As i mentioned in my introduction , i am a old school strategy gamer and i also loved Mordheim growing up and i am in the planning stages of taking the Openxcom engine , tweaking the rules and graphics to create a fantasy skirmish game. There are many differences between the turn sequence of Xcom and Mordheim but i have proposed a few alternate rules that i think will bridge the gap but i am sure you guys may have a few alternate ideas so here is your chance to speak up.
Now there is still so much stuff un-planned and i will be restricted by many difference things like:sprite sizes, colour pallets, Code changes ( as i am not a programmer but i have some experience so easy things i will be able to fumble through) but was wondering what thoughts a group of dedicated gamers like yourselves would have.
For those who dont know , here is a link to Openxcom :http://openxcom.org/
Here is a link to my FANTASY Forum post within Openxcom:http://openxcom.org/forum/index.php/topic,1465.0.html
and whilst i am at it, here is the link to the OpenxcomMOD site i look after :http://openxcommods.weebly.com/
All ideas will be discussed and considered so please share any thoughts you have.