Hey everyone!,
I'm about to get into my very first league of Mordheim and thought I should check in with you folks and see if I couldn't get some advice! I've played... one game so far. So my experience is preeetty limited. I'm looking at rolling with Beastmen this time. They're one of my favorite races and I have them for Fantasy, which is double good! I made up a warband but I'm considering some changes here based on things I've seen/read. Any thoughts would be swell!
Chieftain
Heavy Armour, Hammer and Axe
Bestigor
Hammer x2, Heavy Armour
Bestigor
Heavy Armour, Halberd
Bray Shaman
Hammer and Dagger
Gor x2
Hammer x4
Gor x2
Hammer x2 and Axe x2
Warhound x2
Ta da! That should put me right at 500 since there is a 50% armour house rule. I kind of like the amount of bodies here. We should be able to run a train on those suckah humans, I think. I was thinking of swapping out one pack of gor and the warhounds for the ol' centigor with heavy armour and maybe a shield and axe (M7 is still fast!). This should make me a little more money but then I'm losing 3 bodies and some experience to be gained for the gor. However, there's another house rule giving a 3 game 'can't permenantly die thing' for heroes. So not only would I get more money from the hero, but I'm assured that he won't be permenantly capped anytime soon. I could also skimp on the armour and keep the hounds so he has a bit of an escort?
Heeeelp!