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crowbeard
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PostSubject: BtB scenery   Fri 10 Oct 2008 - 8:31

Trying to Knock together some scenery for BtB ... here are my prototype trees the
bulk lot i'm working on didn't turn out quite so gnarly (pun intended)

turning out a couple of swamps got a cathyan watchtower WIP and a couple other concepts bumpin around this old head o' mine...... will try and post more pics asap


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PostSubject: Re: BtB scenery   Fri 10 Oct 2008 - 9:02

This looks excellent!

How did you make those trees?
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cianty
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PostSubject: Re: BtB scenery   Fri 10 Oct 2008 - 9:02

I liked this thread before even seeing the content, just from reading the title, but now that I see these pics.. wow. Those trees are disturbingly beautiful! A couple of sections of these plus one or two swamps and you have an awesome gaming table. And really want to see the tower WIP!

You know, this is really touching for me. Seeing how our work inspires others to come up with awesome projects is just amazing.

Thanks!

And keep us posted!

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DeafNala
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PostSubject: Re: BtB scenery   Fri 10 Oct 2008 - 9:09

NICE, TWISTED TREES!affraid

I like trees that have an attiude. You've got a healthy dose of SINISTER in the flora. WELL DONE!thumbsup
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PostSubject: Re: BtB scenery   Fri 10 Oct 2008 - 14:04

is that paper masché? If so, that's a great idea i've never seen used for trees. I've seen wire wrapped in tape, sculpted putty and real twigs but never paper maché.

They look very twisted and fit the BtB setting perfectly.
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crowbeard
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PostSubject: Re: BtB scenery   Sat 11 Oct 2008 - 0:35

Yep paper mache it is on a wire frame .... i blended the paper mache with a bar mix/stick blender so it was more like a paste .... trying to fine tune the process..

here's my watchtower WIP .... ran out of gap filler today .... the main body is just a pot plant (why isn't it a plant pot????? theres no plant in it anymore!!!!) going to build a room on top so it will be a little higher the diametre not including the ramp at the back is about 11 inches ... the BtB scenario says about 10 ... will that effect game play much???

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DeafNala
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PostSubject: Re: BtB scenery   Sat 11 Oct 2008 - 0:57

VERY NICE!thumbsup

Cianty IS going to LOVE this sucker! Clever use of of the plantless pot; after doing this stuff for awhile now, I've notice I look at the shape of things & their potential for things that they weren't intended to be used for; its GOOD to find a kindred spirit.
The roof AND the rock formation base ARE REALLY well done.This has a LOT of potential. It will be COOL watching it evolve. SO get cracking, man!Suspect cheers
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PostSubject: Re: BtB scenery   Sat 11 Oct 2008 - 2:12

looking nice, and clever idea.

Your right Nala Cianty's gonna love him, may even give me back my soul and take his *hopes*

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PostSubject: Re: BtB scenery   Sat 11 Oct 2008 - 3:14

Very nice!
Thanks for showing how the BtB scenery should look Smile
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cianty
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PostSubject: Re: BtB scenery   Sat 11 Oct 2008 - 3:30

DeafNala wrote:
Cianty IS going to LOVE this sucker!

Duce wrote:
Your right Nala Cianty's gonna love him, may even give me back my soul and take his *hopes*

Oh yes indeed! And what a wonderful conversion idea. Simple and effective. I am very impressed.

crowbeard wrote:
the diametre not including the ramp at the back is about 11 inches

I'd really love to see the ramp! Are you hiding it because it's not yet finished?

crowbeard wrote:
... the BtB scenario says about 10 ... will that effect game play much???

Don't worry. Please, don't worry! These are just suggestions based on what has worked for us. It doesn't matter if it's a little smaller and it sure isn't bad if it's bigger (the bigger the better - size does matter Razz )! My tower is 11" also. What is important is that you have a playable area that counts as "within the tower" so that the warbands can fight for control of it. Since you are probably lacking multiple levels I guess it would make sense to declare the ramp as "within the tower".

Maybe it encourages you if I tell you that there are two scenario's revolving around such a tower so you can re-use it in one of the special scenarios (yet to come). Wink

Again, awesome idea! I'm really really looking forward to seeing this painted! bounce

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PostSubject: Re: BtB scenery   Sat 11 Oct 2008 - 9:46

heres the "watchy" part of the tower started and some tilling ... personally i think the tiles amplify the symmetrical inaccuracies of the roof .....fortunately its hard to tell by the photo ...

the roof isn't going to be attached and for game purposes the middle level ( entirely inclosed) could be represented off the board ..."gasp shock horror!" ...3 inches between levels from designated points ... the door being the most obvious !........except i haven't built the door yet so it's a little more inconspicous rather than obvious!


and thanks for all the quidos people (or is that qudos???)


Last edited by crowbeard on Sun 12 Oct 2008 - 0:23; edited 1 time in total
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cianty
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PostSubject: Re: BtB scenery   Sat 11 Oct 2008 - 10:00

Kudos, crowbeard! Smile

Looks great! I still want to see the ramp Razz

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PostSubject: Re: BtB scenery   Sat 11 Oct 2008 - 13:26

Asymetrical or not, the tiled roof IS beautiful. Using floor plans for the enclosed area is a terrific way of fully utilizing an otherwise ungames-worthy structure. AND the floor plan DOESN'T necessarily HAVE to be two dimensional. VERY COOL STUFF!thumbsup
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PostSubject: Re: BtB scenery   Sun 12 Oct 2008 - 0:28

Kudos indeed!! ... here is your first glimpse of the so far succesfully obsfucated ramp ...

next stage painting...



the "watchy part" was made out of cardboard and kinda lame so i'm going to semi - complete this piece and move onto the swampy stilt houses ....
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PostSubject: Re: BtB scenery   Sun 12 Oct 2008 - 6:21

This is awesome..Your trees are great and your WIP Watch Tower is very good also.

Please keep us posted.
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PostSubject: Re: BtB scenery   Sun 12 Oct 2008 - 23:36

Good work man. I love the idea. Keep it up - I'll be following your great work.
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PostSubject: Re: BtB scenery   Tue 14 Oct 2008 - 5:21

couple of pics of the WIP stilt house prototype..... a royal pain in the (....) to make so far ... if it turns out ok then i don't mind .... its hard to tell sometimes




as you can see its still got the rubber bands holding it while it drys its quite small but the idea is to place them in the swamp and connect them via walkways (not fixed )
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PostSubject: Re: BtB scenery   Tue 14 Oct 2008 - 5:25

Wow, that's so awesome! It's exactly like I imagined it! You really did carefully read the territory descriptions, didn't you. Bravo!

Now you REALLY need to find a way of taking better pictures!!

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PostSubject: Re: BtB scenery   Tue 14 Oct 2008 - 5:33

VERY cool, creative, AND imaginative! The hut reminds me of BaBa Yaga the Witch. As a Swamp fan I salute you! WELL DONE! thumbsup
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PostSubject: Re: BtB scenery   Tue 14 Oct 2008 - 6:21

shacks on stilts! consider the Idea stolen!!! Smile

I love this little thing... I see a whole little harbour town .. hmmm if only I were home now!!
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PostSubject: Re: BtB scenery   Tue 14 Oct 2008 - 9:07

Ezekiel wrote:
shacks on stilts! consider the Idea stolen!!! Smile

I love this little thing... I see a whole little harbour town .. hmmm if only I were home now!!

lol!
Quick click the heels of your Ruby Slippers together AND say: "There's no place like home. There's no place like home"
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PostSubject: Re: BtB scenery   Wed 15 Oct 2008 - 22:39

wow those roofing tiles are impressively ornate, definitely not your average mordheim tiles!
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crowbeard
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PostSubject: Re: BtB scenery   Thu 16 Oct 2008 - 21:47

just need to finish the door and roof on the tower......




and the take better photos ( and figure out how to quote) need a tripod me thinks

so
6 of 7 forest sections done
tower basically done
3 of 3 swamps done
1 of 7 huts done
1 of 3 small rock pieces done
thinking of 3 larger rock / mountain pieces
and that should cover the basic territorys / scenarios
any suggestions??? thinking of a mountain monastery??

campaign kicking off in about a month ..gives me some time to get some warbands together
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PostSubject: Re: BtB scenery   Fri 17 Oct 2008 - 4:43

Wow, man! Just wow!

That's some quick progress! And I really love it!

crowbeard wrote:
any suggestions??? thinking of a mountain monastery??

The Scions of Chaos (Marauders, Beastmen, Norse, etc..) are going to lay siege to the Cathayan bordertown. That's like the highlight of the campaign with all warbands participating in the battle. You'll need something to represent the city walls, so creating a couple of wall section and maybe buildings or watchtowers that fit into the walls would be a good idea. If you haven't seen it already, I did something like that in this thread. If you have the Warhammer Fortress then you can easily use that to represent the walls (at best if they are not glued together so you can position them like a great wall).

crowbeard wrote:
campaign kicking off in about a month ..gives me some time to get some warbands together

Cool! Which warbands are you planning to include?

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PostSubject: Re: BtB scenery   Sun 19 Oct 2008 - 3:45

about the warbands .... pretty much what anyone wants ...hopefully though they'll be suited to the setting ... i'm working on a nurgle based marauder warband ... don't hold your breath waiting for photos of them though untill i got some decent ones!!!
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PostSubject: Re: BtB scenery   Today at 18:59

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