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 Flame On's Mordheim Scenery - Sartosa!

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WarbossKurgan
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PostSubject: Re: Flame On's Mordheim Scenery - Sartosa!   Wed 29 Jun 2011 - 7:29

Thanks Alan.

I forgot to mention - 2 of these bases (the giant anchor and the East Sartosa Company boxes & barrel) were made entirely of things Tintin sent me in a trade!
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Von Kurst
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PostSubject: Re: Flame On's Mordheim Scenery - Sartosa!   Wed 29 Jun 2011 - 12:13

Now I have to see if we have any extra anchors...

Does all this terrain building and Storm of Magic-ing mean you might be getting ready to campaign in Sartosa again? How about joining a pirate Brotherhood and lending a hand in the Karibbean? Just a thought. Everybody cool is doing it...

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shanks
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PostSubject: Re: Flame On's Mordheim Scenery - Sartosa!   Thu 30 Jun 2011 - 2:54

crabs!!1 nice touch, thinking of doing some when i get to my port on fortified city and port, if my eyes can see them What a Face
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WarbossKurgan
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PostSubject: Re: Flame On's Mordheim Scenery - Sartosa!   Thu 30 Jun 2011 - 5:18

shanks wrote:
crabs!!1 nice touch, thinking of doing some when i get to my port on fortified city and port, if my eyes can see them What a Face
Thanks! They are from Freebooter Miniatures - in the Washed-up Bits accessories pack Very Happy

Von Kurst wrote:
Now I have to see if we have any extra anchors...
To send them to me? pirat

Von Kurst wrote:
Does all this terrain building and Storm of Magic-ing mean you might be getting ready to campaign in Sartosa again?
We are going to do Sartosa 5: Scourge of the Storm along-side the GW online malarky

Von Kurst wrote:
How about joining a pirate Brotherhood and lending a hand in the Karibbean? Just a thought. Everybody cool is doing it...
I does seem like that! Cool

I was too busy with work to get to grips with the mechanics (and we were playing Necromunda... but that seems to have fizzled a bit). Neutral
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Von Kurst
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PostSubject: Re: Flame On's Mordheim Scenery - Sartosa!   Thu 30 Jun 2011 - 6:45

WarbossKurgan wrote:

We are going to do Sartosa 5: Scourge of the Storm along-side the GW online malarky
Great!

WarbossKurgan wrote:

I was too busy with work to get to grips with the mechanics (and we were playing Necromunda... but that seems to have fizzled a bit). Neutral

Mechanics--And you played in A5! scratch
I just blunder about and try to shoot up whoever I meet. If you hurry up and join we can sail down to Torktuga and recapture it! (If we can get out of Nassau's harbor.)

Necromunda--does that. I liked some bits, hated others. I used it for my skirmish games of WFB before the Mordheim rules.
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WarbossKurgan
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PostSubject: Re: Flame On's Mordheim Scenery - Sartosa!   Thu 7 Jul 2011 - 8:02

Small update after another lunch hour spent working on the jungle terrain:



VK - I think I am going to join in with Karibbean Dawn... for a few weeks anyway!
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PostSubject: Re: Flame On's Mordheim Scenery - Sartosa!   Thu 7 Jul 2011 - 9:27

Hurry it up will you! We might end up with Fingol or one of that lot! Besides Goomb and Kera are about to duel to the death with jello shots! Its intense mate.

On topic--Looks good, but I'm not liking the Citadel trees in the jungle. I'll probably get over it. Oooh! ya got one of them rocky arch thingies! For some reason I really like those. thumbsup
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WarbossKurgan
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PostSubject: Re: Flame On's Mordheim Scenery - Sartosa!   Fri 8 Jul 2011 - 4:04

Von Kurst wrote:
but I'm not liking the Citadel trees in the jungle. I'll probably get over it.
I'm not either if I'm honest - we had them so we used them... Neutral

There are more trees coming though: we have a dozen Citadel plastic trees that we are basing in 3s and covering with green plastic aquarium foliage. Very Happy
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PostSubject: Re: Flame On's Mordheim Scenery - Sartosa!   Fri 8 Jul 2011 - 16:29

Is it worth creatively chopping one up a bit to get rid of its regular shape?
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WarbossKurgan
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PostSubject: Re: Flame On's Mordheim Scenery - Sartosa!   Sat 9 Jul 2011 - 1:21

Dazza that's a great idea! I'll take the clippers to one and see how what I can do Very Happy
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PostSubject: Re: Flame On's Mordheim Scenery - Sartosa!   Sat 9 Jul 2011 - 6:17

WarbossKurgan wrote:

(and we were playing Necromunda... but that seems to have fizzled a bit). Neutral

that may be down to holidays and imminent Sartosa fun though....don't forget the war of the waaaggghhs too...they all use the same boards!

Laughing
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WarbossKurgan
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PostSubject: Re: Flame On's Mordheim Scenery - Sartosa!   Wed 27 Jul 2011 - 8:29

A tiny bit of progress!

Two more bases of jungle foliage finished today:

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PostSubject: Re: Flame On's Mordheim Scenery - Sartosa!   Thu 28 Jul 2011 - 9:07

NICE LOOKING additions to the local flora; they have a good jungle feel to them...bad jungle feels normally involve leeches & similar crawly horrors. Keep up the FINE WORK, Bwana Kurgan! thumbsup
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