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 The Queen City Gamers: Terrain Log

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DeafNala
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PostSubject: Re: The Queen City Gamers: Terrain Log   Wed 9 Dec 2009 - 2:50

A LATE ENTRY on the PLATFORM THINGY: I cut 3/4" or 1" thick foam into various width boards & make hollow platforms/boxes with removeable tops; some have obvious entries, & some have secret entrances, but in either case it adds area of SINISTER PURPOSE...insert evil laughter here. I also do this with individual buildings.

You can see an example with a single building here: http://boringmordheimforum.forumieren.com/scenery-f13/building-by-deafnala-t1237.htm .
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PostSubject: Re: The Queen City Gamers: Terrain Log   Sat 12 Dec 2009 - 14:02

Pathfinder Dubstyles wrote:
magokiron: id really like to see the boxes you made, you should start a new thread about them!

Here you can see some of my boxes and furniture (and a few of the platforms I made):

http://boringmordheimforum.forumieren.com/scenery-f13/boxes-and-furniture-t3206.htm

Hope you like them!

Waiting to see more of your marvelous buildings.

Best wishes.
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Pathfinder Dubstyles
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PostSubject: Re: The Queen City Gamers: Terrain Log   Thu 15 Apr 2010 - 13:46

It's been a while, but the end of winter has stirred us to make some more terrain. We (Figgy and I) have been working on more platforms. Here you can see last weekend's progress. That large platform is 16"x16", so 9 will cover an entire Mordheim table. I will most likely make 4 of these, and then fill the rest with 8"x8" sections which can be left out or stacked for more depth. I can also make canal sections with actual depth. None of this is original, but the fact I'm working towards that goal amazes me sometimes!

All the platforms recently made, added to our previous ones we can now cover over half the table.


Plain 8"x8" platforms, the basis of the terrain system.


A broken section, this one still needs to have the muddy slope painted, once i decide which brown to use.




Fish mosaic, courtesy of Figgy. This looks pretty awesome in person, pics are blurry, see down the page for better...


Details of the 16"x16" brickwork to break up the boring sameness of the cobbles.




On one side of the large platform i got a little fancy!


Atmospheric Shots:About a quarter of the table, using all our terrain








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Pirexian
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PostSubject: Re: The Queen City Gamers: Terrain Log   Thu 15 Apr 2010 - 14:02

awesome gaming table mate! This will serve as a great inspirational source for me! Smile


Last edited by Pirexian on Thu 15 Apr 2010 - 16:57; edited 1 time in total
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DeafNala
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PostSubject: Re: The Queen City Gamers: Terrain Log   Thu 15 Apr 2010 - 14:09

GREAT looking table...LOVE the Fish Mosaic. The platforms & buildings are coming VERY NICELY. EXCELLENT WORK!
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PostSubject: Re: The Queen City Gamers: Terrain Log   Thu 15 Apr 2010 - 14:12

Absolutely sweet! I love the fish, really cool... As you said, Mordheim is all about fishes!
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Figgy
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PostSubject: Re: The Queen City Gamers: Terrain Log   Thu 15 Apr 2010 - 15:08

I am glad people like the fish mosaic! He's a little chubby, but I was happy with the results!

Thanks for the compliments.

And yes, it is all about the fishes for me in Mordheim.

NOTHING IS MORE MORDHEIMY THAN A FISH.
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PostSubject: Re: The Queen City Gamers: Terrain Log   Thu 15 Apr 2010 - 15:15

Quote :
NOTHING IS MORE MORDHEIMY THAN A FISH

A mutated fish...


Anyway, you made a nice table there mate!
The overall look of the cobblestone is great!!!

Keep it up
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PostSubject: Re: The Queen City Gamers: Terrain Log   Thu 15 Apr 2010 - 15:35

If anyone can spot the hidden orc skull I will give them prizes.

Three internetz to the person who spots it.
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XIII
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PostSubject: Re: The Queen City Gamers: Terrain Log   Thu 15 Apr 2010 - 15:41

Figgy wrote:
If anyone can spot the hidden orc skull I will give them prizes.

Three internetz to the person who spots it.

4th pic down, embedded in the side of the wall. Do I win? huh huh huh? do I? do I? w00t! 1337 LoLz!!!111
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PostSubject: Re: The Queen City Gamers: Terrain Log   Thu 15 Apr 2010 - 15:43

That was fast.

YOU WIN THE INTERNETZ.

You are crowned the king!

How long did it take you to find it? O_o
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XIII
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PostSubject: Re: The Queen City Gamers: Terrain Log   Thu 15 Apr 2010 - 16:15

yay king of the int0rwebZ!!!!111

Didn't take too long.. I had seen a similar thing done elsewhere... quite possibly a tutorial thread here or something relating to cobbles.

Very logical to use ork skulls as fillers when you can't seem to find a rock the perfect size. loving it!
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PostSubject: Re: The Queen City Gamers: Terrain Log   Thu 15 Apr 2010 - 16:21

Ah, wise you are.

Let me point out the sewer grate in Dubstyles brickwork. It's on the largest platform in many of the pics.

We were all done painting these up, and were rather proud of our work and about to play a test game on them when he said, "I think I am going to put a sewer grate here.."

Just as soon as he said that he took a knife to it, ripping out the beautifully painted bricks. I watched in horror as he stabbed at it like Freddy Kruegar stabs a highschool cheerleader.

Only after he started taking it apart did he start asking how he should make the grate.

I averted my eyes towards the playstation as I waited for him to be done, fearful that we may have just lost a great piece.

Much to my (Gleeful) surprise, I turned around to find it looking great! And painted!
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PostSubject: Re: The Queen City Gamers: Terrain Log   Thu 15 Apr 2010 - 20:46

HA! That was a rather recklessly sudden decision to gouge a hole in a finished terrain piece... But all for the better i guess. I noticed a circular depression in the bricks, and it inspired me. (very descriptive story by the way figgy)Laughing

I had no idea i was photographing the fish platform from the side with the orc skull in it, pure luck!

I notice from the pics that we need to add a few finishing details to the buildings, mainly a dove gray drybrush on the stones and bricks...

Also if one looks in the second photograph, they might notice i forgot to carve the vertical lines on an entire row of stones. *sigh*
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XIII
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PostSubject: Re: The Queen City Gamers: Terrain Log   Fri 16 Apr 2010 - 1:43

Pathfinder Dubstyles wrote:

Also if one looks in the second photograph, they might notice i forgot to carve the vertical lines on an entire row of stones. *sigh*

*shhhh* you're not meant to admit to it... it was ummm... an architectural masterpiece, trying to set a new trend with a mordheimian discovery of a new concrete like building material, setting down one slab as a test to it's structure before mass implementation.


...and diving in to hack a piece apart for a grate was a brave move! Attacking a masterpiece when there are many materials of warhammer lying around at hand to the co-builder... risky! Awesome result though! I shall have to try and dig out the old soldering iron, and see about purchasing a foam cutter. Very inspiring!
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PostSubject: Re: The Queen City Gamers: Terrain Log   Fri 16 Apr 2010 - 8:14

XIII wrote:

*shhhh* you're not meant to admit to it... it was ummm... an architectural masterpiece, trying to set a new trend with a mordheimian discovery of a new concrete like building material, setting down one slab as a test to it's structure before mass implementation.

If you look at some of the smaller platforms, the older ones, you can see i did nothing but rock texture the sides. This has bothered me for sometime and I used the concrete excuse before to justify it to myself, but it does stick out.

Ah yes, about the foam cutter, it was not used in these most recent platforms. They were actually cut on a friend's table saw, which insured that the edges were perfectly perpendicular. Although a foam cutter is more affordable!
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PostSubject: Re: The Queen City Gamers: Terrain Log   Fri 16 Apr 2010 - 13:01

Ah nice. I did wonder about a table saw and the generated heat messing up the blade with melted foam, but if it worked well I might try that approach...

...now to just find a cure for laziness. I have access to such saws, but it's bothering to go and use them... same reason I haven't properly based my own stuff on hardboard yet.

Need to get my ass in gear so we can reclaim the front room and clear the mordheim building debris... could use the spare bedroom for the function, but then there isn't the projector lol
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PostSubject: Re: The Queen City Gamers: Terrain Log   Sat 17 Apr 2010 - 3:05

This stuff is amazing! I like the entire concept of multiple levels, not just in buildings but also on the streets. The fact that it is all modulair is also very nice! This truly gives you the opportunity to rearrange the city every time you play.

Superb job! Keep it up Very Happy
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PostSubject: Re: The Queen City Gamers: Terrain Log   Sat 17 Apr 2010 - 3:37

you created a sense of unity with the painting any design of those buildings. it looks really good! keep it up!
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PostSubject: Re: The Queen City Gamers: Terrain Log   Tue 14 Dec 2010 - 18:56

So, figgy and i have been working on terrain recently, mostly figgy though while i play fallout new vegas...

Anywho, here is a cool atmospheric pic i took just now:




If i can ever get home before dark one of these days, i can take some fully lit pictures of all of our progress.

Also there are several new posts on my website, CreativeCasualty.net, including handmade leather armor, and a sci-fi short story. Check 'em out! EDIT; no more website!


Last edited by Pathfinder Dubstyles on Sun 17 Feb 2013 - 12:39; edited 1 time in total
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PostSubject: Re: The Queen City Gamers: Terrain Log   Tue 14 Dec 2010 - 19:18

VERY COOL &, as you say, atmospheric. All you need is a cloaked figure lurking in the shadows to complete the picture. GREAT STUFF! thumbsup
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PostSubject: Re: The Queen City Gamers: Terrain Log   Wed 15 Dec 2010 - 1:40

nice!!! Really great atmosphere indeed. thumbsup
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PostSubject: Re: The Queen City Gamers: Terrain Log   Wed 15 Dec 2010 - 4:55

Wow - that sends shivers down my spine it looks so cool! Cool
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PostSubject: Re: The Queen City Gamers: Terrain Log   Today at 23:48

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