This is the current draft of the jailer special rule is it good as is or should I alter anything?
Arrested - when an enemy hero is taken out of action and rolls captured and/Or 11-12-13-14-15
on the serious injury chart instead of the usual bargaining the Jailer can opt to arrest them and add them to his collection of prisoners they have their weapons placed in the evidence locker and are cuffed and put to work
They retain their stats and become a new henchman group but are at half Ld due to their unwillingness to risk themselves for the watch and only able to gain exp as henchmen
If the prisoners escape they will return to their previous warbands with their new stats or if a watchman is captured a trade can be made for their release
So It's better in someways than the uber zombie as they get better but its balanced by only being able to have 3 they won't have any weapons and there's a decent chance you can get him back.
I've also made up hired swords for the watch which need fluff but rules wise they're very familiar
like this example
Riot Queller 30 gold crowns to hire +15 gold crowns upkeep
May be Hired: Only by the watch
Rating: A Riot Queller increases the warband’s rating by +22 points, plus 1 point for each Experience point he has.
Profile M WS BS S T W I A Ld
Riot Queller 4 4 3 4 4 1 4 2 7
Weapons/Armor: Morning Truncheon, Riot shield and helmet. The riot shield counts as an additional hand weapon and a buckler.
Skills: A Riot Queller may choose from Combat, Speed and Strength skills when he gains a new skill.