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Duce
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PostSubject: Interview help   Interview help Icon_minitimeMon 30 Nov 2009 - 16:49

I've had a pretty positive response to our interviews so far. I need some help from the community though. I do have some more people in mind for interviewing, but I need some suggestions on any community members to interview. They don't have to be here on Tom's either. I'm looking for ANYONE of talent or note in the community to interview. Share your suggestions here!
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PostSubject: Re: Interview help   Interview help Icon_minitimeTue 1 Dec 2009 - 3:40

28 views and no one posted a single suggestion? Sad Come on now, there has to be someone you guys admire or appreciate or whose work you just enjoy...
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PostSubject: Re: Interview help   Interview help Icon_minitimeTue 1 Dec 2009 - 6:45

I'm thinking Smile hehe
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PostSubject: Re: Interview help   Interview help Icon_minitimeTue 1 Dec 2009 - 7:08

Depends on what its on...

Ive been playing for GW for 6 years, used to be in a place with over a hundred people, moved to an area with none. Started up intrested in D&D and recently mordheim. I have recieved numerous seals on the hammer and anvil for my rules designing (a now fairly dead site Sad ) and have recently finished designing the nipponese warband for mordheim.

If you honestly have no one else better (almost anyone Razz), id be happy to answer any questions you.
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PostSubject: Re: Interview help   Interview help Icon_minitimeTue 1 Dec 2009 - 7:11

The problem isn't coming up with A Fellow Forumite who I would be interested in knowing better but in limiting the number to less than fifty or so. We have a LOT of UBERTALENTED Folks & even more who may not be award winning, World class modelers & painters or rule gurus, but are interesting people nonetheless. There are also a few Guys that would be SUPER interviews that may have difficulty expressing themselves well in our twisted & challenging language.

A partial not-in-order-of-preferrence-to-protect-feelings list for moi would be:
Painters & Modelers:
UnderBheit
blitz_krieg_bob
Ash
Aston
Skavenblight & Kapitan Hak [team]
Krugg_666
quidamcorvus
dalanshin
Leszczu
Belzebub
WarBossKurgan
blessed knight
zelophahad
Andy
Jackanory
Ezekiel

Rules & Fluff
Da Bank & Mordheimer [team]
StyrofoamKing
VonKurst
Asp

Interesting Folks
Duce
lord siwoc
Mr.Sinister
Goonstah

AND this a VERY limited selection that just came to mind...if your name doesn't appear feel honored or, at least, lucky that you are NOT wandering the cluttered maze that passes for my mind. See what I mean? Interview help Suspect


Last edited by DeafNala on Tue 1 Dec 2009 - 10:27; edited 1 time in total
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PostSubject: Re: Interview help   Interview help Icon_minitimeTue 1 Dec 2009 - 8:45

If you want a challenge, try to get hold of Tuomas Pirinen to do a 'Mordheim, 10 years on' interview. Or, for something more topical, how about Gill Stevenson who is GW's legal manager responsible for IP?
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PostSubject: Re: Interview help   Interview help Icon_minitimeTue 1 Dec 2009 - 9:19

Gill Stevenson - awesome idea.
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PostSubject: Re: Interview help   Interview help Icon_minitimeTue 1 Dec 2009 - 10:06

uhoh Deaf, you sure its wise to include me on that list under interesting? maybe weird, or super cool, but interesting?

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PostSubject: Re: Interview help   Interview help Icon_minitimeTue 1 Dec 2009 - 12:15

Duce wrote:
uhoh Deaf, you sure its wise to include me on that list under interesting? maybe weird, or super cool, but interesting?

Sure. Insanity is revered in certain cultures...Native Americans & Motorcycle Gangs spring to mind along with the English, although they call it eccentric. Being CRAZY as a Loon has served me well over the years. Since I've already been cross examined, I've broken the ground for you...plus you could do likewise for a couple other Guys on my "Interesting" list. Interview help Icon_geek
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PostSubject: Re: Interview help   Interview help Icon_minitimeTue 1 Dec 2009 - 14:50

cianty wrote:
Gill Stevenson - awesome idea.

I'm going to avoid this one so as to not draw GW's attention to my site, or else they might try and shut it down. >_<
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PostSubject: Re: Interview help   Interview help Icon_minitimeTue 1 Dec 2009 - 19:38

Haha maybe you could do a special interview on Nala's bday posting Wink
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PostSubject: Re: Interview help   Interview help Icon_minitimeTue 1 Dec 2009 - 20:20

OOTMH (In no particular order)

Great architectural achievements:

Playtable (Sartosa buildings. Need I say more?)
dalanshin (tea house and other buildings. WOW!)
HellspawN (amazing finished buildings)
Jackanory (detailing and painting)
Horned Rat (excelent Depron work)
Cianty (well already interviewed, but amazing painting)
Ashton (No base approach and caracterful buildings)
Asp (carefully constructed and staged scenery furniture)

Great Painting and modelling abilities:

Skavenblight (needs no presentation)
Admin Tom (already interviewed)
Cavonius (neat style)
Warbosskurgan (inexahustible inspiration)
garathiel (clean, crisp style)

Well I bet there are lots of other VERY TALENTED people in this forum, and please no offense if I forgot to mention quite a few, but the people mentioned has inspired me a lot to try to finish my own work.

The Tuomas Pirinen idea is GREAT! hope he's interested.

An interview with some people like Mike McVey, Marike Reimer, or Tony Ordona will be great too.

Hope that helps.
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PostSubject: Re: Interview help   Interview help Icon_minitimeWed 2 Dec 2009 - 15:07

Does anyone know how I could get in contact with Tuomas?
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PostSubject: Re: Interview help   Interview help Icon_minitimeWed 2 Dec 2009 - 20:52

Nick Kyme is on the Mordheim Rules Comittee (don't know if it still exists anymore) so he might know the wherabouts of Tuomas.

Try his blog at: http://www.nickkyme.com/
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PostSubject: Re: Interview help   Interview help Icon_minitimeThu 3 Dec 2009 - 19:34

Although an interview with THE Mordheim Guy would be fascinating, I would advise NOT drawing GW's attention to ANYTHING that you care about. Interview help Suspect
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PostSubject: Re: Interview help   Interview help Icon_minitimeWed 16 Dec 2009 - 15:04

So, I had a slightly different interview lined up... sent off the questions and all about a week ago. I haven't heard anything back yet though. Sad I'm hoping they will get back to me soon.

That's why it's been so long without an interview though. I did just message someone else asking for an interview in the meantime though, so hopefully I'll have another one up soon. Interview help Icon_cool
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PostSubject: Re: Interview help   Interview help Icon_minitimeThu 17 Dec 2009 - 0:39

Not that I'm a SUPER authority... but I emailed Tuomas Pirinen, many years ago. SUPER COOL GUY! Very Happy After he left from GW, he had signed a non-disclosure agreement with them, so he could not say anything about the future of Mordheim. We talked about how he started working on Mordheim and how it came to be, some of his original visions and intent for the game. VERY pleasant conversation. Last thing I know he was working as a video-game designer. I know he USED to be subscribed to the Yahoo Mordheim Group... place a note there, and hope he emails you back. Smile

EDIT: Google is WONDERFUL! Very Happy I just found an interview with him (I believe) regarding his work with Ubisoft Vancouver, dated September 2009! LINK Also there is a Tuomas Pirinen in Facebook, but could not see his profile.
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PostSubject: Re: Interview help   Interview help Icon_minitimeThu 17 Dec 2009 - 1:58

I would suggest Terry Maltman(yahoo mordheim forum), Steve Cornette (Lustria)Email: grafixgibs@hotmail.com Khemri, Tommy Punk (Yahoo Mordheim Forum and owner of Pestilen Mordheim site) and Mordheimer for creating the first major resource for Mordheim. Oh, yes, Ian Davies (yahoo mordheim forum and original rules committe member from 2005)

Yes, I would suggest staying clear of GW staff at the present time since all the things GW IP has done to bloodbowl.
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PostSubject: Re: Interview help   Interview help Icon_minitimeThu 17 Dec 2009 - 2:00

I forgot two people: Von Kurst and Playtable as if you have had the pleasure to read their battle reports, see the pics of the awesome terrain and you will see why you need to....did I mention they have not stopped playing Mordheim in 10 years!!!!!
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