampunk Orc Warband would be fun. Either them or Dwarves. Both have the technology and eccentricity to conceivably do it.

Uh-oh! Science and Magic - Page 2 2194 (cogs turning!)


Last edited by WarbossKurgan on Mon 14 Jun 2010 - 15:44; edited 1 time in total
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Zodiyum
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PostSubject: Re: Science and Magic   Science and Magic - Page 2 Icon_minitimeMon 14 Jun 2010 - 5:29

Thanks for the ideas everyone. I might have to wait around a while to paint them because 6 dollar paints and pennyless 16 year old kid's dont mix. Ive been playing around with the colour's and I think dark red might work Smile
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DeafNala
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PostSubject: Re: Science and Magic   Science and Magic - Page 2 Icon_minitimeMon 14 Jun 2010 - 5:38

Zodiyum wrote:
Thanks for the ideas everyone. I might have to wait around a while to paint them because 6 dollar paints and pennyless 16 year old kid's dont mix. Ive been playing around with the colour's and I think dark red might work Smile

$6 paints & impoverished Old Men don't work either...one of the reasons I go for Americana/FolkArt at 4 times the paint for $1.19 Science and Magic - Page 2 Suspect .
I was going to suggest scarlet & golden yellow, but the dark red I did with the Death Corps dark brown great coats worked well. Science and Magic - Page 2 Fresse
I'm also am working on a tower for my Steampunk Goblins. Toward the top I've got the steam powered observatory from Armorcast:

Science and Magic - Page 2 SteamMushroom2

Pretty cool, huh?! Science and Magic - Page 2 Fresse
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Zodiyum
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PostSubject: Re: Science and Magic   Science and Magic - Page 2 Icon_minitimeMon 14 Jun 2010 - 13:43

That's one hell of a house, it looks perfect for some crazy tech savvy goblins
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DeafNala
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PostSubject: Re: Science and Magic   Science and Magic - Page 2 Icon_minitimeMon 14 Jun 2010 - 14:27

Zodiyum wrote:
That's one hell of a house, it looks perfect for some crazy tech savvy goblins

It's actually not all that big, coming in at 4""/100mm in height. The one I picked up is still very much in the WIP stage as is my Mushroom Furnace:

Science and Magic - Page 2 Mushroom1

The "smoke" is available as a separate cinematic effect...Armor Cast has a range of cinematic effects to enhance most types of minis. Cool, huh?! Science and Magic - Page 2 Fresse
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PostSubject: Re: Science and Magic   Science and Magic - Page 2 Icon_minitimeMon 14 Jun 2010 - 14:34

Yhea the idea of selling added bonuses is good, nice mushroom swell
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Pirexian
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PostSubject: Re: Science and Magic   Science and Magic - Page 2 Icon_minitimeMon 14 Jun 2010 - 16:09

the mushroom is fantastic!
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Ironfoundersson
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PostSubject: Re: Science and Magic   Science and Magic - Page 2 Icon_minitimeMon 14 Jun 2010 - 16:50

WarbossKurgan wrote:


Uh-oh! Science and Magic - Page 2 2194 (cogs turning!)

What have I done...

Something awesome, I hope! If you do, I'd love to see them, especially considering your other Orc crossovers.

Deafnala, do you actually have any Steam goblins? Those 'shrooms are pretty sweet. Kinda like Smurfs gone industrial Smile

I'll throw in my lot with the dark red. Good colours to go with it are dark blue or forest green, Americana/Folk Art have some excellent colour choices, and very moderate prices. Definitely check them out.


--Ironfoundersson
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DeafNala
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PostSubject: Re: Science and Magic   Science and Magic - Page 2 Icon_minitimeMon 14 Jun 2010 - 17:12

Ironfoundersson wrote:
Deafnala, do you actually have any Steam goblins? Those 'shrooms are pretty sweet. Kinda like Smurfs gone industrial Smile

--Ironfoundersson

I'm afraid so...along with Steampunk Dwarves to make each others lives miserable. Steampunking Mordheim is becoming my life's work...such as it is Science and Magic - Page 2 Suspect . If I ever figure out the photography thingy, I'll inflict them on you.

ON TOPIC: for some inspiration, check out pascal's Alchemists of Dirz as a Steampunked Mordheim thingy: https://boringmordheimforum.forumieren.com/miniatures-f2/rascal-s-random-minis-thread-t3504-25.htm .
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WarbossKurgan
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PostSubject: Re: Science and Magic   Science and Magic - Page 2 Icon_minitimeFri 25 Jun 2010 - 14:18

Ironfoundersson wrote:
WarbossKurgan wrote:
Uh-oh! (cogs turning!)
What have I done...

Something awesome, I hope! If you do, I'd love to see them, especially considering your other Orc crossovers.
I'll just say one thing: Steam-powered Automaton Troll! Science and Magic - Page 2 2194
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Ironfoundersson
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PostSubject: Re: Science and Magic   Science and Magic - Page 2 Icon_minitimeSun 27 Jun 2010 - 4:05

WarbossKurgan wrote:
Ironfoundersson wrote:
WarbossKurgan wrote:
Uh-oh! (cogs turning!)
What have I done...

Something awesome, I hope! If you do, I'd love to see them, especially considering your other Orc crossovers.
I'll just say one thing: Steam-powered Automaton Troll! Science and Magic - Page 2 2194

Bahaha! That would be something! Not to mention it might shock some poor dwarf straight out of his beard. Always thought some of those grey-beards need abit of shaking up Smile

@Zodiyum - Got any more shweet models pumped out yet? Really would like to see what you got!

--Ironfoundersson
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Zodiyum
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PostSubject: Re: Science and Magic   Science and Magic - Page 2 Icon_minitimeSun 27 Jun 2010 - 9:20

Still messing around with them Iron, finding it a challenge. Currently working on my Norse Warband
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Ironfoundersson
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PostSubject: Re: Science and Magic   Science and Magic - Page 2 Icon_minitimeFri 6 Aug 2010 - 7:07

Zodiyum wrote:
Still messing around with them Iron, finding it a challenge. Currently working on my Norse Warband

Hey, no worries mate. Working during the summer has killed and Mordheim ambitions I've had recently. September is soon approaching!
Hows the Norse going? I'd like to do a Dwarf band, but I'm not sure what sort of theme I should use. Spunk, Viking, Medieval, Imperial... the list is annoying large.

--Ironfoundersson
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Plague Docter
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PostSubject: Re: Science and Magic   Science and Magic - Page 2 Icon_minitimeSat 7 Aug 2010 - 21:55

Seeing this thread makes me want to do a project that i wanted to do since i started so yet another i have to add to the list all i need to do is wait for my brother to move out so i can get some work done. O by the way awsome models i had the same idea and aload of bits saved up for them, althought i have to go over the top in this game and make new warbands(gota get the papers out and finnish them). Im looking forward to seeing your progress.

Doc
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Plague Docter
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PostSubject: Re: Science and Magic   Science and Magic - Page 2 Icon_minitimeWed 11 Aug 2010 - 13:38

Whats happened we ned more pics Science and Magic - Page 2 Icon_exclaim

Doc
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