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 Maudeheim & Environs, Part II: Updated 06/30/16

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DeafNala
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Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Empty
PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Icon_minitimeMon 7 Oct 2013 - 15:57

Thanks VERY much for the kind words, Guys...they are appreciated & provide moi with the motivation to continue The Project. What a Face 

The bright colors are in part due to my nature & partly to add to the surrealistic feel; i.e., that things are brighter here than they might be in "the Real World"...that's my story & I'm sticking to it. clown 
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Icon_minitimeMon 7 Oct 2013 - 16:39

As always, love the woodwork, planking and overall uniqueness of the new additions.
You're doing exactly what you want and that is the biggest artistic achievement I can think of. Smile

Joao
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DeafNala
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Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Empty
PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Icon_minitimeMon 7 Oct 2013 - 17:05

Thanks, Joao...glad you like it so far! What a Face
The next step should be adding stacked up shacks with connecting walk ways at various heights...unless something more interesting arises. Suspect clown 
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Icon_minitimeWed 9 Oct 2013 - 3:57

Deafnala wrote:
The next step should be adding stacked up shacks with connecting walk ways at various heights
Oh that will be cool! Great update with even cooler things to come cheers 
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DeafNala
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Icon_minitimeWed 9 Oct 2013 - 14:13

Thanks, V.K.!  What a Face 
I have the first shack well underway. Individually the shacks won't be anything to write home about, but as a group they should be pretty cool...hopefully. At any rate it's going to be the No Name City (as in Paint Your Wagon) of Fantasy.  clown
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Icon_minitimeSat 12 Oct 2013 - 14:54

I must say that your work has such an artistic look, it passes beyond terrain making.
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DeafNala
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Icon_minitimeSat 12 Oct 2013 - 15:11

Thanks MUCHO for the kind words, Vagabond! What a Face 
Getting artsy with The Project may be just in case it doesn't see an actual game...sad as that may be. clown 
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DeafNala
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Icon_minitimeSun 13 Oct 2013 - 22:16

Dora's place is now open for business...more or less. Many's the Guy, Goblin or Otherwise, who's stopped off for "a wee drop at Dora's". Now that I've gotten that out of my system here are some photos of the latest development:

The Waterfront Property:
Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 DSCN1998

Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 DSCN2001

Dora's from a few different angles:
Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 DSCN1999

Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 DSCN2000

Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 DSCN2002

Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 DSCN2003

Your comments, critiques, & endowments for the arts would be most welcome...for the most part.  clown


Last edited by DeafNala on Mon 14 Oct 2013 - 1:56; edited 1 time in total
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theomar pius
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Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Empty
PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Icon_minitimeMon 14 Oct 2013 - 1:30

I like the shack on stilts. The paint choices on the docks are right on too, looks just like aged wood.
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Von Kurst
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Icon_minitimeMon 14 Oct 2013 - 1:55

Great colors! I really like the cracked plaster wall, too.
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DeafNala
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Icon_minitimeMon 14 Oct 2013 - 1:58

Thanks, theomar...glad you like it thus far.
AND thanks, V.K...our messages must have gone up milliseconds apart. I'm pretty pleased with the color scheme thus far. I have a feeling as more shacks sprout up a gaudier appearance may prevail.  What a Face
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monkeylite
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Icon_minitimeMon 14 Oct 2013 - 10:46

Vagabond wrote:
I must say that your work has such an artistic look, it passes beyond terrain making.
Yep. It doesn't feel like looking at wargames terrain, it feels like looking at art.
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DeafNala
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Icon_minitimeMon 14 Oct 2013 - 15:01

Thanks for the VERY kind words, monkeylite!  thumbsup
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Icon_minitimeMon 14 Oct 2013 - 21:17

Hurray for colours!cheers 

_________________
Lord Flasheart: And always remember - if you want something, take it! Bobby!
Bob Parkhurst: [enters] My lord?
Lord Flasheart: I want something.
Bob Parkhurst: Take it!
[she undoes her shirt - exeunt]
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Icon_minitimeMon 14 Oct 2013 - 23:08

Thanks, floedebolle!  What a Face 
I thought you might be a vibrant color Guy also.  clown
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Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Empty
PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Icon_minitimeTue 15 Oct 2013 - 7:11

Your board is a master piece, even on your high niveau scale.

This is so fantastic. I wish i could play on this board sometimes, i think i have a Pumpkin warband that would fit quiet niecely Smile.
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Icon_minitimeTue 15 Oct 2013 - 14:09

Thanks for the kind comments, MoM!  Having you & Ben over for some gaming would be WONDERFUL!  What a Face 
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Icon_minitimeWed 16 Oct 2013 - 21:02

My Man in Australia, Joe Thomlinson, out of the kindness of his heart sent me this LOVELY Witchy Woman. While she may not gather me awards, she was a pleasure to paint & a WONDERFUL addition to The Project:

Seen here near her Mushroom, Mother Josephine:
Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 DSCN2004

Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 DSCN2009

Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 DSCN2008

Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 DSCN2010

SO thanks again, Joe...you are a FINE FELLOW! thumbsup 
As always your king comments & critiques would be most welcome...mostly. clown 
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Icon_minitimeThu 17 Oct 2013 - 0:51

The little witch is indeed a proper addition to the world. affraid 
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Icon_minitimeThu 17 Oct 2013 - 1:00

I really like the character and the way she blends in so well in that mushroom world of yours!

Did your friend made the model or is she from an official manufacturer?

Joao
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Icon_minitimeThu 17 Oct 2013 - 1:58

Thanks, Guys! What a Face 
I think the Little Witch is a WONDERFULLY expressive mini with a TREMENDOUS amount of charm & personality. She reminds me of the Junk Lady from Labyrinth.

@JoaoS: I'm not sure who the mini maker was/is, but she's an old mini Joe got with a eBay deal. clown 
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Icon_minitimeMon 21 Oct 2013 - 14:37

I finally finished the second of The Faerie Folk. The Grig Girls have settled into the Wood by Heep's place much to his annoyance. SO...

here they are about to launch their next prank:
Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 DSCN2053

Your commentary would be most welcome...as always. clown


Last edited by DeafNala on Tue 22 Oct 2013 - 1:06; edited 1 time in total
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Von Kurst
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Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Empty
PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Icon_minitimeTue 22 Oct 2013 - 0:43

What are those faeries going to do with that mushroom? What a Face 

Lovely little additions to the local fauna Alan.
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DeafNala
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Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Empty
PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Icon_minitimeTue 22 Oct 2013 - 1:08

Von Kurst wrote:
What are those faeries going to do with that mushroom? What a Face 
There are somethings that it's best not to thinks about. affraid 

Von Kurst wrote:
Lovely little additions to the local fauna Alan.
Thanks, V.K...glad you like them. What a Face 
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Icon_minitimeTue 22 Oct 2013 - 15:20

Nice addittions to that wonderfully whacky world your mind dwells in

These days, whilst walking the doggie, I'm constantly reminded of your work what with all the mushrooms I encounter.
Alas, don't know why, but I'm reluctant to have a closer look at them lately...
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PostSubject: Re: Maudeheim & Environs, Part II: Updated 06/30/16    Maudeheim & Environs, Part II: Updated 06/30/16  - Page 4 Icon_minitime

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