Posts : 97 Trading Reputation : 0 Join date : 2009-05-20 Age : 42 Location : Vercuso
Personal Info Primary Warband played: Undead Achievements earned: none
Subject: Vercuso Watch Thu 6 May 2010 - 2:18
I'm still a few bits short of finishing and need to neaten up a few of the rough edges Could do with another fatguy head and some left hands with pistols. Any ideas of which sprues would be useful let me know. Heroes
Henchmen
Based on the middenheimers warband
widgren General
Posts : 161 Trading Reputation : 0 Join date : 2009-06-02 Age : 46 Location : malmö, sweden
Personal Info Primary Warband played: Reiklanders Achievements earned: none
Subject: Re: Vercuso Watch Thu 6 May 2010 - 7:45
i like them! they look tough!
DeafNala Admin
Posts : 21703 Trading Reputation : 9 Join date : 2008-04-03 Age : 77 Location : Sound Beach, NY
Personal Info Primary Warband played: Orcs & Goblins Achievements earned: none
Subject: Re: Vercuso Watch Thu 6 May 2010 - 13:19
VERY COOL & in character minis...I LOVE the mouthy Guy with the club in the middle of the Henchmen Group. For some reason or other they conjure up images of Terry Pratchett's Guards, Guards!...you can take that as a compliment. Keep us posted on their development.
_________________ "I'd NEVER join a club that would have me as a member." Groucho Marx
Posts : 998 Trading Reputation : 2 Join date : 2009-05-08 Location : Stockholm, Sweden
Personal Info Primary Warband played: Achievements earned: none
Subject: Re: Vercuso Watch Thu 6 May 2010 - 13:22
I really like the feel of these models. Well combined! You're going to use the Middenheimer rules? Has someone made a separate ruleset?
Guest Guest
Subject: Re: Vercuso Watch Thu 6 May 2010 - 15:50
Wow! I gotta get myself a couple of Brettonnian boxes to get my freak on as well. These models blew me away! Great work. Will be cooler still when painted
Davespaceman Knight
Posts : 97 Trading Reputation : 0 Join date : 2009-05-20 Age : 42 Location : Vercuso
Personal Info Primary Warband played: Undead Achievements earned: none
Subject: Re: Vercuso Watch Thu 6 May 2010 - 17:46
folketsfiende wrote:
I really like the feel of these models. Well combined! You're going to use the Middenheimer rules? Has someone made a separate ruleset?
I'm going to develop a new warband myself which will be middenheimers with the option for a jailer and prisoners and the ability to imprison captured enemy models and make them fight for me in a similar way to the uber zombies from the undead warband. But reducing ld and putting them in chains instead of being zombies.
Lower ld as they'd be reluctant to fight but they use the jailers Ld as he encourages them with his sword and pistol.
folketsfiende Venerable Ancient
Posts : 998 Trading Reputation : 2 Join date : 2009-05-08 Location : Stockholm, Sweden
Personal Info Primary Warband played: Achievements earned: none
Subject: Re: Vercuso Watch Fri 7 May 2010 - 8:26
Davespaceman wrote:
I'm going to develop a new warband myself which will be middenheimers with the option for a jailer and prisoners and the ability to imprison captured enemy models and make them fight for me in a similar way to the uber zombies from the undead warband. But reducing ld and putting them in chains instead of being zombies.
Lower ld as they'd be reluctant to fight but they use the jailers Ld as he encourages them with his sword and pistol.
Sounds interesting! Let us know how it works out!
cianty Honour Guard
Posts : 5287 Trading Reputation : 5 Join date : 2007-09-27 Location : Berlin
Personal Info Primary Warband played: Monks (BTB) Achievements earned: Silver Tom
Subject: Re: Vercuso Watch Fri 7 May 2010 - 10:30
Great models for a warband. Very characterful. The imprisonment concept is something I too have been wanting to explore for some time now. I'm curious to hear your thoughts and experience on this.