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 Maudeheim & Environs, Part III: Updated 0712/17

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DeafNala
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 0712/17    Wed 7 Sep 2016 - 16:00

Thanks, Ben...glad you like it.
I have the last of the buildings ready for a dry brush of white; then some photos. A trip to Austin did in my productivity for today. What a Face
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DeafNala
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 0712/17    Thu 8 Sep 2016 - 9:24

The Blight is now ready for some paint & detail. Building #11 of 11 is all base coated:


...with closeups for the Door Fans:






...another door:






AND a look around The Blight with all the holes filled...so to speak:










...with all the buildings now crafted & base coated, the FUN begins.  clown pig
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 0712/17    Thu 8 Sep 2016 - 9:58

Your output (both quantity and quality) continues to astonish. cheers cheers cheers
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DeafNala
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 0712/17    Thu 8 Sep 2016 - 10:27

Thanks, for the kind reply, DarkLordDaniel! This is one of those pieces that I started & became convinced I would never finish. That it is nearing completion is astonishing to moi as well.   What a Face
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 0712/17    Thu 8 Sep 2016 - 15:03

This board is my current favorite thumbsup thumbsup
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DeafNala
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 0712/17    Thu 8 Sep 2016 - 15:18

Thanks, Jim. I think it might be my favorite also...don't tell the others.   What a Face
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 0712/17    Sun 11 Sep 2016 - 9:39

When I dug out The Blight to work on a few months ago, there were two tentacles in the cellar window of the only complete building on the board. I was pretty sure there had been three. Now that I 'm at the detailing stage I figured I'd add a couple more to fill The Thing & the window out:








...kind of creepy, eh?!  clown pig
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 0712/17    Sun 11 Sep 2016 - 14:29

DeafNala wrote:

...kind of creepy, eh?!  clown pig

Oh yes...
It is!!
Shocked Wink
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 0712/17    Sun 11 Sep 2016 - 15:25

Thanks, Dragonhunter. There is something so disturbing about tentacles...especially ones that appear where they shouldn't be.   clown
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 0712/17    Wed 14 Sep 2016 - 8:18

Tentacles should be everywhere! What a Face

Great addition to the neighborhood thumbsup
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 0712/17    Wed 14 Sep 2016 - 10:50

Thanks, Jim...this is a tentacle type of place.   What a Face
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 0712/17    Mon 19 Sep 2016 - 5:37

There is nothing new to report on The Blight; re, I volunteered to paint a D&D crew for a Fellow T.B.M.F. Guy. They're Freeblade minis for a Pathfinder game:



...that's the Group thus far. Hopefully they will be done in a couple more days, then back to the twisted streets.  clown
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 0712/17    Mon 19 Sep 2016 - 16:35

AND today:



clown
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 0712/17    Tue 20 Sep 2016 - 7:18

I just caught up looking through your last few posts and have to agree by stating that The Blight is becoming a favorite of mine as well. Looking forward to seeing it painted. Excellent job, as always, on the D&D party. Thanks for continually sharing your creativity stimulating work.
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 0712/17    Tue 20 Sep 2016 - 8:33

Those tentacles are all types of no! Well done.
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 0712/17    Tue 20 Sep 2016 - 9:38

GameDoc wrote:
I just caught up looking through your last few posts and have to agree by stating that The Blight is becoming a favorite of mine as well. Looking forward to seeing it painted. Excellent job, as always, on the D&D party. Thanks for continually sharing your creativity stimulating work.

Thanks for the kind reply Doc. I just finished wrapping up literally the Pathfinder Crew, SO it's back to The Blight...I'm looking forward to the color also.  What a Face

theomar pius wrote:
Those tentacles are all types of no! Well done.

Thanks, Theo. Nothing is quite as creeoy as a bunch of tentacles.  What a Face

AND here's the Gang in The Blight:



clown pig
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Von Kurst
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 0712/17    Tue 20 Sep 2016 - 17:08

Great work on the adventurers. I really like the warhammer guy in red and gold.
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 0712/17    Tue 20 Sep 2016 - 17:33

Thanks, Jim. I had my doubts about that one; I'm delighted you like him & the others as well.   What a Face
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 0712/17    Wed 21 Sep 2016 - 17:43

With the Gang winging their way to Oklahoma, it's back to The Blight.
The Tinkers Guild House got some chimney pipes:








...with an overview:




...AND something for the Watch House....can you guess?:




...right you are; Spy Glasses:








...not too shoddy a day's work...at least not for moi.  clown pig
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 0712/17    Thu 22 Sep 2016 - 12:32

Following a suggestion, I made a few Twisted Telescopes:




...one of which wound up in the Watch House:




The Watch House may get a chimney pipe or two. It seems more the sort of place to use braziers for heat & other things best not though about.  clown
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 0712/17    Sun 25 Sep 2016 - 6:53

I did a little modifying & started adding color to the S. White Pharmacology Consortium.
I added a back piece that limits the interior view & provides a roof top walkway:




...this is the main color with a base coat on the brickwork:


...hopefully more will get done today.   clown
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 0712/17    Sun 25 Sep 2016 - 11:03

Wow you are a regular George W. Romney! The Blight is looking better and better thumbsup

LOVE the telescopes!
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 0712/17    Sun 25 Sep 2016 - 11:24

Thanks, Jim. It's starting to come together...mostly. I'm happy you like it.   What a Face
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 0712/17    Mon 26 Sep 2016 - 12:39

...AND the photos finally uploaded. SO I added some more color to S. White's, the base colors for roof, doors, windows, & woodwork:





 
...this is how the green highlights:



 
...with some disturbing wriggly additions to The Hole-In-The-Wall Thingy:

 
...AND the day is still young...I'm glad something is.  clown
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PostSubject: Re: Maudeheim & Environs, Part III: Updated 0712/17    Mon 26 Sep 2016 - 12:42

cheers Fantastic job al, love the colour scheme you´ve chosen, nice!

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PostSubject: Re: Maudeheim & Environs, Part III: Updated 0712/17    

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