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 EiF Wagon rules Question

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Gobbo Freak
Elder
Elder
Gobbo Freak


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PostSubject: EiF Wagon rules Question   EiF Wagon rules Question Icon_minitimeTue 17 Nov 2009 - 23:12

So, I read:

If a wagon loses a wheel; on the d6 roll of 5-6 the wagon goes into a roll.

That sounds spectaculair, but what happens???
I mean, it even says:

(see the roll result on the Out of Control table)

But it doesnt see anything about going into a roll.


Or I'm blind maybe EiF Wagon rules Question Fresse EiF Wagon rules Question Lol
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Ezekiel
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Ezekiel


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PostSubject: Re: EiF Wagon rules Question   EiF Wagon rules Question Icon_minitimeTue 17 Nov 2009 - 23:26

it's in the out of control table...

on a 6, you need to roll another D6...
that's the roll effect... :

the wagon either jackknifes or hits a rock or a depression in the road and goes into a roll! the wagon moves D6" in a random direction determined by the artillery scatter dice. Any warriors/beasts it collides with take the usual collision damage. All the crew and draft animals take D3 strenth 4 hits. The wagon is now wrecked.

there you go!

keep a close watch for better wagon rules though...

Smile
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Gobbo Freak
Elder
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Gobbo Freak


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PostSubject: Re: EiF Wagon rules Question   EiF Wagon rules Question Icon_minitimeWed 18 Nov 2009 - 17:18

Thanks, I just missed it...

Yeah, we are not really using the wagon rules at this moment, but I was reading through it just in case we might be going to use them.
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Ezekiel
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PostSubject: Re: EiF Wagon rules Question   EiF Wagon rules Question Icon_minitimeWed 18 Nov 2009 - 18:36

They're hopelessly confusing a.t.m. but during some playtesting we got rather inspired by the chariotraces rules for movement/turning, and decided that's the way to go...
we're currently working out the details (also figuring out how to handle the out of control table, as you can get your cart destroyed and on the other end of the table in one single turn with the current rules... - quite easily as a single hit would cause a roll, and from there on hits just keep coming in...)

But when we've got them figured out we'll post the stuff here.
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