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 Maudeheim & Environs Part I: Updated 10/29/13

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kidterminal
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Icon_minitimeSat 17 Dec 2011 - 3:14

I see the forest of Mordhiem has put the Pagan back in Christmas. I kinda get the felling that the next act will be a human sacrifce to the Christmas tree.
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Icon_minitimeSat 17 Dec 2011 - 12:56

Thanks, kidterminal! I don't know about the human sacrifice...of course, with a severe case of the munchies, the Pizza Delivery Guy might have to watch out. clown
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Icon_minitimeMon 19 Dec 2011 - 1:50

...AND back to the Pumpkinheads. There are two more W.I.P.:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 DSCN0430

Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 DSCN0432

AND two completed:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 DSCN0433

Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 DSCN0434

Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 DSCN0437

Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 DSCN0438

PLUS the obligatory Group Shot:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 DSCN0439

As always, your commentary would be GREATLY appreciated. Shocked
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Icon_minitimeMon 19 Dec 2011 - 8:13

Spectacular! They look super charismatic! It's unbelievable how well their heads go with the "human" bodies.

Can I ask you something? How do you get that black and white basecoat? Do you prime it with black and then highlight it with white spray?

Joao
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Icon_minitimeMon 19 Dec 2011 - 12:43

Thanks JoaoS...I'm glad you like the Lads! Once you suspend disbelief for the pumpkins the disproportion in head to body size is an easy pill to swallow...more or less. What a Face

For the base coat, I start with a thin coat of black; once it's dry, I dry-brush the piece in white. While I find that this gives me the black lining & brighter shades over the white, I initially did it to help my old eyes pick out the details better. clown

ADDENDUM: While I'm on the base coat subject, here's the last (maybe) of the Pumkinhead League all ready for some painting:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 DSCN0440

Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 DSCN0441

clown
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floedebolle
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Icon_minitimeMon 19 Dec 2011 - 20:23

Those vegetable guys really turned out terrific Mr. nala, i think the Old Dr. Morrsleib ( RIP ) would have asked them straight away for joining his gang!!Wink

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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Icon_minitimeMon 19 Dec 2011 - 21:55

Thanks, floedebolle! What a Face My Pumpkin Fellows would be honored to be part of your Fruit & Veggie Warriors. clown
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Eliazar
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Icon_minitimeTue 20 Dec 2011 - 2:17

Again, great work! It's really a feat of art spotting how well these weird pumpkins will go with militia bodies, the models are so full of character Very Happy Need to get myself some of these on the next occasion Smile
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luckyjoe
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Icon_minitimeTue 20 Dec 2011 - 14:57

Those are beautiful. I love the one with the blunderbuss. He has a very intimidating evil grin, and looks like he can't wait to fire that weapon. Smile
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drakkol
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Icon_minitimeTue 20 Dec 2011 - 20:48

Ahahahah...beautiful...Will Santa Claws come and bring some pain...ehm...gifts to those happy pumpkins? santa
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https://www.facebook.com/pages/Drakkols-workshop/294017540629240
DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Icon_minitimeTue 20 Dec 2011 - 21:07

Thanks, Guys! What a Face
The Little Guy with the blunderbuss seems to be the universal favorite...it's his endearing smile. clown

drakkol wrote:
Ahahahah...beautiful...Will Santa Claws come and bring some pain...ehm...gifts to those happy pumpkins? santa

The Pumpkin Fellows & their Goblin friends are hopeful...they've been really good this year, relatively speaking. clown
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Von Kurst
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Icon_minitimeTue 20 Dec 2011 - 23:34

Things come to those who wait...

Love the pumkinheads!
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The Yak
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Icon_minitimeWed 21 Dec 2011 - 0:07

Great to see more Pumpkin Heads! Is one of them wielding a Runefang? If so AMEN to that!

Why Games workshop decided to make a film about ultramarines when one about the Pumpkin Patrol would have been a box office smash!

Love the Carroll singing lads too. This is one of those threads that has a life of its own you take your eye of it for a day or to and when yo get back there's a whole new bunch of crazy friends to welcome you back!
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DeafNala
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Icon_minitimeWed 21 Dec 2011 - 15:14

Thanks once more for the positive feedback, Guys! It's encouraging knowing so many of my Fellow Forumites like what I'm doing...this could be dangerous to your mental well-being not to mention your dreams. What a Face

@The Yak: I hadn't thought about it, but it COULD be a Rune Fang. I took the two handed sword from the Empire Militia, cut off the hilt & left hand, & added the hilt from the Mordheim sprue two-hander...looks impressively large I'd say. clown
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shanks
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Icon_minitimeWed 21 Dec 2011 - 16:38


little fella with the grin my personal favourite, great work
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mrtn
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Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Empty
PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Icon_minitimeThu 22 Dec 2011 - 11:39

The crossbowpumpkin has some mould lines on the arms. Sad
Apart from that I still enjoy your creations, mad as they are...
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Icon_minitimeThu 22 Dec 2011 - 12:04

Thanks, mrtn! What a Face Mordheimer also pointed out the mold lines...SO they are already gone. clown
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SerialMoM
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Icon_minitimeFri 23 Dec 2011 - 14:24

WOW, Excellent stuff.

I love the fencing leader and he Blunderbussfighter.
Also the WIP crossbow man is very promising.

If you ever plan to sell those guys, i would love to buy them.

These would be excellent villians for a spocky Emoirein Flames setting.

I loved also your other minis, but these are my favorites!!!
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Icon_minitimeFri 23 Dec 2011 - 15:25

Thanks, SerialMoM...it's always good to hear that my creatures are loved. What a Face

There was a time many, MANY years ago that I painted stuff for my own gaming...those days are long gone. Nowadays all the stuff I make/paint/whatever is done purely for the love of doing it without any intention of keeping it. SO...you & my other Fellow Forumites may consider anything I've done as being up for sale...I have a Band of Goblins looking for a nice home also. clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Icon_minitimeFri 23 Dec 2011 - 17:38

I think I'll buck the trend and vote for the leader as my favorite pumpkinhead, although that devilish grin on the blunderbussier is pretty cool too.

The crossbowman is kind of funny in that rather than looking maniacal or mischevious like his brethren, he looks a tad nervous. I might be too, if I were running around with that crowd....

Nice work as always!
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Icon_minitimeMon 26 Dec 2011 - 12:33

I made some small progress on Heep's Place...added another cave. SO I figured I'd inflict them on you to keep the thread alive:

The "new" cave is on the right:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 DSCN0447

Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 DSCN0448

Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 DSCN0449

Interior view:

Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 DSCN0450

Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 DSCN0451

The plan is to have Heep's Establishment sprawled across the top & sides of the newer cave.
As always your commentary is MOST WELCOME...mostly. clown
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Icon_minitimeMon 26 Dec 2011 - 12:39

I been looking through this the past few days, you have some nice stuff here though I am particularly partial to the scarecrows. Keep it up as this thread has my curiosity peaked!
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Icon_minitimeMon 26 Dec 2011 - 13:04

Thanks, oldschoolgamerooI What a Face
By maintaining a low to nonexistent level of planning, the project provides me with some surprises also. clown


Last edited by DeafNala on Tue 27 Dec 2011 - 11:34; edited 1 time in total
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Icon_minitimeMon 26 Dec 2011 - 22:36

Those caves are very nice. Can't wait to see how this progresses.
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DeafNala
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PostSubject: Re: Maudeheim & Environs Part I: Updated 10/29/13   Maudeheim & Environs Part I: Updated 10/29/13 - Page 12 Icon_minitimeTue 27 Dec 2011 - 11:38

Thanks, luckyjoe! The newer cave is going to have various thrown-together structures perched on top & clinging to its sides in rather a boom town kind of way. clown
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