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 Maudeheim & Environs Part I: Updated 10/29/13

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DeafNala
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 Icon_minitimeMon 17 Sep 2012 - 23:57

While there are still some embellishments to be added, like some reed & cat's tails, Crazy Mary's Cay is now done...OH BABY! AND here are some Photos of ASTOUNDING Mediocrity to prove it:

The overhead & long shots with The Piranha Club off to the right:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 DSCN1019

Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 DSCN1021

Some close ups:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 DSCN1022

Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 DSCN1023

Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 DSCN1025

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Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 DSCN1032

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Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 DSCN1036

Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 DSCN1037

As always your enlightened comments & critiques would be GREATLY appreciated & forestall any whining & guilt tripping...probably. Suspect
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folketsfiende
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 Icon_minitimeTue 18 Sep 2012 - 0:11

Oh man! That is top notch stuff! My favourite detail is the sewage (?) pipe - fantastic! But it's full of great and orginal ideas.
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theomar pius
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 Icon_minitimeTue 18 Sep 2012 - 0:12

Love the lust potion no. 9 bit. This whole project is amazing, keep up the good work.
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 Icon_minitimeTue 18 Sep 2012 - 3:50

Hey does that trap door work? Wonderful stuff going on all over the place. Where's Mary?
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 Icon_minitimeTue 18 Sep 2012 - 13:50

Thanks for all the kind comments, Guys. What a Face

folketsfiende wrote:
My favourite detail is the sewage (?) pipe - fantastic!

The sewage pipe is from Crazy Mary's secret laboratory, aka still..she's not environmentally friendly. What a Face

Von Kurst wrote:
Hey does that trap door work? Wonderful stuff going on all over the place.

Well it doesn't actually open, but, as a prop to suggest some mysterious place beneath it, it's fully operational.
The place is pretty busy, & I have some plans to add more details. PLUS there are more Cays, Keys, & Isles in the the works. AND there will be more signs, theomar. affraid

Von Kurst wrote:
Where's Mary?

I'm still deciding which Witch to use. In the process I'm accumulating enough Witches for a sizable Coven...or a smallish Convention. clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 Icon_minitimeTue 18 Sep 2012 - 17:07

wieeeeh! another round of sweet mushrooms and trees What a Face

They aren't really supposed to be scary, are they? Shocked
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 Icon_minitimeTue 18 Sep 2012 - 17:25

Thanks, Bolbotos: glad you like the stuff! What a Face
I hadn't intended the Thingies to be actually scary, perhaps a little disturbing, but not scary...sort of Corpse Bride or The Nightmare Before Christmas with a bit of Labyrinth/Dark Crystal mixed in. A number of Folk have, however, commented that the surrealistic quality of some pieces is disturbing; one L.A.Fer gets nightmares from the stuff. I think it's rather like the scariness that a lot of children associate with clowns. clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 Icon_minitimeTue 18 Sep 2012 - 17:48

Actually I don't like Tim Burton's style that much, but your style even more. It is disturbing but somehow seet and funny. If your work would be candy I would eat it at once Very Happy
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 Icon_minitimeTue 18 Sep 2012 - 18:02

These are WAY TOO Creepy! The whole area should "Cause Fear" LOL!

LOVE 'EM!
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 Icon_minitimeTue 18 Sep 2012 - 18:40

DeafNala wrote:
it's rather like the scariness that a lot of children associate with clowns.

Man oh man, some psychotic clowns would fit RIGHT in with this scenery... great work as always, Nala. Sir, yes sir!
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 Icon_minitimeTue 18 Sep 2012 - 20:24

Thanks MUCHO for the kind comments, Guys! What a Face

Bolbotos wrote:
Actually I don't like Tim Burton's style that much, but your style even more. It is disturbing but somehow seet and funny.

Even as a T.B. fan, I don't think I would or could copy the Burtonesque style. The wondrous part of Fantasy/Fictional modeling is that it allows you to do things to the dictates/limitations of your own imagination. My stuff is a creation of a vivid imagination as seen through the eyes of a Crazy Old man...how's that for SCARY! affraid clown

Spectre76 wrote:
Man oh man, some psychotic clowns would fit RIGHT in with this scenery... great work as always, Nala. Sir, yes sir!

Funny you should mention it. I've been picking up some of Wyrd's theatrical types & such along with these West Wind minis:

http://www.oldglory25s.com/index.php?cat_id=536&catname=%27Circus%20of%20Death%27

clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 Icon_minitimeThu 20 Sep 2012 - 20:19

Ok Al...you're PURE GENIUS!

"Lust potion n°9"...have you got some? I promise...I'll use it properly. Won't put a couple of drops on my girlfriend before going to sleep. What a Face
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 Icon_minitimeThu 20 Sep 2012 - 22:36

Thanks, Fabio...glad you like it. It would be cool to link up somewhere & do a mutual project. What a Face
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 Icon_minitimeThu 20 Sep 2012 - 23:23

We just have to talk via PM. I'm absolutely willing to cohoperate with you and your genius. bounce

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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 Icon_minitimeFri 21 Sep 2012 - 17:07

drakkol wrote:
We just have to talk via PM. I'm absolutely willing to cohoperate with you and your genius. bounce


Someday a Dark Freighter with a Character of Dubious Worth may arrive on the fair shores of Italy..one never knows. affraid clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 Icon_minitimeFri 21 Sep 2012 - 18:30

DeafNala wrote:

Someday a Dark Freighter with a Character of Dubious Worth may arrive on the fair shores of Italy..one never knows. affraid clown

Really?! affraid bounce

I'll have to prepare something worth and an appropriate welcome. My dwarven cannons will be ready. Whether as welcome shot or to defend my kazad... depending from what the dark Freighter takes with it What a Face tongue

Jokes apart, I'll be happy and i'm curious to know what you have in mind. Sir, yes sir! thumbsup
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 Icon_minitimeFri 21 Sep 2012 - 19:29

Old Captain John occasionally mentions that we could take a European journey via his Merchant Marine contacts...SO may be one of these days. What a Face
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 Icon_minitimeSat 22 Sep 2012 - 10:50

You leave me every time more curious. confused

If you'll come to Italy remember one thing: distances are smaller than in U.S. but...times are longer... Sleep And gasoline is 2€ per liter... No
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 Icon_minitimeFri 28 Sep 2012 - 21:26

A LOOK INSIDE A CRAZY OLD MAN'S MIND:
SO having used up five of my Mushroom Guys for Crazy Mary's, I figured I should replace them. Getting a tad carried away with the thing, The Five were duly replaced by The Eleven. Then says I...Old Men, particularly the of the deaf & crazy variety, tend to talk to themselves...while I'm at it I should paint the Lads/Whatever up to make things easy when I plant them.
The end result is The Twenty Eight:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 DSCN1038

Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 DSCN1039

Your kind comments, as always, would be GREATLY appreciated. clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 Icon_minitimeFri 28 Sep 2012 - 21:50

Absolutly gorgeous, love ´em . I just think about those little guys having a great time around by livingshrooms.
Well, with your permission i think i will bring those two kinds together with one of my next shrooms, could be fun!

Great job as always mr. nala!

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Bob Parkhurst: [enters] My lord?
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 Icon_minitimeSat 29 Sep 2012 - 11:02

Oh my. Madness. The.

I'm envious. Don't have the the proper time for my projects ftm, and you just keep churning things out. Splendid as always.
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 Icon_minitimeSat 29 Sep 2012 - 13:44

Thanks for the kind words, Guys. What a Face
After I had them all primed up & sitting there staring at me, they look too delightfully silly not to paint up for a Group Photo. clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 Icon_minitimeSat 29 Sep 2012 - 14:52

Insantity! What a crowd. This mob should last you for a week or 2. Exellent work.
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 Icon_minitimeSat 29 Sep 2012 - 15:35

Thanks, Amigo! What a Face I'm doing some bases today. That means that any excess putty will probably go to the making of YET MORE Mushrooms of Silly Surreality...obsessions can be fun. clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 23 Icon_minitimeSat 29 Sep 2012 - 16:06

Do they work as Oompa Loompas when you're sleeping?
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